Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Jackiecat24
Yemoja
Level 67
God Stats
8W - 3L
1,775 SR
Queue Stats
60W - 79L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
MemeLrdMcGee
Sun Wukong
Level 109
God Stats
7W - 15L
1,718 SR
Queue Stats
362W - 414L
1,588 Elo+
Solo
Raijin
Raijin
Nightmare1Gengar
Raijin
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
474W - 457L
1,410 Elo+
Solo
Hou Yi
Hou Yi
weskerkt
Hou Yi
Level 149
God Stats
11W - 10L
1,756 SR
Queue Stats
435W - 437L
1,458 Elo+
Party 1
Team Averages
Level 123
1,650 SR
1,479 Elo+

VS

Team Averages
Level 115
1,404 SR
1,475 Elo+
Cthulhu
Cthulhu
Craig_Eagles
Cthulhu
Level 66
God Stats
5W - 3L
1,414 SR
Queue Stats
20W - 18L
1,542 Elo+
Solo
Sol
Sol
Hey Its Emmm
Sol
Level 125
God Stats
1W - 0L
1,288 SR
Queue Stats
38W - 38L
1,377 Elo+
Solo
Izanami
Izanami
JuggerZerker
Izanami
Level 159
God Stats
4W - 8L
1,294 SR
Queue Stats
761W - 738L
1,534 Elo+
Solo
Kali
Kali
Radamanthys999
Kali
Level 122
God Stats
39W - 48L
1,423 SR
Queue Stats
1,235W - 1,354L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
costaricajj
Erlang Shen
Level 105
God Stats
41W - 17L
1,600 SR
Queue Stats
143W - 129L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
4 / 1 / 1
6,049
504
2,773
6,290
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
9
1 / 2 / 1
5,741
478
2,620
6,543
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
MemeLrdMcGee
Sun Wukong
11
1 / 1 / 2
6,598
550
4,529
12,709
6,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,909
492
4,224
4,132
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
weskerkt
Hou Yi
11
2 / 5 / 2
6,464
539
3,962
9,856
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Craig_Eagles
Cthulhu
10
3 / 0 / 3
6,684
557
4,156
6,921
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 0
6,575
548
2,153
5,686
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
JuggerZerker
Izanami
12
5 / 5 / 4
7,383
615
6,082
8,381
2,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 1
6,099
508
3,335
8,214
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
costaricajj
Erlang Shen
12
0 / 2 / 1
6,798
567
9,762
7,633
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
11
11
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
1
1
4.5
W
Cthulhu
Craig_Eagles
Cthulhu
3
0
3
4.5
W
1
0
0
1
L
Yemoja
1
2
1
0.75
W
Izanami
JuggerZerker
Izanami
5
5
4
1.4
L
Sun Wukong
MemeLrdMcGee
Sun Wukong
1
1
2
2
L
0
2
1
0.25
W
2
1
1
2.5
W
Erlang Shen
costaricajj
Erlang Shen
0
2
1
0.25
L
Hou Yi
weskerkt
Hou Yi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,108
Damage
25,488
39,530
Taken
36,835
16,071
Mitigated
18,023
13,178
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,773
1,167
0
2,716
6,290
1,863
0
504
5,786
0
23,150
W
Cthulhu
Craig_Eagles
Cthulhu
4,156
388
263
1,887
6,921
4,880
0
2,593
4,150
20,716
0
W
2,153
624
0
3,546
5,686
2,103
0
1,715
3,795
39,368
3,971
L
Yemoja
2,620
676
699
646
6,543
3,542
0
3,182
3,361
13,009
0
W
Izanami
JuggerZerker
Izanami
6,082
4,524
157
1,752
8,381
2,286
700
951
7,380
0
40,408
L
Sun Wukong
MemeLrdMcGee
Sun Wukong
4,529
1,839
0
5,457
12,709
6,581
328
0
12,709
0
35,336
L
4,224
540
1
948
4,132
1,241
0
1,011
3,121
33,919
0
W
3,335
1,886
0
2,894
8,214
3,397
44
1,125
7,033
0
32,792
W
Erlang Shen
costaricajj
Erlang Shen
9,762
4,896
0
3,088
7,633
5,357
867
0
7,633
0
41,483
L
Hou Yi
weskerkt
Hou Yi
3,962
1,779
2
2,709
9,856
2,844
0
1,476
8,380
0
30,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
33,539
282
Minions Killed
331
0
Camps Cleared
0
1,020,307
Distance Traveled
1,164,249
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,049
504
52
4
0
167,724
0
W
Cthulhu
6,684
557
34
3
0
255,904
1
W
Sol
6,575
548
93
8
0
225,188
5
L
Yemoja
5,741
478
20
2
0
204,909
0
W
Izanami
7,383
615
76
6
0
183,003
1
L
Sun Wukong
6,598
550
72
6
0
231,308
1
L
Raijin
5,909
492
78
7
0
215,873
2
W
Kali
6,099
508
54
5
0
249,439
0
W
Erlang Shen
6,798
567
74
6
0
250,715
2
L
Hou Yi
6,464
539
60
5
0
200,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role