Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
 
Nox
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
Fodasqueeusoubom
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,304 Elo+
Party 3
Skadi
Skadi
TheKingJDS
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,417 Elo+
Party 3
Scylla
Scylla
ikoel
Scylla
Level 62
God Stats
3W - 2L
1,715 SR
Queue Stats
24W - 19L
1,593 Elo+
Party 4
Team Averages
Level 57
1,543 SR
1,463 Elo+

VS

Team Averages
Level 74
1,500 SR
1,384 Elo+
Discordia
Discordia
BengelGolf93
Discordia
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
141W - 146L
1,487 Elo+
Party 2
Tyr
Tyr
Cossor
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 1
Terra
Terra
LeBenny23
Terra
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 184L
1,502 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NootMikaNoot
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,310 Elo+
Party 1
Thanatos
Thanatos
VallenV
Thanatos
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
134W - 149L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
4 / 3 / 13
11,700
780
15,354
24,353
36,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
 
Nox
17
3 / 1 / 16
10,871
725
9,096
7,772
2,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
4 / 2 / 13
11,020
735
14,000
15,627
8,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
17
3 / 3 / 14
10,653
710
18,896
9,887
3,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ikoel
Scylla
19
9 / 3 / 11
12,062
804
26,411
13,435
5,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BengelGolf93
Discordia
19
6 / 2 / 6
10,905
727
25,159
10,747
4,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Cossor
Tyr
16
1 / 5 / 7
9,158
611
3,908
24,178
18,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
LeBenny23
Terra
15
0 / 4 / 8
9,727
648
3,145
23,120
24,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
NootMikaNoot
Ah Muzen Cab
15
0 / 7 / 5
8,990
599
14,597
17,759
6,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
VallenV
Thanatos
17
5 / 5 / 3
10,126
675
10,096
16,112
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
23
Kills
12
12
Deaths
23
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
13
3.5
W
Nox
 
Nox
3
1
16
11
L
Discordia
BengelGolf93
Discordia
6
2
6
4.5
L
Tyr
Cossor
Tyr
1
5
7
0.9
W
4
2
13
5.25
L
Terra
LeBenny23
Terra
0
4
8
1
L
Ah Muzen Cab
NootMikaNoot
Ah Muzen Cab
0
7
5
0.36
W
Skadi
3
3
14
3.33
L
Thanatos
VallenV
Thanatos
5
5
3
1.3
W
Scylla
ikoel
Scylla
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,757
Damage
56,905
71,074
Taken
91,916
57,738
Mitigated
60,557
36,582
Healing
39,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,354
772
2,894
4,967
24,353
36,500
401
5,475
18,878
28,686
0
W
Nox
 
Nox
9,096
1,034
603
1,252
7,772
2,979
1,588
4,576
3,196
14,395
0
L
Discordia
BengelGolf93
Discordia
25,159
703
744
907
10,747
4,097
24
8,481
2,266
49,429
0
L
Tyr
Cossor
Tyr
3,908
985
217
6,188
24,178
18,843
518
16,202
7,976
0
11,598
W
14,000
1,535
11,932
8,628
15,627
8,815
692
6,586
9,041
32,433
0
L
Terra
LeBenny23
Terra
3,145
601
10,237
8,233
23,120
24,800
29
13,303
9,817
7,007
0
L
Ah Muzen Cab
NootMikaNoot
Ah Muzen Cab
14,597
2,368
0
2,850
17,759
6,368
0
13,886
3,873
0
36,644
W
Skadi
18,896
6,210
350
427
9,887
3,750
1,211
5,701
4,186
0
36,825
L
Thanatos
VallenV
Thanatos
10,096
879
673
9,149
16,112
6,449
1,205
12,989
3,123
0
17,331
W
Scylla
ikoel
Scylla
26,411
3,291
1,823
3,706
13,435
5,694
1,413
5,966
7,469
46,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,306
Gold Earned
48,906
181
Minions Killed
131
0
Camps Cleared
0
1,527,117
Distance Traveled
1,350,762
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,700
780
35
2
0
315,779
2
W
Nox
10,871
725
18
1
0
304,060
1
L
Discordia
10,905
727
50
3
0
315,042
0
L
Tyr
9,158
611
17
1
0
266,347
0
W
Chang'e
11,020
735
45
3
0
309,872
1
L
Terra
9,727
648
2
0
0
248,878
0
L
Ah Muzen Cab
8,990
599
45
3
0
266,267
0
W
Skadi
10,653
710
32
2
0
292,827
0
L
Thanatos
10,126
675
17
1
0
254,228
2
W
Scylla
12,062
804
51
3
0
304,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role