Player Matchup

Thanatos
Thanatos
DroopyBoi
Thanatos
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 36L
1,806 Elo+
Party 1
Vamana
Vamana
Somthin_Stoney
Vamana
Level 132
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 15L
1,624 Elo+
Party 1
Atlas
Atlas
TheRock-Kun
Atlas
Level 155
God Stats
13W - 6L
2,021 SR
Queue Stats
129W - 90L
1,711 Elo+
Party 1
Izanami
Izanami
jaydigbick
Izanami
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 47L
1,662 Elo+
Party 1
Chang'e
Chang'e
zSnpxx
Chang'e
Level 12
God Stats
6W - 2L
1,437 SR
Queue Stats
21W - 13L
1,473 Elo+
Solo
Team Averages
Level 80
1,635 SR
1,655 Elo+

VS

Team Averages
Level 79
1,570 SR
1,441 Elo+
Bellona
Bellona
ButtercupFairy
Bellona
Level 17
God Stats
32W - 25L
1,402 SR
Queue Stats
947W - 1,070L
1,456 Elo+
Party 2
Hera
Hera
Hex27629
Hera
Level 80
God Stats
0W - 3L
1,615 SR
Queue Stats
107W - 105L
1,458 Elo+
Party 2
Ymir
Ymir
MrZamboni
Ymir
Level 149
God Stats
3W - 3L
1,552 SR
Queue Stats
290W - 256L
1,449 Elo+
Party 2
Skadi
Skadi
Ymengi
Skadi
Level 125
God Stats
7W - 12L
1,634 SR
Queue Stats
318W - 342L
1,439 Elo+
Party 2
Yemoja
Yemoja
Zombie0Girl
Yemoja
Level 25
God Stats
78W - 86L
1,648 SR
Queue Stats
234W - 285L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DroopyBoi
Thanatos
20
5 / 6 / 12
12,489
781
12,292
15,923
6,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 5 / 11
13,823
864
17,479
28,300
19,574
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 2 / 13
12,728
796
13,601
21,536
24,020
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
jaydigbick
Izanami
20
5 / 1 / 14
12,730
796
17,269
11,172
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
zSnpxx
Chang'e
20
7 / 2 / 11
12,953
810
18,072
10,584
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,202
638
3,095
22,266
18,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
12
0 / 5 / 2
9,167
573
2,627
7,496
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
5 / 8 / 4
12,752
797
22,912
28,649
15,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
Ymengi
Skadi
20
9 / 9 / 4
12,375
773
25,420
22,397
8,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Yemoja
17
1 / 4 / 1
10,212
638
3,491
14,857
18,893
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
32
Kills
16
16
Deaths
32
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Thanatos
DroopyBoi
Thanatos
5
6
12
1.83
L
Hera
0
5
2
0.2
L
Ymir
5
8
4
0.88
W
10
5
11
3.1
W
5
2
13
5.75
L
Skadi
Ymengi
Skadi
9
9
4
1.22
L
Yemoja
1
4
1
0.38
W
Izanami
jaydigbick
Izanami
5
1
14
12
W
Chang'e
zSnpxx
Chang'e
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,713
Damage
57,545
87,515
Taken
95,665
58,473
Mitigated
63,021
34,504
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,095
367
1,755
1,338
22,266
18,400
252
4,641
17,255
0
20,252
W
Thanatos
DroopyBoi
Thanatos
12,292
3,328
0
9,430
15,923
6,376
2,000
5,173
10,724
0
49,733
L
Hera
2,627
465
233
238
7,496
1,984
0
1,367
6,121
12,557
0
L
Ymir
22,912
6,735
0
3,763
28,649
15,456
0
10,001
18,401
67,809
0
W
17,479
7,700
1,272
5,969
28,300
19,574
404
11,366
16,778
3,037
48,621
W
13,601
5,272
2,533
2,056
21,536
24,020
1,312
5,338
16,154
32,434
0
L
Skadi
Ymengi
Skadi
25,420
14,047
577
1,307
22,397
8,288
0
10,300
11,849
0
57,080
L
Yemoja
3,491
945
2,550
735
14,857
18,893
0
4,918
9,791
24,565
0
W
Izanami
jaydigbick
Izanami
17,269
12,950
280
2,140
11,172
4,896
3,127
3,866
7,294
0
60,887
W
Chang'e
zSnpxx
Chang'e
18,072
1,101
5,464
5,360
10,584
3,607
3,738
3,049
7,535
50,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,723
Gold Earned
54,708
326
Minions Killed
247
0
Camps Cleared
0
1,591,661
Distance Traveled
1,102,471
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,202
638
27
2
0
276,051
0
W
Thanatos
12,489
781
61
4
0
325,820
0
L
Hera
9,167
573
20
1
0
105,286
0
L
Ymir
12,752
797
95
6
0
249,706
0
W
Vamana
13,823
864
67
4
0
315,551
1
W
Atlas
12,728
796
26
2
0
324,143
2
L
Skadi
12,375
773
70
4
0
247,752
0
L
Yemoja
10,212
638
35
2
0
223,676
0
W
Izanami
12,730
796
98
6
0
318,160
1
W
Chang'e
12,953
810
74
5
0
307,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role