Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CaptainBoss555
Ymir
Level 103
God Stats
6W - 3L
1,500 SR
Queue Stats
56W - 43L
1,470 Elo+
Party 2
Bakasura
Bakasura
Hreivax925
Bakasura
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
447W - 456L
1,491 Elo+
Solo
Chernobog
Chernobog
LegendSenseiS
Chernobog
Level 66
God Stats
10W - 6L
1,563 SR
Queue Stats
199W - 210L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
LiLMus
Sun Wukong
Level 45
God Stats
3W - 3L
1,446 SR
Queue Stats
59W - 51L
1,401 Elo+
Party 2
Team Averages
Level 74
1,502 SR
1,460 Elo+

VS

Team Averages
Level 80
1,522 SR
1,524 Elo+
Neith
Neith
Aidofett
Neith
Level 43
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ravana
Ravana
Aqueousliz
Ravana
Level 62
God Stats
15W - 7L
1,500 SR
Queue Stats
281W - 295L
1,705 Elo+
Solo
Ymir
Ymir
leurysg
Ymir
Level 26
God Stats
42W - 28L
1,593 SR
Queue Stats
50W - 39L
1,612 Elo+
Party 3
Camazotz
Camazotz
staylz_one
Camazotz
Level 160
God Stats
2W - 3L
1,387 SR
Queue Stats
91W - 93L
1,293 Elo+
Solo
Poseidon
Poseidon
un1que1012
Poseidon
Level 108
God Stats
108W - 68L
1,554 SR
Queue Stats
178W - 150L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 3 / 4
10,693
563
14,918
12,103
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 2 / 3
9,848
518
11,680
13,688
12,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Hreivax925
Bakasura
18
5 / 2 / 4
10,719
564
7,610
11,422
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
LegendSenseiS
Chernobog
18
4 / 4 / 6
11,488
605
11,195
15,459
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LiLMus
Sun Wukong
18
4 / 1 / 3
11,027
580
18,646
18,610
13,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aidofett
Neith
13
0 / 5 / 2
7,888
415
5,563
11,185
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ravana
Aqueousliz
Ravana
15
3 / 5 / 2
9,138
481
12,271
20,556
8,855
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
leurysg
Ymir
13
1 / 2 / 7
8,524
449
4,389
18,771
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
staylz_one
Camazotz
15
3 / 6 / 5
9,256
487
11,169
18,183
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
un1que1012
Poseidon
15
5 / 4 / 2
9,663
509
14,069
11,037
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
22
Kills
12
12
Deaths
22
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
4
2
L
Neith
Aidofett
Neith
0
5
2
0.2
L
Ravana
Aqueousliz
Ravana
3
5
2
0.8
W
5
2
3
3.25
W
Bakasura
Hreivax925
Bakasura
5
2
4
3.5
W
Chernobog
LegendSenseiS
Chernobog
4
4
6
1.75
W
Sun Wukong
LiLMus
Sun Wukong
4
1
3
5.5
L
Ymir
leurysg
Ymir
1
2
7
2.25
L
Camazotz
staylz_one
Camazotz
3
6
5
0.92
L
Poseidon
un1que1012
Poseidon
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,049
Damage
47,461
71,282
Taken
79,732
39,009
Mitigated
31,233
27,358
Healing
24,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,918
4,820
0
6,740
12,103
3,843
1,627
5,484
6,407
76,504
8,247
L
Neith
Aidofett
Neith
5,563
2,128
0
2,821
11,185
3,656
0
5,621
5,564
0
49,911
L
Ravana
Aqueousliz
Ravana
12,271
2,329
152
5,802
20,556
8,855
0
2,612
17,944
0
51,511
W
11,680
880
255
4,013
13,688
12,628
0
4,309
9,148
46,184
0
W
Bakasura
Hreivax925
Bakasura
7,610
6,092
0
1,489
11,422
4,518
0
363
10,993
0
66,012
W
Chernobog
LegendSenseiS
Chernobog
11,195
6,931
238
6,780
15,459
4,781
2,810
5,608
9,679
0
80,201
W
Sun Wukong
LiLMus
Sun Wukong
18,646
5,090
0
7,843
18,610
13,239
0
1,875
16,597
0
70,986
L
Ymir
leurysg
Ymir
4,389
1,095
0
7,953
18,771
9,175
0
7,316
11,455
19,455
0
L
Camazotz
staylz_one
Camazotz
11,169
4,194
0
5,597
18,183
6,180
0
4,378
13,658
0
55,197
L
Poseidon
un1que1012
Poseidon
14,069
1,378
0
1,828
11,037
3,367
312
5,279
5,708
69,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,775
Gold Earned
44,469
606
Minions Killed
441
0
Camps Cleared
0
1,830,648
Distance Traveled
1,744,899
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,693
563
124
7
0
365,893
1
L
Neith
7,888
415
87
5
0
336,316
2
L
Ravana
9,138
481
102
5
0
367,075
4
W
Ymir
9,848
518
64
3
0
321,681
0
W
Bakasura
10,719
564
123
6
0
415,846
2
W
Chernobog
11,488
605
150
8
0
351,254
0
W
Sun Wukong
11,027
580
145
8
0
375,974
2
L
Ymir
8,524
449
26
1
0
350,873
4
L
Camazotz
9,256
487
86
5
0
344,671
1
L
Poseidon
9,663
509
140
7
0
345,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role