Player Matchup

Vulcan
Vulcan
Kanarua
Vulcan
Level 38
God Stats
0W - 1L
1,284 SR
Queue Stats
3W - 3L
1,544 Elo+
Solo
Sol
Sol
MsAndraste
Sol
Level 30
God Stats
7W - 6L
1,536 SR
Queue Stats
88W - 110L
1,551 Elo+
Party 2
Izanami
Izanami
SmoochCooch
Izanami
Level 24
God Stats
4W - 8L
1,710 SR
Queue Stats
61W - 78L
1,431 Elo+
Party 2
Atlas
Atlas
mamuelesor
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,505 Elo+
Solo
Bellona
Bellona
striker4158
Bellona
Level 41
God Stats
22W - 22L
1,424 SR
Queue Stats
114W - 103L
1,592 Elo+
Solo
Team Averages
Level 28
1,491 SR
1,525 Elo+

VS

Team Averages
Level 84
1,662 SR
1,469 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Antwaan14
Hercules
Level 49
God Stats
7W - 5L
1,761 SR
Queue Stats
33W - 27L
1,457 Elo+
Solo
Skadi
Skadi
CrushingThunder
Skadi
Level 119
God Stats
11W - 4L
1,734 SR
Queue Stats
38W - 24L
1,522 Elo+
Party 1
Yemoja
Yemoja
PsionicTrap
Yemoja
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,356 Elo+
Party 1
Nox
Nox
RomaGay
Nox
Level 103
God Stats
6W - 1L
1,813 SR
Queue Stats
23W - 11L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kanarua
Vulcan
14
1 / 6 / 1
7,698
700
5,113
10,965
4,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 1 / 1
7,441
676
4,353
5,398
1,896
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SmoochCooch
Izanami
15
2 / 5 / 1
8,048
732
9,743
11,970
3,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
11
0 / 7 / 0
6,566
597
955
13,344
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
striker4158
Bellona
13
1 / 2 / 0
7,364
669
4,303
10,740
6,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 0 / 6
8,210
746
5,528
4,838
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Antwaan14
Hercules
15
8 / 0 / 5
8,894
809
7,783
9,121
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 11
8,746
795
12,196
10,486
3,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
14
2 / 1 / 11
8,503
773
3,606
8,918
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nox
15
5 / 2 / 9
8,655
787
9,201
6,434
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
4
Kills
21
21
Deaths
4
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
6
5
W
Hercules
Antwaan14
Hercules
8
0
5
10.5
W
4
1
11
9.5
L
Vulcan
Kanarua
Vulcan
1
6
1
0.25
L
0
1
1
0.5
W
Yemoja
2
1
11
7.5
W
Nox
5
2
9
4.75
L
Izanami
SmoochCooch
Izanami
2
5
1
0.5
L
Atlas
0
7
0
0
L
Bellona
striker4158
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,467
Damage
38,314
52,417
Taken
39,797
24,879
Mitigated
21,833
5,761
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,528
59
0
931
4,838
1,708
1,222
1,801
3,037
31,635
0
W
Hercules
Antwaan14
Hercules
7,783
1,860
486
2,566
9,121
5,237
898
3,414
5,707
0
19,228
W
12,196
7,526
0
2,748
10,486
3,707
3,593
2,344
8,142
0
37,023
L
Vulcan
Kanarua
Vulcan
5,113
2,313
369
1,355
10,965
4,969
148
4,489
6,097
20,295
0
L
4,353
247
83
1,915
5,398
1,896
936
1,388
3,970
25,202
0
W
Yemoja
3,606
512
2,760
3,299
8,918
8,619
513
1,438
7,480
12,590
0
W
Nox
9,201
839
0
0
6,434
2,562
2,006
1,424
5,010
19,459
0
L
Izanami
SmoochCooch
Izanami
9,743
4,048
89
1,155
11,970
3,870
224
5,144
6,451
0
24,601
L
Atlas
955
318
0
340
13,344
7,421
0
1,050
12,082
10,705
0
L
Bellona
striker4158
Bellona
4,303
694
0
455
10,740
6,723
130
5,501
5,048
0
17,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,117
Gold Earned
43,008
143
Minions Killed
164
0
Camps Cleared
0
1,000,383
Distance Traveled
1,063,889
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,210
746
51
5
0
202,200
2
W
Hercules
8,894
809
29
3
0
217,896
3
W
Skadi
8,746
795
39
4
0
238,572
1
L
Vulcan
7,698
700
31
3
0
205,455
1
L
Sol
7,441
676
39
4
0
201,256
0
W
Yemoja
8,503
773
16
1
0
225,715
2
W
Nox
8,655
787
29
3
0
179,506
0
L
Izanami
8,048
732
32
3
0
218,840
3
L
Atlas
6,566
597
12
1
0
157,151
0
L
Bellona
7,364
669
29
3
0
217,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role