Player Matchup

Ymir
Ymir
AlexHurricane55
Ymir
Level 99
God Stats
14W - 15L
1,380 SR
Queue Stats
264W - 315L
1,497 Elo+
Party 3
Gilgamesh
Gilgamesh
Flanderhoop
Gilgamesh
Level 78
God Stats
10W - 7L
1,788 SR
Queue Stats
168W - 195L
1,503 Elo+
Party 3
Neith
Neith
LIPRIKOL
Neith
Level 129
God Stats
28W - 23L
1,670 SR
Queue Stats
346W - 380L
1,429 Elo+
Solo
Fenrir
Fenrir
Schoeni87
Fenrir
Level 131
God Stats
12W - 9L
1,649 SR
Queue Stats
325W - 340L
1,540 Elo+
Solo
Agni
Agni
StickyBrains
Agni
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 58L
1,636 Elo+
Solo
Team Averages
Level 101
1,597 SR
1,521 Elo+

VS

Team Averages
Level 101
1,683 SR
1,532 Elo+
Hera
Hera
AdiPchiarel
Hera
Level 120
God Stats
2W - 3L
1,851 SR
Queue Stats
12W - 11L
1,727 Elo+
Party 1
Chaac
Chaac
Aport6
Chaac
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 75L
1,371 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bodea
Tsukuyomi
Level 129
God Stats
6W - 4L
1,884 SR
Queue Stats
150W - 168L
1,607 Elo+
Party 1
Izanami
Izanami
IBB98
Izanami
Level 88
God Stats
8W - 11L
1,696 SR
Queue Stats
258W - 244L
1,598 Elo+
Solo
Aphrodite
Aphrodite
Ygrainë
Aphrodite
Level 69
God Stats
7W - 10L
1,483 SR
Queue Stats
43W - 60L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
8,896
523
10,109
17,440
12,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Flanderhoop
Gilgamesh
15
1 / 4 / 6
9,213
542
5,804
12,549
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
LIPRIKOL
Neith
17
9 / 2 / 2
10,876
640
11,821
9,722
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Schoeni87
Fenrir
17
13 / 1 / 4
10,950
644
11,893
13,559
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 2 / 7
10,675
628
10,739
8,061
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,036
473
6,262
8,869
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Aport6
Chaac
15
2 / 5 / 4
8,999
529
11,570
17,961
9,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Bodea
Tsukuyomi
15
6 / 7 / 0
9,511
559
11,221
12,910
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
IBB98
Izanami
14
2 / 7 / 1
8,337
490
6,939
13,235
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Ygrainë
Aphrodite
11
0 / 5 / 1
6,295
370
2,369
10,417
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
31
Kills
11
11
Deaths
31
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
1
2
10
3
L
Chaac
Aport6
Chaac
2
5
4
0.8
L
Tsukuyomi
Bodea
Tsukuyomi
6
7
0
0.86
W
Gilgamesh
Flanderhoop
Gilgamesh
1
4
6
1
L
Izanami
IBB98
Izanami
2
7
1
0.36
W
Neith
LIPRIKOL
Neith
9
2
2
5
W
Fenrir
Schoeni87
Fenrir
13
1
4
15
W
7
2
7
5.25
L
Aphrodite
Ygrainë
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,366
Damage
38,361
61,331
Taken
63,392
32,297
Mitigated
23,182
23,074
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,262
2,225
0
678
8,869
2,021
0
3,315
5,554
46,567
0
W
10,109
1,711
173
5,950
17,440
12,763
140
4,192
13,230
28,637
4,433
L
Chaac
Aport6
Chaac
11,570
3,868
0
5,342
17,961
9,835
0
7,029
10,389
0
62,275
L
Tsukuyomi
Bodea
Tsukuyomi
11,221
2,915
0
2,651
12,910
3,700
0
3,659
9,218
0
50,041
W
Gilgamesh
Flanderhoop
Gilgamesh
5,804
1,522
0
2,716
12,549
8,546
434
0
12,549
5,524
40,540
L
Izanami
IBB98
Izanami
6,939
4,075
0
2,236
13,235
2,193
0
1,826
11,409
0
60,041
W
Neith
LIPRIKOL
Neith
11,821
7,397
0
4,383
9,722
3,178
2,930
143
9,579
0
79,354
W
Fenrir
Schoeni87
Fenrir
11,893
2,020
0
7,350
13,559
5,323
0
3,277
10,212
0
72,659
W
10,739
1,671
0
2,502
8,061
2,487
0
869
7,130
67,848
0
L
Aphrodite
Ygrainë
Aphrodite
2,369
589
1,969
4,847
10,417
5,433
0
3,781
6,636
20,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,610
Gold Earned
41,178
538
Minions Killed
425
0
Camps Cleared
0
1,586,563
Distance Traveled
1,497,391
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,036
473
89
5
0
301,132
5
W
Ymir
8,896
523
44
3
0
309,846
0
L
Chaac
8,999
529
101
6
0
308,221
3
L
Tsukuyomi
9,511
559
91
5
0
335,931
6
W
Gilgamesh
9,213
542
110
6
0
289,012
2
L
Izanami
8,337
490
112
7
0
270,455
3
W
Neith
10,876
640
153
9
0
295,357
4
W
Fenrir
10,950
644
100
6
0
368,957
3
W
Agni
10,675
628
131
8
0
323,391
5
L
Aphrodite
6,295
370
32
2
0
281,652
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role