Player Matchup

Merlin
Merlin
Miku_kanoko_waif
Merlin
Level 71
God Stats
2W - 1L
1,533 SR
Queue Stats
27W - 23L
1,448 Elo+
Solo
Anubis
Anubis
Perfection24-7HD
Anubis
Level 86
God Stats
4W - 8L
1,406 SR
Queue Stats
54W - 49L
1,849 Elo+
Solo
Chaac
Chaac
sigmavox
Chaac
Level 107
God Stats
8W - 10L
1,059 SR
Queue Stats
228W - 228L
1,516 Elo+
Solo
Team Averages
Level 88
1,333 SR
1,604 Elo+

VS

Team Averages
Level 90
1,609 SR
1,514 Elo+
Medusa
Medusa
Trippy_panda02
Medusa
Level 46
God Stats
28W - 20L
1,733 SR
Queue Stats
116W - 116L
1,426 Elo+
Solo
Tiamat
Tiamat
YourLittleLwdSis
Tiamat
Level 135
God Stats
15W - 12L
1,595 SR
Queue Stats
159W - 138L
1,617 Elo+
Solo
Yemoja
Yemoja
iPlay2W1N-_-
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
10,834
722
9,484
10,368
3,229
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 3 / 7
11,667
778
12,956
12,816
5,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
sigmavox
Chaac
16
3 / 4 / 8
11,187
746
9,788
14,462
16,150
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 5
10,747
716
11,268
15,795
4,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 5
10,339
689
9,639
13,964
10,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
10
1 / 4 / 5
8,663
578
1,392
7,369
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
13
Kills
10
10
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
6
3
7
3.17
L
4
8
5
0.81
L
5
1
5
7.5
L
Yemoja
1
4
5
0.88
W
Chaac
sigmavox
Chaac
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,228
Damage
22,299
37,646
Taken
37,128
25,038
Mitigated
19,795
12,437
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,484
362
274
1,614
10,368
3,229
1,917
3,293
7,075
32,477
0
W
12,956
761
0
6,407
12,816
5,659
396
4,458
8,358
55,213
0
L
11,268
3,722
0
2,506
15,795
4,857
0
9,813
5,982
0
37,422
L
9,639
1,231
0
2,632
13,964
10,545
0
9,462
4,502
38,803
0
L
Yemoja
1,392
339
940
1,546
7,369
4,393
0
3,437
3,932
5,848
0
W
Chaac
sigmavox
Chaac
9,788
1,172
0
4,142
14,462
16,150
173
3,786
10,676
0
39,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
29,749
187
Minions Killed
135
10
Camps Cleared
3
711,710
Distance Traveled
559,284
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,834
722
42
3
3
227,123
2
W
Anubis
11,667
778
87
6
6
226,804
7
L
Medusa
10,747
716
80
5
1
213,573
1
L
Tiamat
10,339
689
41
3
2
257,575
1
L
Yemoja
8,663
578
14
1
0
88,136
1
W
Chaac
11,187
746
58
4
1
257,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role