Player Matchup

Set
Set
 
Set
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Luskentyre
Tiamat
Level 138
God Stats
10W - 11L
1,541 SR
Queue Stats
259W - 278L
1,616 Elo+
Solo
Eset
Eset
Persimphon3
Eset
Level 67
God Stats
4W - 7L
1,146 SR
Queue Stats
65W - 51L
1,589 Elo+
Solo
Heimdallr
Heimdallr
Vulk4n
Heimdallr
Level 160
God Stats
2W - 2L
1,871 SR
Queue Stats
299W - 271L
1,542 Elo+
Solo
Ymir
Ymir
xXSamuelGibsonXx
Ymir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 38L
1,586 Elo+
Solo
Team Averages
Level 109
1,511 SR
1,567 Elo+

VS

Team Averages
Level 123
1,490 SR
1,484 Elo+
Hera
Hera
End0rf1ns
Hera
Level 143
God Stats
2W - 2L
1,453 SR
Queue Stats
49W - 48L
1,418 Elo+
Solo
Atlas
Atlas
FWaters
Atlas
Level 122
God Stats
18W - 16L
1,491 SR
Queue Stats
104W - 93L
1,584 Elo+
Party 1
Pele
Pele
Schtonk
Pele
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 269L
1,557 Elo+
Party 1
Mulan
Mulan
Teuntjeeeh
Mulan
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 135L
1,319 Elo+
Solo
Medusa
Medusa
WithexSM
Medusa
Level 142
God Stats
3W - 2L
1,505 SR
Queue Stats
38W - 41L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 3 / 2
6,305
573
3,748
9,701
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Luskentyre
Tiamat
9
3 / 5 / 0
5,689
517
3,768
6,908
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 4 / 1
6,641
604
6,363
7,186
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Vulk4n
Heimdallr
10
0 / 3 / 1
5,634
512
1,480
6,304
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 1
4,318
393
583
8,633
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
5 / 4 / 7
7,075
643
6,851
5,073
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
FWaters
Atlas
11
3 / 0 / 12
7,293
663
5,016
5,998
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Schtonk
Pele
12
3 / 3 / 4
7,104
646
4,675
6,421
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
10
1 / 2 / 4
6,339
576
3,933
9,316
4,590
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
WithexSM
Medusa
11
8 / 0 / 2
7,276
661
9,350
5,476
1,654
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
9
Kills
20
20
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
2
1
W
Hera
5
4
7
2.13
W
Atlas
FWaters
Atlas
3
0
12
9
L
Tiamat
Luskentyre
Tiamat
3
5
0
0.6
L
4
4
1
1.13
W
Pele
Schtonk
Pele
3
3
4
1.67
W
Mulan
1
2
4
1.5
L
Heimdallr
Vulk4n
Heimdallr
0
3
1
0.17
W
Medusa
WithexSM
Medusa
8
0
2
9
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
29,825
38,732
Taken
32,284
14,735
Mitigated
15,223
6,780
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,748
1,521
0
1,183
9,701
3,169
0
2,457
7,070
0
36,548
W
Hera
6,851
1,587
0
893
5,073
1,646
242
2,012
2,712
37,548
0
W
Atlas
FWaters
Atlas
5,016
1,843
0
1,593
5,998
4,674
338
1,103
4,719
23,634
0
L
Tiamat
Luskentyre
Tiamat
3,768
272
0
1,068
6,908
3,746
536
3,399
3,326
24,708
0
L
6,363
491
0
2,027
7,186
3,001
62
877
6,309
30,671
0
W
Pele
Schtonk
Pele
4,675
1,330
0
1,871
6,421
2,659
0
2,488
3,765
0
43,848
W
Mulan
3,933
224
0
2,963
9,316
4,590
231
3,272
5,688
0
31,228
L
Heimdallr
Vulk4n
Heimdallr
1,480
828
0
1,551
6,304
1,386
0
551
5,753
0
32,648
W
Medusa
WithexSM
Medusa
9,350
3,999
0
250
5,476
1,654
466
776
4,686
0
43,718
L
583
123
0
951
8,633
3,433
0
4,157
4,407
5,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
35,087
274
Minions Killed
328
0
Camps Cleared
0
1,037,731
Distance Traveled
1,092,994
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,305
573
67
6
0
237,548
4
W
Hera
7,075
643
77
7
0
220,498
0
W
Atlas
7,293
663
33
3
0
252,790
1
L
Tiamat
5,689
517
58
5
0
197,996
0
L
Eset
6,641
604
81
7
0
213,956
1
W
Pele
7,104
646
94
9
0
235,173
0
W
Mulan
6,339
576
67
6
0
199,475
4
L
Heimdallr
5,634
512
58
5
0
217,679
4
W
Medusa
7,276
661
57
5
0
185,058
3
L
Ymir
4,318
393
10
1
0
170,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role