Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
GhawnJah
Hou Yi
Level 27
God Stats
1W - 2L
1,467 SR
Queue Stats
7W - 11L
1,375 Elo+
Solo
Ymir
Ymir
Gordon-14
Ymir
Level 22
God Stats
18W - 20L
1,233 SR
Queue Stats
46W - 56L
1,178 Elo+
Party 2
Tyr
Tyr
pepsiisgoo
Tyr
Level 8
God Stats
1W - 2L
1,190 SR
Queue Stats
18W - 22L
1,214 Elo+
Party 2
Team Averages
Level 67
1,378 SR
1,353 Elo+

VS

Team Averages
Level 97
1,505 SR
1,387 Elo+
Kali
Kali
AbyssDrake666
Kali
Level 67
God Stats
3W - 1L
1,532 SR
Queue Stats
8W - 9L
1,350 Elo+
Party 1
Bacchus
Bacchus
Buzzed3unny
Bacchus
Level 121
God Stats
1W - 0L
1,815 SR
Queue Stats
7W - 6L
1,365 Elo+
Party 1
Poseidon
Poseidon
Faby030700
Poseidon
Level 88
God Stats
7W - 7L
1,480 SR
Queue Stats
150W - 126L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LGD AnaSophiaab
Morgan Le Fay
Level 83
God Stats
5W - 2L
1,201 SR
Queue Stats
227W - 220L
1,473 Elo+
Solo
Chaac
Chaac
RiveNjive
Chaac
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 45L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 0 / 1
7,091
709
2,658
3,289
1,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
 
Danzaburou
12
0 / 0 / 0
6,702
670
2,501
2,456
767
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
GhawnJah
Hou Yi
14
1 / 2 / 2
7,548
755
4,490
7,106
2,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
13
1 / 6 / 0
7,173
717
4,260
16,320
8,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 3 / 1
7,519
752
4,925
11,017
6,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,269
727
880
5,355
2,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Buzzed3unny
Bacchus
13
1 / 0 / 6
7,839
784
4,654
9,616
8,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Faby030700
Poseidon
15
6 / 1 / 4
8,547
855
10,740
4,174
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
LGD AnaSophiaab
Morgan Le Fay
14
3 / 1 / 7
7,720
772
8,512
3,205
828
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
RiveNjive
Chaac
14
1 / 0 / 8
7,844
784
7,883
9,526
6,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
11
11
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
1
0.5
L
Danzaburou
 
Danzaburou
0
0
0
0
W
0
1
0
0
W
Bacchus
Buzzed3unny
Bacchus
1
0
6
4
W
Poseidon
Faby030700
Poseidon
6
1
4
8
L
Hou Yi
GhawnJah
Hou Yi
1
2
2
1
L
Ymir
1
6
0
0.17
W
Morgan Le Fay
LGD AnaSophiaab
Morgan Le Fay
3
1
7
6.5
W
Chaac
RiveNjive
Chaac
1
0
8
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,834
Damage
32,669
40,188
Taken
31,876
19,540
Mitigated
19,327
8,355
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,658
197
408
518
3,289
1,125
0
2,098
1,158
17,405
0
L
Danzaburou
 
Danzaburou
2,501
507
0
49
2,456
767
326
473
1,916
0
17,012
W
880
391
0
825
5,355
2,027
756
576
4,779
0
18,052
W
Bacchus
Buzzed3unny
Bacchus
4,654
539
1,668
2,887
9,616
8,246
224
2,361
6,175
8,554
0
W
Poseidon
Faby030700
Poseidon
10,740
1,122
0
635
4,174
1,643
172
1,132
3,042
33,029
0
L
Hou Yi
GhawnJah
Hou Yi
4,490
1,856
0
1,726
7,106
2,617
0
4,768
2,307
0
14,045
L
Ymir
4,260
710
1,102
2,381
16,320
8,328
0
9,843
6,178
12,078
0
W
Morgan Le Fay
LGD AnaSophiaab
Morgan Le Fay
8,512
1,115
608
286
3,205
828
520
720
1,285
24,878
0
W
Chaac
RiveNjive
Chaac
7,883
1,835
0
5,522
9,526
6,583
433
2,129
7,397
0
22,765
L
4,925
756
54
2,117
11,017
6,703
0
6,724
4,059
0
16,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
39,219
133
Minions Killed
172
0
Camps Cleared
0
1,048,986
Distance Traveled
1,086,068
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,091
709
38
4
0
223,793
3
L
Danzaburou
6,702
670
28
3
0
230,451
1
W
Kali
7,269
727
37
4
0
223,207
2
W
Bacchus
7,839
784
13
1
0
203,302
0
W
Poseidon
8,547
855
48
5
0
220,312
2
L
Hou Yi
7,548
755
25
3
0
211,219
0
L
Ymir
7,173
717
14
1
0
172,102
0
W
Morgan Le Fay
7,720
772
30
3
0
222,539
2
W
Chaac
7,844
784
44
4
0
216,708
1
L
Tyr
7,519
752
28
3
0
211,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role