Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
MangeXD
Thor
Level 153
God Stats
4W - 7L
1,500 SR
Queue Stats
472W - 560L
1,441 Elo+
Solo
Team Averages
Level 147
1,500 SR
1,480 Elo+

VS

Team Averages
Level 106
1,442 SR
1,398 Elo+
Hercules
Hercules
CoffeeeCup
Hercules
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
227W - 207L
1,363 Elo+
Party 2
Ares
Ares
Silvanism
Ares
Level 68
God Stats
30W - 18L
1,516 SR
Queue Stats
151W - 154L
1,411 Elo+
Party 2
Artemis
Artemis
TheCasualDon
Artemis
Level 129
God Stats
3W - 4L
1,309 SR
Queue Stats
278W - 226L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 8 / 1
9,548
734
9,980
12,452
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
 
Gilgamesh
11
0 / 9 / 6
8,129
625
8,728
19,181
12,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
MangeXD
Thor
13
4 / 5 / 2
9,117
701
9,086
12,468
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CoffeeeCup
Hercules
14
7 / 3 / 10
10,246
788
12,206
13,238
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
15
9 / 1 / 10
10,385
799
11,213
10,789
9,617
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
TheCasualDon
Artemis
16
6 / 3 / 13
11,052
850
15,532
10,043
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
22
22
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
8
1
0.44
L
Gilgamesh
 
Gilgamesh
0
9
6
0.33
W
Hercules
CoffeeeCup
Hercules
7
3
10
4
L
Thor
MangeXD
Thor
4
5
2
1
W
Ares
9
1
10
14
W
Artemis
TheCasualDon
Artemis
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,794
Damage
38,951
44,101
Taken
34,070
25,508
Mitigated
20,283
4,007
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,980
3,270
0
2,066
12,452
3,801
0
1,765
10,511
30,485
2,369
L
Gilgamesh
 
Gilgamesh
8,728
1,476
0
840
19,181
12,361
0
7,565
11,352
392
18,233
W
Hercules
CoffeeeCup
Hercules
12,206
3,810
0
3,561
13,238
6,949
418
3,742
8,911
0
25,198
L
Thor
MangeXD
Thor
9,086
985
0
1,101
12,468
9,346
0
2,654
9,620
0
27,181
W
Ares
11,213
486
208
768
10,789
9,617
0
2,747
7,450
17,095
0
W
Artemis
TheCasualDon
Artemis
15,532
8,175
0
1,531
10,043
3,717
2,275
3,057
6,598
0
49,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
31,683
108
Minions Killed
134
5
Camps Cleared
6
605,613
Distance Traveled
686,964
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,548
734
59
5
0
187,147
1
L
Gilgamesh
8,129
625
16
1
3
215,680
5
W
Hercules
10,246
788
41
3
3
231,843
1
L
Thor
9,117
701
33
3
2
202,786
0
W
Ares
10,385
799
11
1
1
242,274
2
W
Artemis
11,052
850
82
6
2
212,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role