Player Matchup

Ao Kuang
Ao Kuang
DS Vibes
Ao Kuang
Level 26
God Stats
13W - 29L
1,238 SR
Queue Stats
107W - 189L
1,258 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Garou894
Morgan Le Fay
Level 87
God Stats
30W - 37L
1,360 SR
Queue Stats
109W - 178L
1,282 Elo+
Party 1
Geb
Geb
agentkmn
Geb
Level 31
God Stats
24W - 42L
1,338 SR
Queue Stats
64W - 136L
1,244 Elo+
Party 1
Team Averages
Level 48
1,312 SR
1,261 Elo+

VS

Team Averages
Level 53
1,443 SR
1,460 Elo+
Ra
Ra
BarrioVanNuys
Ra
Level 62
God Stats
11W - 25L
1,328 SR
Queue Stats
67W - 90L
1,340 Elo+
Solo
Danzaburou
Danzaburou
DevilS3npai
Danzaburou
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,528 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SwiftWnd
Cu Chulainn
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DS Vibes
Ao Kuang
20
10 / 6 / 9
14,908
745
17,497
20,043
10,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Garou894
Morgan Le Fay
20
11 / 8 / 9
15,192
760
24,406
18,731
7,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 15
12,741
637
8,104
23,242
24,903
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 13
13,844
692
12,265
15,301
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DevilS3npai
Danzaburou
20
16 / 7 / 4
18,589
929
31,117
23,582
7,581
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
SwiftWnd
Cu Chulainn
16
1 / 8 / 12
12,962
648
8,146
24,041
29,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
22
Kills
20
20
Deaths
22
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
7
13
1.36
L
Ao Kuang
DS Vibes
Ao Kuang
10
6
9
2.42
W
Danzaburou
DevilS3npai
Danzaburou
16
7
4
2.57
L
Morgan Le Fay
Garou894
Morgan Le Fay
11
8
9
1.94
W
Cu Chulainn
SwiftWnd
Cu Chulainn
1
8
12
0.88
L
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,007
Damage
51,528
62,016
Taken
62,924
42,885
Mitigated
41,403
13,336
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,265
782
2,888
2,769
15,301
4,581
549
14,012
1,289
57,193
0
L
Ao Kuang
DS Vibes
Ao Kuang
17,497
5,222
178
7,288
20,043
10,071
1,297
4,509
15,534
42,200
3,707
W
Danzaburou
DevilS3npai
Danzaburou
31,117
14,251
121
4,783
23,582
7,581
1,514
18,660
4,922
0
87,533
L
Morgan Le Fay
Garou894
Morgan Le Fay
24,406
2,384
117
2,812
18,731
7,911
1,029
4,747
13,984
75,842
0
W
Cu Chulainn
SwiftWnd
Cu Chulainn
8,146
2,160
352
839
24,041
29,241
174
15,739
8,302
0
15,788
L
8,104
473
515
2,426
23,242
24,903
120
4,216
19,026
33,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
45,395
188
Minions Killed
211
12
Camps Cleared
5
953,265
Distance Traveled
940,337
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,844
692
101
5
1
305,229
4
L
Ao Kuang
14,908
745
58
3
6
332,755
1
W
Danzaburou
18,589
929
101
5
4
304,387
3
L
Morgan Le Fay
15,192
760
94
5
5
311,735
5
W
Cu Chulainn
12,962
648
9
0
0
330,721
0
L
Geb
12,741
637
36
2
1
308,775
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role