Player Matchup

Sol
Sol
Tako6392676
Sol
Level 86
God Stats
21W - 27L
2,066 SR
Queue Stats
503W - 499L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
mitchyrich22
Gilgamesh
Level 67
God Stats
1W - 2L
1,770 SR
Queue Stats
9W - 9L
1,412 Elo+
Solo
Set
Set
smokenclowns
Set
Level 149
God Stats
3W - 7L
1,467 SR
Queue Stats
808W - 793L
1,497 Elo+
Solo
Team Averages
Level 101
1,768 SR
1,496 Elo+

VS

Team Averages
Level 90
1,473 SR
1,420 Elo+
Kumbhakarna
Kumbhakarna
CapN Cronch266
Kumbhakarna
Level 82
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 26L
1,385 Elo+
Party 1
Nox
Nox
PapoDarkar
Nox
Level 105
God Stats
3W - 7L
1,255 SR
Queue Stats
93W - 97L
1,438 Elo+
Solo
Charybdis
Charybdis
Tropic Tides
Charybdis
Level 82
God Stats
4W - 7L
1,449 SR
Queue Stats
60W - 64L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,498
678
14,107
10,567
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
mitchyrich22
Gilgamesh
13
0 / 4 / 5
8,528
609
7,414
13,419
10,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 8 / 2
8,711
622
11,801
14,997
9,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CapN Cronch266
Kumbhakarna
15
2 / 2 / 13
10,396
743
4,623
15,157
16,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

17
10 / 1 / 5
11,185
799
12,262
10,830
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Tropic Tides
Charybdis
14
4 / 4 / 9
9,973
712
11,620
12,144
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
16
16
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CapN Cronch266
Kumbhakarna
2
2
13
4.25
W
10
1
5
12.5
L
4
4
2
1.25
W
Charybdis
Tropic Tides
Charybdis
4
4
9
2.13
L
Gilgamesh
mitchyrich22
Gilgamesh
0
4
5
0.63
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,322
Damage
28,505
38,983
Taken
38,131
23,417
Mitigated
23,878
8,998
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CapN Cronch266
Kumbhakarna
4,623
183
620
3,979
15,157
16,538
0
6,598
7,834
14,705
0
W
12,262
590
71
4,511
10,830
3,783
462
3,772
6,689
38,006
0
L
14,107
6,790
0
3,422
10,567
3,758
419
4,651
5,728
47,346
0
W
Charybdis
Tropic Tides
Charybdis
11,620
5,720
0
1,787
12,144
3,557
0
4,005
7,697
0
33,458
L
Gilgamesh
mitchyrich22
Gilgamesh
7,414
1,408
123
1,977
13,419
10,023
104
5,234
7,875
0
24,034
L
11,801
4,220
0
3,476
14,997
9,636
0
6,919
7,894
0
23,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,737
Gold Earned
31,554
145
Minions Killed
133
8
Camps Cleared
4
711,684
Distance Traveled
758,638
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,396
743
14
1
1
264,945
3
W
Nox
11,185
799
69
5
2
257,477
3
L
Sol
9,498
678
80
6
6
230,660
3
W
Charybdis
9,973
712
50
4
1
236,216
3
L
Gilgamesh
8,528
609
36
3
2
255,414
2
L
Set
8,711
622
29
2
0
225,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role