Player Matchup

Bacchus
Bacchus
Silver II
CRAY33
Bacchus
Silver II
Level 43
God Stats
2W - 1L
1,504 SR
Queue Stats
16W - 16L
1,254 MMR
Party 1
Agni
Agni
Gold V
Kyotoryuu
Agni
Gold V
Level 113
God Stats
5W - 3L
1,575 SR
Queue Stats
24W - 21L
1,421 MMR
Party 1
Odin
Odin
Silver I
serek1728
Odin
Silver I
Level 138
God Stats
2W - 0L
1,675 SR
Queue Stats
27W - 28L
1,209 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,585 SR
1,295 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,419 SR
1,319 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze IV
AmloyLSS
Artemis
Bronze IV
Level 102
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 9L
1,298 MMR
Party 2
Chaac
Chaac
Bronze IV
kevin1004
Chaac
Bronze IV
Level 105
God Stats
0W - 1L
1,458 SR
Queue Stats
3W - 13L
1,159 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CRAY33
Bacchus
16
5 / 2 / 15
12,481
780
7,430
17,930
29,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
18
10 / 3 / 9
12,880
805
25,644
11,809
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
17
5 / 2 / 13
11,616
726
8,669
15,295
13,408
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothGilgameshAchillesAh Muzen CabGanesha

VS

Bans
BastetGebHou YiKhepriMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 7 / 3
11,359
710
11,985
14,118
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
AmloyLSS
Artemis
15
2 / 6 / 2
10,311
644
9,339
13,541
3,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
kevin1004
Chaac
14
1 / 7 / 3
9,663
604
10,593
17,727
12,250
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
20
Kills
7
7
Deaths
20
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
7
3
0.79
L
Artemis
AmloyLSS
Artemis
2
6
2
0.5
W
Bacchus
CRAY33
Bacchus
5
2
15
6.25
W
Agni
10
3
9
4.83
L
Chaac
kevin1004
Chaac
1
7
3
0.36
W
Odin
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,743
Damage
31,917
45,034
Taken
45,386
46,829
Mitigated
19,807
8,357
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,985
928
0
673
14,118
3,825
0
9,454
4,472
41,505
0
L
Artemis
AmloyLSS
Artemis
9,339
4,362
0
1,929
13,541
3,732
470
9,320
3,885
0
28,798
W
Bacchus
CRAY33
Bacchus
7,430
626
793
2,820
17,930
29,186
610
4,649
12,924
20,646
0
W
Agni
25,644
1,985
452
2,812
11,809
4,235
1,382
3,612
7,951
77,348
0
L
Chaac
kevin1004
Chaac
10,593
2,279
0
4,167
17,727
12,250
0
13,717
3,646
195
35,724
W
Odin
8,669
2,181
0
1,480
15,295
13,408
564
4,242
10,854
0
28,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,977
Gold Earned
31,333
169
Minions Killed
163
5
Camps Cleared
9
930,573
Distance Traveled
817,338
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,359
710
69
4
4
262,377
4
L
Artemis
10,311
644
53
3
3
266,307
5
W
Bacchus
12,481
780
17
1
0
290,460
3
W
Agni
12,880
805
112
7
2
308,472
4
L
Chaac
9,663
604
41
3
2
288,654
5
W
Odin
11,616
726
40
3
3
331,641
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role