Player Matchup

Chaac
Chaac
Fabulous-Choco
Chaac
Level 149
God Stats
2W - 3L
1,810 SR
Queue Stats
127W - 89L
1,720 Elo+
Party 2
Apollo
Apollo
Kobe_X_Mamba8_24
Apollo
Level 135
God Stats
13W - 6L
1,751 SR
Queue Stats
49W - 27L
1,722 Elo+
Party 2
Arachne
Arachne
Sp3ckySaiyan_
Arachne
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 107L
1,656 Elo+
Party 2
Chang'e
Chang'e
SuperGamon14
Chang'e
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
242W - 185L
1,683 Elo+
Party 2
Athena
Athena
Super_Vegita7099
Athena
Level 18
God Stats
9W - 2L
1,911 SR
Queue Stats
20W - 7L
1,716 Elo+
Party 2
Team Averages
Level 123
1,694 SR
1,699 Elo+

VS

Team Averages
Level 93
1,564 SR
1,540 Elo+
Horus
Horus
Ikolosom
Horus
Level 48
God Stats
6W - 6L
1,517 SR
Queue Stats
126W - 130L
1,552 Elo+
Solo
Pele
Pele
Johnstyy
Pele
Level 126
God Stats
5W - 5L
1,468 SR
Queue Stats
300W - 299L
1,561 Elo+
Party 1
Olorun
Olorun
KingKaeSKO
Olorun
Level 101
God Stats
2W - 8L
1,442 SR
Queue Stats
34W - 38L
1,485 Elo+
Party 1
Nike
Nike
ShellTooth15340
Nike
Level 87
God Stats
4W - 5L
1,534 SR
Queue Stats
82W - 92L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
marsland1996
Morgan Le Fay
Level 104
God Stats
12W - 3L
1,857 SR
Queue Stats
76W - 74L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 12
12,906
587
17,543
30,580
25,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
9 / 1 / 5
15,158
689
13,353
15,344
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
20
13 / 2 / 9
15,345
698
18,436
22,307
11,602
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
SuperGamon14
Chang'e
20
9 / 2 / 11
14,535
661
22,329
18,643
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 1 / 7
11,545
525
3,868
14,027
14,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ikolosom
Horus
13
0 / 5 / 5
8,999
409
5,283
24,874
23,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
18
5 / 8 / 2
11,271
512
11,174
20,249
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
KingKaeSKO
Olorun
16
2 / 6 / 1
10,620
483
7,486
13,518
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 1
10,522
478
10,883
19,399
17,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
marsland1996
Morgan Le Fay
14
1 / 10 / 3
9,668
439
15,376
15,100
6,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
34
Kills
9
9
Deaths
34
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
Horus
Ikolosom
Horus
0
5
5
0.5
L
Pele
5
8
2
0.75
L
Olorun
KingKaeSKO
Olorun
2
6
1
0.42
W
9
1
5
11.5
L
1
5
1
0.3
W
Arachne
13
2
9
8.75
W
Chang'e
SuperGamon14
Chang'e
9
2
11
7.25
W
1
1
7
4.5
L
Morgan Le Fay
marsland1996
Morgan Le Fay
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,529
Damage
50,202
100,901
Taken
93,140
66,202
Mitigated
61,902
54,234
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,543
4,229
0
15,537
30,580
25,365
2,149
2,300
27,576
0
85,358
L
Horus
Ikolosom
Horus
5,283
2,667
2,063
5,429
24,874
23,168
0
9,405
15,469
0
23,191
L
Pele
11,174
2,710
0
4,847
20,249
7,799
0
5,864
14,385
0
88,324
L
Olorun
KingKaeSKO
Olorun
7,486
3,180
142
3,742
13,518
6,728
0
2,087
11,431
67,129
7,741
W
13,353
7,895
0
8,153
15,344
6,677
7,328
5,175
10,043
0
139,272
L
10,883
2,572
0
2,916
19,399
17,977
0
2,304
17,095
0
74,313
W
Arachne
18,436
11,392
0
9,400
22,307
11,602
1,212
4,102
17,677
0
128,797
W
Chang'e
SuperGamon14
Chang'e
22,329
1,725
5,346
11,269
18,643
7,874
2,708
7,181
11,076
96,404
0
W
3,868
1,290
198
4,331
14,027
14,684
341
5,151
8,706
21,369
0
L
Morgan Le Fay
marsland1996
Morgan Le Fay
15,376
894
74
1,246
15,100
6,230
0
6,537
8,563
60,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,489
Gold Earned
51,080
700
Minions Killed
605
0
Camps Cleared
0
2,307,388
Distance Traveled
1,927,181
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,906
587
153
7
0
446,233
7
L
Horus
8,999
409
36
2
0
412,756
5
L
Pele
11,271
512
146
7
0
425,261
2
L
Olorun
10,620
483
153
7
0
377,161
5
W
Apollo
15,158
689
210
10
0
439,407
4
L
Nike
10,522
478
156
7
0
331,496
4
W
Arachne
15,345
698
150
7
0
490,983
0
W
Chang'e
14,535
661
156
7
0
455,199
7
W
Athena
11,545
525
31
1
0
475,566
0
L
Morgan Le Fay
9,668
439
114
5
0
380,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role