Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Dr Vader X2
Olorun
Level 158
God Stats
2W - 2L
1,539 SR
Queue Stats
93W - 93L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
Zelthor93
Nu Wa
Level 140
God Stats
1W - 0L
1,083 SR
Queue Stats
4W - 10L
1,310 Elo+
Party 1
Tsukuyomi
Tsukuyomi
icefire1343
Tsukuyomi
Level 109
God Stats
9W - 14L
1,330 SR
Queue Stats
47W - 40L
1,288 Elo+
Party 1
Artemis
Artemis
scottieb530
Artemis
Level 43
God Stats
1W - 0L
1,446 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 111
1,379 SR
1,427 Elo+

VS

Team Averages
Level 77
1,584 SR
1,455 Elo+
Xing Tian
Xing Tian
Ajacobrc
Xing Tian
Level 80
God Stats
0W - 1L
1,681 SR
Queue Stats
6W - 17L
1,258 Elo+
Solo
Gilgamesh
Gilgamesh
HAWK3Y310
Gilgamesh
Level 69
God Stats
25W - 23L
1,549 SR
Queue Stats
48W - 49L
1,516 Elo+
Solo
Nemesis
Nemesis
Rtiky
Nemesis
Level 87
God Stats
7W - 1L
1,710 SR
Queue Stats
185W - 181L
1,523 Elo+
Solo
Da Ji
Da Ji
halo boy ameer
Da Ji
Level 85
God Stats
0W - 1L
1,479 SR
Queue Stats
56W - 37L
1,477 Elo+
Solo
Ra
Ra
vicendres
Ra
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 5 / 6
12,008
751
10,661
22,391
20,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
20
11 / 2 / 6
13,860
866
25,788
17,305
9,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
Zelthor93
Nu Wa
20
4 / 4 / 12
12,721
795
23,811
12,370
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
icefire1343
Tsukuyomi
18
1 / 7 / 8
11,209
701
10,208
16,477
6,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
scottieb530
Artemis
17
0 / 6 / 8
10,950
684
7,708
13,586
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ajacobrc
Xing Tian
16
1 / 6 / 8
10,121
633
4,633
26,564
24,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
HAWK3Y310
Gilgamesh
17
4 / 2 / 11
11,014
688
14,383
21,540
16,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Rtiky
Nemesis
19
5 / 5 / 9
12,163
760
13,985
19,828
7,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
9 / 5 / 6
12,551
784
18,143
17,072
6,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 13
12,023
751
17,347
13,429
5,570
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
71
21
Kills
24
24
Deaths
21
40
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
5
6
1.6
L
Xing Tian
Ajacobrc
Xing Tian
1
6
8
0.83
W
Olorun
11
2
6
7
L
Gilgamesh
HAWK3Y310
Gilgamesh
4
2
11
4.75
L
Nemesis
Rtiky
Nemesis
5
5
9
1.9
W
Nu Wa
Zelthor93
Nu Wa
4
4
12
2.5
L
9
5
6
2.4
W
Tsukuyomi
icefire1343
Tsukuyomi
1
7
8
0.71
W
Artemis
scottieb530
Artemis
0
6
8
0.67
L
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,176
Damage
68,491
82,129
Taken
98,433
45,432
Mitigated
61,019
22,463
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,661
1,428
616
5,368
22,391
20,626
336
8,479
13,676
0
20,769
L
Xing Tian
Ajacobrc
Xing Tian
4,633
503
297
894
26,564
24,140
83
14,262
11,980
17,701
0
W
Olorun
25,788
14,084
2,857
7,700
17,305
9,270
3,324
3,658
13,330
68,801
0
L
Gilgamesh
HAWK3Y310
Gilgamesh
14,383
3,147
0
1,804
21,540
16,969
132
11,438
9,827
0
43,461
L
Nemesis
Rtiky
Nemesis
13,985
6,278
0
3,956
19,828
7,672
285
9,472
10,053
0
45,897
W
Nu Wa
Zelthor93
Nu Wa
23,811
5,265
0
1,351
12,370
4,475
328
2,048
10,293
61,957
0
L
18,143
3,791
0
212
17,072
6,668
0
7,464
9,364
0
36,309
W
Tsukuyomi
icefire1343
Tsukuyomi
10,208
2,266
0
3,377
16,477
6,020
1,123
2,160
14,076
0
33,951
W
Artemis
scottieb530
Artemis
7,708
4,003
0
1,194
13,586
5,041
1,356
5,635
7,818
0
29,676
L
17,347
1,117
4,620
3,649
13,429
5,570
97
6,321
6,835
73,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,748
Gold Earned
57,872
272
Minions Killed
293
0
Camps Cleared
0
1,643,702
Distance Traveled
1,550,877
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,008
751
23
1
0
333,213
1
L
Xing Tian
10,121
633
18
1
0
265,695
2
W
Olorun
13,860
866
84
5
0
332,326
3
L
Gilgamesh
11,014
688
62
4
0
340,905
5
L
Nemesis
12,163
760
67
4
0
326,649
1
W
Nu Wa
12,721
795
71
4
0
340,057
1
L
Da Ji
12,551
784
35
2
0
287,329
0
W
Tsukuyomi
11,209
701
43
3
0
344,679
0
W
Artemis
10,950
684
51
3
0
293,427
0
L
Ra
12,023
751
111
7
0
330,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role