Player Matchup

Bellona
Bellona
CiaCari
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
HWJuk
Ao Kuang
Level 67
God Stats
5W - 9L
1,715 SR
Queue Stats
286W - 374L
1,344 Elo+
Party 2
Olorun
Olorun
L3TH4L x LYR1CZ
Olorun
Level 28
God Stats
3W - 3L
1,648 SR
Queue Stats
216W - 280L
1,285 Elo+
Party 2
Izanami
Izanami
SlattiK
Izanami
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
lemmi9744
Xing Tian
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 3
Team Averages
Level 40
1,573 SR
1,426 Elo+

VS

Team Averages
Level 58
1,586 SR
1,361 Elo+
Sol
Sol
AlphaFemale_xx
Sol
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 104L
1,328 Elo+
Party 4
Artemis
Artemis
Blyatos11
Artemis
Level 66
God Stats
5W - 11L
1,726 SR
Queue Stats
194W - 246L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
EXO-FENRIR
Gilgamesh
Level 16
God Stats
10W - 4L
1,703 SR
Queue Stats
193W - 265L
1,424 Elo+
Party 1
Achilles
Achilles
Excrimson
Achilles
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 99L
1,320 Elo+
Party 4
Cthulhu
Cthulhu
Maneki_Nekro
Cthulhu
Level 60
God Stats
27W - 23L
1,500 SR
Queue Stats
128W - 171L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CiaCari
Bellona
14
1 / 11 / 3
10,251
410
12,575
25,160
22,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
HWJuk
Ao Kuang
20
9 / 9 / 7
13,492
540
21,306
28,123
11,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 13 / 6
11,972
479
13,300
23,573
8,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SlattiK
Izanami
18
5 / 8 / 5
11,990
480
15,542
18,397
6,002
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
lemmi9744
Xing Tian
17
4 / 5 / 7
12,345
494
14,176
26,957
38,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 9
14,634
585
24,352
24,588
11,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Blyatos11
Artemis
20
9 / 4 / 10
13,775
551
19,188
16,887
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
EXO-FENRIR
Gilgamesh
20
16 / 5 / 12
15,135
605
33,055
36,162
26,543
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Excrimson
Achilles
18
5 / 2 / 15
12,439
498
12,990
21,440
19,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Maneki_Nekro
Cthulhu
18
3 / 4 / 14
12,227
489
9,776
19,380
19,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
105
24
Kills
45
46
Deaths
24
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
12
9
9
1.83
W
Artemis
Blyatos11
Artemis
9
4
10
3.5
L
Bellona
CiaCari
Bellona
1
11
3
0.23
W
Gilgamesh
EXO-FENRIR
Gilgamesh
16
5
12
4.4
W
Achilles
Excrimson
Achilles
5
2
15
6.25
L
Ao Kuang
HWJuk
Ao Kuang
9
9
7
1.39
L
5
13
6
0.62
W
Cthulhu
Maneki_Nekro
Cthulhu
3
4
14
2.5
L
Izanami
SlattiK
Izanami
5
8
5
0.94
L
Xing Tian
lemmi9744
Xing Tian
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,899
Damage
99,361
122,210
Taken
118,457
87,374
Mitigated
83,529
16,035
Healing
45,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,352
8,940
0
9,671
24,588
11,120
1,980
15,736
8,779
115,794
10,792
W
Artemis
Blyatos11
Artemis
19,188
10,551
0
5,934
16,887
6,981
4,676
4,904
11,983
0
90,459
L
Bellona
CiaCari
Bellona
12,575
2,369
0
1,851
25,160
22,880
95
3,738
21,422
12,848
26,821
W
Gilgamesh
EXO-FENRIR
Gilgamesh
33,055
14,043
0
20,228
36,162
26,543
3,239
15,437
20,426
0
115,029
W
Achilles
Excrimson
Achilles
12,990
3,425
0
4,925
21,440
19,625
662
9,058
11,958
0
57,207
L
Ao Kuang
HWJuk
Ao Kuang
21,306
5,196
0
5,081
28,123
11,459
0
9,323
18,800
73,818
6,151
L
13,300
7,553
183
3,913
23,573
8,685
0
10,183
13,390
58,765
0
W
Cthulhu
Maneki_Nekro
Cthulhu
9,776
418
724
4,313
19,380
19,260
873
6,213
13,018
46,131
0
L
Izanami
SlattiK
Izanami
15,542
11,004
0
1,638
18,397
6,002
3,857
2,204
16,193
0
73,547
L
Xing Tian
lemmi9744
Xing Tian
14,176
970
395
2,974
26,957
38,348
990
6,762
20,195
31,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,050
Gold Earned
68,210
419
Minions Killed
620
0
Camps Cleared
0
2,077,264
Distance Traveled
2,267,116
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,634
585
161
6
0
403,144
5
W
Artemis
13,775
551
139
6
0
466,047
3
L
Bellona
10,251
410
69
3
0
404,900
0
W
Gilgamesh
15,135
605
146
6
0
477,259
4
W
Achilles
12,439
498
108
4
0
488,739
0
L
Ao Kuang
13,492
540
105
4
0
457,724
6
L
Olorun
11,972
479
97
4
0
383,346
2
W
Cthulhu
12,227
489
66
3
0
431,927
4
L
Izanami
11,990
480
121
5
0
402,775
0
L
Xing Tian
12,345
494
27
1
0
428,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role