Player Matchup

Izanami
Izanami
Gold II
Devine94__
Izanami
Gold II
Level 156
God Stats
5W - 3L
1,734 SR
Queue Stats
131W - 115L
1,650 MMR
Solo
Agni
Agni
Silver I
ShyGuy2800
Agni
Silver I
Level 109
God Stats
3W - 2L
1,735 SR
Queue Stats
45W - 35L
1,637 MMR
Party 2
Horus
Horus
Gold III
Tiago__219
Horus
Gold III
Level 126
God Stats
22W - 20L
1,907 SR
Queue Stats
273W - 263L
1,661 MMR
Solo
Nemesis
Nemesis
Gold V
Ultimtrix_
Nemesis
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 214L
1,673 MMR
Solo
Mulan
Mulan
Silver I
XxHypersxX475
Mulan
Silver I
Level 137
God Stats
9W - 3L
1,536 SR
Queue Stats
240W - 224L
1,654 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,682 SR
1,655 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,597 SR
1,656 MMR
Bakasura
Bakasura
Gold II
BaaNSHeee
Bakasura
Gold II
Level 124
God Stats
2W - 1L
1,755 SR
Queue Stats
35W - 23L
1,668 MMR
Party 1
Ullr
Ullr
Gold V
QuantumAzula
Ullr
Gold V
Level 157
God Stats
2W - 0L
1,672 SR
Queue Stats
65W - 52L
1,660 MMR
Solo
Da Ji
Da Ji
Gold II
TURBOCARDAN
Da Ji
Gold II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,622 MMR
Party 1
Atlas
Atlas
Gold V
duffmanrules88
Atlas
Gold V
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 173L
1,646 MMR
Solo
Ra
Ra
Gold V
japerezca
Ra
Gold V
Level 119
God Stats
4W - 2L
1,559 SR
Queue Stats
38W - 41L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devine94__
Izanami
18
11 / 5 / 2
11,412
634
15,184
13,751
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 8 / 3
9,354
520
14,160
11,990
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
13
1 / 3 / 9
8,807
489
7,018
17,664
16,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Ultimtrix_
Nemesis
12
1 / 1 / 2
7,869
437
4,219
5,763
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 0
6,536
363
4,072
6,502
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
BastetSun WukongSolGebCliodhna

VS

Bans
ThothGilgameshLokiErlang ShenPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaaNSHeee
Bakasura
19
7 / 3 / 4
11,486
638
19,038
16,994
7,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 4
9,866
548
6,821
13,275
3,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
9 / 3 / 4
11,225
624
7,272
12,982
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 3
8,536
474
5,573
14,097
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 7 / 1
8,780
488
3,195
12,626
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
18
Kills
19
19
Deaths
18
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BaaNSHeee
Bakasura
7
3
4
3
L
Izanami
Devine94__
Izanami
11
5
2
2.4
W
2
3
4
1.33
L
4
8
3
0.69
W
9
3
4
3.67
L
Horus
1
3
9
1.83
L
Nemesis
Ultimtrix_
Nemesis
1
1
2
2
L
1
2
0
0.5
W
1
2
3
1.25
W
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,653
Damage
41,899
55,670
Taken
69,974
31,825
Mitigated
32,866
13,065
Healing
26,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BaaNSHeee
Bakasura
19,038
12,858
0
8,915
16,994
7,907
4,310
2,209
14,432
0
65,471
L
Izanami
Devine94__
Izanami
15,184
10,149
0
3,920
13,751
4,537
519
2,726
10,931
0
90,692
W
6,821
3,656
0
3,368
13,275
3,354
694
2,184
11,037
0
68,887
L
14,160
1,028
0
913
11,990
4,090
0
2,798
8,276
63,427
0
W
7,272
1,555
0
4,845
12,982
4,974
2,704
1,067
11,791
0
60,688
L
Horus
7,018
3,569
595
3,580
17,664
16,944
11
2,582
12,182
0
17,743
L
Nemesis
Ultimtrix_
Nemesis
4,219
1,723
0
1,420
5,763
3,412
0
314
5,217
0
41,082
L
4,072
842
0
2,637
6,502
2,842
0
0
5,658
0
25,962
W
5,573
1,713
454
4,856
14,097
12,414
546
3,609
10,280
31,210
0
W
3,195
80
155
3,543
12,626
4,217
674
4,205
8,035
53,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,978
Gold Earned
49,893
453
Minions Killed
544
0
Camps Cleared
0
1,332,780
Distance Traveled
1,806,295
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,486
638
154
9
0
396,299
2
L
Izanami
11,412
634
172
10
0
293,786
5
W
Ullr
9,866
548
121
7
0
328,907
2
L
Agni
9,354
520
125
7
0
316,429
0
W
Da Ji
11,225
624
115
6
0
385,130
2
L
Horus
8,807
489
28
2
0
344,192
2
L
Nemesis
7,869
437
79
4
0
228,457
2
L
Mulan
6,536
363
49
3
0
149,916
0
W
Atlas
8,536
474
39
2
0
360,413
5
W
Ra
8,780
488
115
6
0
335,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role