Player Matchup

Ra
Ra
MarioTheOriginal
Ra
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,616 Elo+
Solo
Atlas
Atlas
Stiky23WAN
Atlas
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 216L
1,665 Elo+
Solo
Izanami
Izanami
WhiteScarrow
Izanami
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 119L
1,405 Elo+
Party 1
Vulcan
Vulcan
mayneedabreak
Vulcan
Level 82
God Stats
5W - 2L
1,269 SR
Queue Stats
303W - 330L
1,489 Elo+
Solo
Thor
Thor
Шанго
Thor
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
996W - 945L
1,423 Elo+
Party 1
Team Averages
Level 90
1,454 SR
1,520 Elo+

VS

Team Averages
Level 74
1,490 SR
1,392 Elo+
Gilgamesh
Gilgamesh
Maex_Ville
Gilgamesh
Level 48
God Stats
1W - 2L
1,450 SR
Queue Stats
29W - 23L
1,335 Elo+
Party 2
Achilles
Achilles
Stevotop
Achilles
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 147L
1,406 Elo+
Party 2
Athena
Athena
dganet
Athena
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,445 Elo+
Solo
Chang'e
Chang'e
joobxms
Chang'e
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 139L
1,306 Elo+
Solo
Bastet
Bastet
oYo2303
Bastet
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 41L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 14
8,980
816
9,805
8,348
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
16
0 / 3 / 13
9,416
856
6,298
9,465
8,284
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
WhiteScarrow
Izanami
16
6 / 2 / 5
9,648
877
15,129
7,140
2,817
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 1 / 6
9,815
892
21,489
4,629
2,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 11
8,309
755
7,226
8,090
2,921
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Maex_Ville
Gilgamesh
13
1 / 4 / 4
7,725
702
4,352
15,774
7,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Stevotop
Achilles
16
3 / 2 / 7
8,309
755
10,707
13,860
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
dganet
Athena
13
1 / 4 / 6
8,144
740
5,145
22,729
15,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
joobxms
Chang'e
11
0 / 5 / 3
6,949
632
2,881
11,162
4,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
oYo2303
Bastet
16
5 / 2 / 5
8,776
798
8,347
8,227
3,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
17
Kills
10
10
Deaths
17
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Maex_Ville
Gilgamesh
1
4
4
0.75
W
1
2
14
4
L
Achilles
Stevotop
Achilles
3
2
7
3.25
W
Atlas
0
3
13
2.17
W
Izanami
WhiteScarrow
Izanami
6
2
5
4.25
L
Athena
dganet
Athena
1
4
6
1
L
Chang'e
joobxms
Chang'e
0
5
3
0.3
W
8
1
6
11
L
Bastet
oYo2303
Bastet
5
2
5
3.75
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,947
Damage
31,432
37,672
Taken
71,752
20,350
Mitigated
44,146
15,928
Healing
29,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Maex_Ville
Gilgamesh
4,352
687
1,785
1,998
15,774
7,587
0
5,038
10,675
0
13,819
W
9,805
377
4,242
3,442
8,348
3,930
188
2,285
5,861
25,722
0
L
Achilles
Stevotop
Achilles
10,707
2,085
3,161
4,732
13,860
12,998
0
7,043
6,671
401
20,411
W
Atlas
6,298
1,858
449
1,775
9,465
8,284
324
2,365
6,891
18,993
0
W
Izanami
WhiteScarrow
Izanami
15,129
8,577
1,699
1,071
7,140
2,817
1,622
462
6,495
0
26,044
L
Athena
dganet
Athena
5,145
1,175
1,709
7,330
22,729
15,589
19
10,817
11,445
16,595
0
L
Chang'e
joobxms
Chang'e
2,881
73
3,774
3,138
11,162
4,941
0
8,503
2,512
11,873
0
W
21,489
11,543
0
1,662
4,629
2,398
385
1,443
3,151
29,368
0
L
Bastet
oYo2303
Bastet
8,347
2,015
840
1,226
8,227
3,031
0
5,151
2,857
0
19,733
W
7,226
611
162
1,426
8,090
2,921
410
1,785
5,994
0
9,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,168
Gold Earned
39,903
138
Minions Killed
101
0
Camps Cleared
0
1,037,292
Distance Traveled
1,132,510
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,725
702
11
1
0
237,821
0
W
Ra
8,980
816
44
4
0
197,138
0
L
Achilles
8,309
755
24
2
0
231,376
0
W
Atlas
9,416
856
15
1
0
203,838
5
W
Izanami
9,648
877
37
3
0
176,909
0
L
Athena
8,144
740
12
1
0
212,802
0
L
Chang'e
6,949
632
30
3
0
194,528
0
W
Vulcan
9,815
892
34
3
0
235,316
2
L
Bastet
8,776
798
24
2
0
255,983
0
W
Thor
8,309
755
8
1
0
224,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role