Player Matchup

Chiron
Chiron
Danjojo
Chiron
Level 106
God Stats
1W - 2L
1,497 SR
Queue Stats
89W - 100L
1,622 Elo+
Party 2
Poseidon
Poseidon
GameAlot37
Poseidon
Level 88
God Stats
12W - 24L
1,318 SR
Queue Stats
92W - 109L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
Zandallphon
Cthulhu
Level 146
God Stats
2W - 4L
1,689 SR
Queue Stats
89W - 93L
1,702 Elo+
Solo
Team Averages
Level 113
1,501 SR
1,650 Elo+

VS

Team Averages
Level 85
1,654 SR
1,666 Elo+
Jormungandr
Jormungandr
Kerfufffle
Jormungandr
Level 62
God Stats
150W - 119L
1,674 SR
Queue Stats
182W - 170L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
Zzwoop
Kukulkan
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 156L
1,692 Elo+
Party 1
Kali
Kali
itzzkrispy
Kali
Level 47
God Stats
1W - 0L
1,787 SR
Queue Stats
4W - 0L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Danjojo
Chiron
16
8 / 9 / 7
13,369
786
15,618
15,316
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
GameAlot37
Poseidon
19
9 / 5 / 8
13,865
816
15,809
12,746
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zandallphon
Cthulhu
15
0 / 6 / 15
11,557
680
11,187
18,770
17,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kerfufffle
Jormungandr
17
8 / 7 / 10
13,036
767
15,917
23,253
25,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Zzwoop
Kukulkan
17
5 / 5 / 11
12,874
757
12,409
13,768
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 8 / 7
12,384
728
12,960
22,201
7,635
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
17
Kills
20
20
Deaths
20
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
Danjojo
Chiron
8
9
7
1.28
L
Poseidon
GameAlot37
Poseidon
9
5
8
2.6
W
Jormungandr
Kerfufffle
Jormungandr
8
7
10
1.86
L
Cthulhu
Zandallphon
Cthulhu
0
6
15
1.25
W
Kukulkan
Zzwoop
Kukulkan
5
5
11
2.1
W
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,614
Damage
41,286
46,832
Taken
59,222
26,581
Mitigated
37,279
5,504
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Danjojo
Chiron
15,618
5,669
341
2,177
15,316
4,768
0
9,912
5,398
0
32,315
L
Poseidon
GameAlot37
Poseidon
15,809
848
0
1,477
12,746
4,296
1,218
8,752
3,994
61,922
0
W
Jormungandr
Kerfufffle
Jormungandr
15,917
7,102
0
4,462
23,253
25,043
1,666
9,627
11,760
49,490
0
L
Cthulhu
Zandallphon
Cthulhu
11,187
540
773
736
18,770
17,517
0
9,864
8,906
34,914
0
W
Kukulkan
Zzwoop
Kukulkan
12,409
621
49
3,094
13,768
4,601
797
6,856
6,609
57,043
0
W
12,960
8,275
0
6,438
22,201
7,635
248
10,523
11,366
0
32,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,791
Gold Earned
38,294
172
Minions Killed
176
4
Camps Cleared
10
913,625
Distance Traveled
833,489
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,369
786
32
2
3
271,228
3
L
Poseidon
13,865
816
108
6
1
315,121
0
W
Jormungandr
13,036
767
56
3
2
265,191
15
L
Cthulhu
11,557
680
32
2
0
327,276
7
W
Kukulkan
12,874
757
91
5
2
264,990
2
W
Kali
12,384
728
29
2
6
303,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role