Player Matchup

Arachne
Arachne
Silver III
Ballistist
Arachne
Silver III
Level 86
God Stats
6W - 10L
1,396 SR
Queue Stats
18W - 27L
1,400 MMR
Party 2
Sol
Sol
Bronze III
DestroyBoosy
Sol
Bronze III
Level 143
God Stats
8W - 4L
1,686 SR
Queue Stats
72W - 66L
1,409 MMR
Solo
Atlas
Atlas
Silver II
EBK__03
Atlas
Silver II
Level 128
God Stats
9W - 11L
1,363 SR
Queue Stats
325W - 332L
1,363 MMR
Solo
Horus
Horus
Gold III
Jurvssic
Horus
Gold III
Level 128
God Stats
9W - 19L
1,159 SR
Queue Stats
207W - 225L
1,395 MMR
Solo
Medusa
Medusa
Silver I
Spacious
Medusa
Silver I
Level 104
God Stats
0W - 2L
1,311 SR
Queue Stats
15W - 23L
1,401 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,383 SR
1,394 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,727 SR
1,394 MMR
Sun Wukong
Sun Wukong
Silver II
CH0MP0
Sun Wukong
Silver II
Level 81
God Stats
17W - 21L
1,577 SR
Queue Stats
43W - 62L
1,361 MMR
Solo
Tiamat
Tiamat
Gold V
Cranky Munchkin
Tiamat
Gold V
Level 140
God Stats
6W - 2L
1,854 SR
Queue Stats
15W - 18L
1,400 MMR
Party 1
Ravana
Ravana
Silver IV
Simpai7050
Ravana
Silver IV
Level 147
God Stats
3W - 0L
1,991 SR
Queue Stats
8W - 12L
1,441 MMR
Party 1
Ganesha
Ganesha
Bronze III
pandisaurio
Ganesha
Bronze III
Level 122
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 15L
1,391 MMR
Solo
Hou Yi
Hou Yi
Silver I
relepe
Hou Yi
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ballistist
Arachne
20
12 / 8 / 10
20,065
542
23,786
36,930
16,500
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 5 / 10
18,527
501
32,372
25,299
11,096
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
EBK__03
Atlas
20
6 / 9 / 15
15,891
429
17,902
47,166
74,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Horus
Jurvssic
Horus
20
1 / 12 / 11
15,036
406
12,030
38,119
39,802
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Spacious
Medusa
20
5 / 10 / 14
17,196
465
21,827
34,551
12,616
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
LokiGebApollo

VS

Bans
CliodhnaGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CH0MP0
Sun Wukong
20
7 / 5 / 12
19,315
522
25,589
38,332
54,459
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 6 / 14
19,775
534
26,400
22,319
14,696
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Simpai7050
Ravana
20
11 / 6 / 15
20,285
548
19,642
23,480
16,359
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ganesha
pandisaurio
Ganesha
20
0 / 8 / 21
17,176
464
14,857
36,405
58,259
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
relepe
Hou Yi
20
17 / 6 / 8
21,138
571
54,586
37,535
15,085
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
113
31
Kills
43
44
Deaths
31
60
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ballistist
Arachne
12
8
10
2.13
W
Sun Wukong
CH0MP0
Sun Wukong
7
5
12
2.6
W
8
6
14
2.5
L
7
5
10
2.4
L
Atlas
EBK__03
Atlas
6
9
15
1.5
L
Horus
Jurvssic
Horus
1
12
11
0.54
W
Ravana
Simpai7050
Ravana
11
6
15
3.08
L
Medusa
Spacious
Medusa
5
10
14
1.2
W
Ganesha
pandisaurio
Ganesha
0
8
21
1.31
W
Hou Yi
relepe
Hou Yi
17
6
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,917
Damage
141,074
182,065
Taken
158,071
154,392
Mitigated
158,858
49,234
Healing
46,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ballistist
Arachne
23,786
19,194
0
9,861
36,930
16,500
0
11,212
25,332
0
183,044
W
Sun Wukong
CH0MP0
Sun Wukong
25,589
3,878
0
11,080
38,332
54,459
1,717
15,668
22,664
18,974
100,217
W
26,400
1,393
0
5,571
22,319
14,696
2,577
6,544
15,775
126,447
0
L
32,372
12,059
0
12,890
25,299
11,096
246
9,261
15,738
157,151
10,355
L
Atlas
EBK__03
Atlas
17,902
4,132
431
6,478
47,166
74,378
0
9,695
37,267
59,256
0
L
Horus
Jurvssic
Horus
12,030
4,133
1,078
5,241
38,119
39,802
0
11,359
26,562
23,027
71,713
W
Ravana
Simpai7050
Ravana
19,642
4,468
0
5,620
23,480
16,359
4,900
10,381
13,099
0
160,178
L
Medusa
Spacious
Medusa
21,827
12,668
0
13,255
34,551
12,616
526
7,436
26,953
0
155,276
W
Ganesha
pandisaurio
Ganesha
14,857
905
227
5,259
36,405
58,259
93
9,326
26,825
67,669
0
W
Hou Yi
relepe
Hou Yi
54,586
27,200
0
18,612
37,535
15,085
3,564
11,668
25,867
34
197,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,715
Gold Earned
97,689
783
Minions Killed
821
0
Camps Cleared
0
3,237,067
Distance Traveled
3,487,108
36
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
20,065
542
195
5
0
735,151
6
W
Sun Wukong
19,315
522
182
5
0
676,983
3
W
Tiamat
19,775
534
190
5
0
707,530
9
L
Sol
18,527
501
221
6
0
656,188
12
L
Atlas
15,891
429
54
1
0
611,227
3
L
Horus
15,036
406
139
4
0
591,270
10
W
Ravana
20,285
548
201
5
0
774,219
24
L
Medusa
17,196
465
174
5
0
643,231
5
W
Ganesha
17,176
464
43
1
0
678,068
6
W
Hou Yi
21,138
571
205
6
0
650,308
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role