Player Matchup

Thoth
Thoth
 
Thoth
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Chaos8524
Sun Wukong
Level 156
God Stats
5W - 8L
1,894 SR
Queue Stats
361W - 238L
1,675 Elo+
Party 2
Khepri
Khepri
Master Fong 357
Khepri
Level 158
God Stats
7W - 7L
1,330 SR
Queue Stats
426W - 329L
1,607 Elo+
Party 2
Team Averages
Level 132
1,575 SR
1,594 Elo+

VS

Team Averages
Level 131
1,586 SR
1,575 Elo+
Odin
Odin
HugeMuskrat
Odin
Level 128
God Stats
32W - 21L
2,055 SR
Queue Stats
378W - 366L
1,704 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seth4790
Morgan Le Fay
Level 145
God Stats
2W - 4L
1,203 SR
Queue Stats
29W - 28L
1,489 Elo+
Party 1
Fenrir
Fenrir
o Legendary2Cup
Fenrir
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 32L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 4 / 2
7,701
642
10,818
6,395
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Chaos8524
Sun Wukong
12
1 / 1 / 3
7,469
622
7,585
9,472
4,744
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 4
7,096
591
5,496
8,103
8,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,787
649
8,704
13,907
7,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Seth4790
Morgan Le Fay
14
3 / 0 / 3
8,542
712
10,098
8,930
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 2
7,875
656
2,567
8,747
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
3
Kills
6
6
Deaths
4
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
2
0.75
L
Sun Wukong
Chaos8524
Sun Wukong
1
1
3
2.5
W
1
1
3
2.5
L
0
1
4
2
W
Morgan Le Fay
Seth4790
Morgan Le Fay
3
0
3
4.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,899
Damage
21,369
23,970
Taken
31,584
15,109
Mitigated
17,220
1,380
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,818
300
0
475
6,395
2,307
0
2,512
3,786
31,158
0
L
Sun Wukong
Chaos8524
Sun Wukong
7,585
849
0
905
9,472
4,744
0
3,901
5,485
0
26,365
W
8,704
3,484
150
926
13,907
7,760
0
6,544
7,363
22
20,385
L
5,496
511
0
0
8,103
8,058
0
4,097
3,912
17,609
0
W
Morgan Le Fay
Seth4790
Morgan Le Fay
10,098
520
0
2,763
8,930
2,473
0
5,658
3,272
46,612
0
W
2,567
518
0
1,232
8,747
6,987
0
4,500
4,247
0
14,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
24,204
137
Minions Killed
144
4
Camps Cleared
7
737,828
Distance Traveled
670,564
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,701
642
71
6
0
262,567
8
L
Sun Wukong
7,469
622
51
4
3
250,549
1
W
Odin
7,787
649
33
3
1
232,106
2
L
Khepri
7,096
591
15
1
1
224,712
5
W
Morgan Le Fay
8,542
712
87
7
4
225,929
2
W
Fenrir
7,875
656
24
2
2
212,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role