Player Matchup

Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Khal33i
Cliodhna
Level 129
God Stats
3W - 2L
1,727 SR
Queue Stats
23W - 13L
1,633 Elo+
Solo
Zeus
Zeus
MCBMuny
Zeus
Level 85
God Stats
5W - 7L
1,814 SR
Queue Stats
76W - 84L
1,592 Elo+
Solo
Team Averages
Level 112
1,680 SR
1,575 Elo+

VS

Team Averages
Level 99
1,596 SR
1,565 Elo+
Sobek
Sobek
BlueLunatic
Sobek
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 90L
1,547 Elo+
Party 1
Sol
Sol
Reeechard
Sol
Level 45
God Stats
9W - 3L
1,787 SR
Queue Stats
14W - 7L
1,635 Elo+
Party 1
Nemesis
Nemesis
SlyDaddy
Nemesis
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 50L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 6 / 2
7,563
756
5,114
12,534
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
Khal33i
Cliodhna
12
2 / 4 / 4
7,440
744
7,193
6,771
1,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
MCBMuny
Zeus
13
3 / 2 / 3
7,789
779
10,783
4,159
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 9
8,098
810
5,441
12,058
10,557
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 2
7,507
751
3,419
7,826
2,692
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
SlyDaddy
Nemesis
12
7 / 2 / 2
8,603
860
7,395
7,666
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
12
12
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
6
2
0.67
W
2
3
9
2.17
L
Cliodhna
Khal33i
Cliodhna
2
4
4
1
L
Zeus
MCBMuny
Zeus
3
2
3
2.25
W
3
3
2
1.33
W
Nemesis
SlyDaddy
Nemesis
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,090
Damage
16,255
23,464
Taken
27,550
12,542
Mitigated
17,782
4,544
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,114
1,025
0
2,530
12,534
9,290
0
4,058
8,204
0
13,529
W
5,441
598
0
2,569
12,058
10,557
0
5,437
6,282
16,413
0
L
Cliodhna
Khal33i
Cliodhna
7,193
451
0
1,514
6,771
1,950
0
1,946
4,646
0
25,101
L
Zeus
MCBMuny
Zeus
10,783
1,020
0
500
4,159
1,302
0
2,960
1,109
36,060
0
W
3,419
1,156
0
2,435
7,826
2,692
0
2,435
5,270
23,311
1,808
W
Nemesis
SlyDaddy
Nemesis
7,395
2,630
0
2,163
7,666
4,533
0
3,084
4,466
0
13,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,792
Gold Earned
24,208
119
Minions Killed
101
6
Camps Cleared
4
577,426
Distance Traveled
600,607
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,563
756
18
2
1
199,939
3
W
Sobek
8,098
810
17
2
0
199,376
2
L
Cliodhna
7,440
744
38
4
2
189,092
4
L
Zeus
7,789
779
63
6
3
188,395
2
W
Sol
7,507
751
69
7
1
188,708
2
W
Nemesis
8,603
860
15
2
3
212,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role