Player Matchup

Ganesha
Ganesha
DOA86
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
Chaac
Chaac
Kraz_E_Monkey
Chaac
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
394W - 445L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Malditx2019
Baron Samedi
Level 145
God Stats
1W - 1L
1,416 SR
Queue Stats
1W - 3L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OHno itsCLAYTON
Ah Muzen Cab
Level 116
God Stats
24W - 24L
1,592 SR
Queue Stats
68W - 64L
1,610 Elo+
Solo
Bakasura
Bakasura
bgutzy9
Bakasura
Level 153
God Stats
4W - 5L
1,724 SR
Queue Stats
516W - 511L
1,565 Elo+
Solo
Team Averages
Level 129
1,546 SR
1,565 Elo+

VS

Team Averages
Level 123
1,456 SR
1,536 Elo+
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CloudMoonsy
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,385 Elo+
Solo
Hel
Hel
Highh_Tides
Hel
Level 147
God Stats
5W - 6L
1,282 SR
Queue Stats
159W - 178L
1,743 Elo+
Solo
Izanami
Izanami
REAPER OF MAR5
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DOA86
Ganesha
15
0 / 4 / 3
8,686
724
5,709
18,797
18,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 2 / 2
9,134
761
11,521
11,530
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Malditx2019
Baron Samedi
17
1 / 2 / 3
8,977
748
7,074
9,356
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
OHno itsCLAYTON
Ah Muzen Cab
14
0 / 5 / 3
7,843
654
9,544
10,735
3,755
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
bgutzy9
Bakasura
15
2 / 4 / 3
8,732
728
8,636
13,598
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 4 / 3
9,430
786
11,743
11,864
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Jormungandr
 
Jormungandr
16
2 / 1 / 3
8,908
742
9,533
14,348
12,055
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
8 / 1 / 3
10,594
883
18,270
11,801
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 10
9,141
762
6,821
10,451
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 0 / 5
8,750
729
6,690
5,583
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
6
Kills
17
17
Deaths
7
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
4
3
1.63
W
Jormungandr
 
Jormungandr
2
1
3
3.5
W
8
1
3
9.5
L
Ganesha
DOA86
Ganesha
0
4
3
0.38
W
0
1
10
5
L
3
2
2
2
L
Baron Samedi
Malditx2019
Baron Samedi
1
2
3
1.25
L
Ah Muzen Cab
OHno itsCLAYTON
Ah Muzen Cab
0
5
3
0.3
W
2
0
5
4.5
L
Bakasura
bgutzy9
Bakasura
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,484
Damage
53,057
64,016
Taken
54,047
41,232
Mitigated
29,714
18,885
Healing
23,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,743
3,221
0
3,954
11,864
4,996
0
1,599
9,972
0
35,970
W
Jormungandr
 
Jormungandr
9,533
1,270
0
2,344
14,348
12,055
243
2,806
10,281
33,365
0
W
18,270
9,407
0
4,552
11,801
3,973
3,067
2,481
8,743
58,153
0
L
Ganesha
DOA86
Ganesha
5,709
429
161
3,467
18,797
18,834
0
8,117
10,680
23,521
0
W
6,821
244
5,062
6,730
10,451
6,431
0
3,691
6,219
18,622
0
L
11,521
1,447
0
4,741
11,530
8,219
136
7,842
3,688
0
28,273
L
Baron Samedi
Malditx2019
Baron Samedi
7,074
162
1,614
3,959
9,356
4,567
0
7,418
1,938
33,579
0
L
Ah Muzen Cab
OHno itsCLAYTON
Ah Muzen Cab
9,544
2,053
716
2,265
10,735
3,755
0
5,860
4,875
0
35,207
W
6,690
3,447
0
812
5,583
2,259
0
1,520
3,632
0
28,784
L
Bakasura
bgutzy9
Bakasura
8,636
5,648
0
1,962
13,598
5,857
0
5,387
8,211
0
25,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,372
Gold Earned
46,823
241
Minions Killed
319
0
Camps Cleared
0
1,255,353
Distance Traveled
1,291,878
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,430
786
59
5
0
277,476
2
W
Jormungandr
8,908
742
57
5
0
239,657
3
W
Sol
10,594
883
105
9
0
265,003
0
L
Ganesha
8,686
724
9
1
0
257,402
7
W
Hel
9,141
762
28
2
0
261,202
0
L
Chaac
9,134
761
54
5
0
242,737
0
L
Baron Samedi
8,977
748
71
6
0
247,717
0
L
Ah Muzen Cab
7,843
654
58
5
0
242,600
0
W
Izanami
8,750
729
70
6
0
248,540
0
L
Bakasura
8,732
728
49
4
0
264,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role