Player Matchup

Sol
Sol
ElderStudent513
Sol
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 26L
1,853 Elo+
Party 1
Odin
Odin
GODZILLAMAN2001
Odin
Level 108
God Stats
5W - 1L
1,855 SR
Queue Stats
17W - 10L
1,987 Elo+
Party 1
Cerberus
Cerberus
SenpaiWulong
Cerberus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,794 Elo+
Party 1
Team Averages
Level 140
1,618 SR
1,878 Elo+

VS

Team Averages
Level 127
1,531 SR
1,593 Elo+
Hera
Hera
DianeCGS
Hera
Level 141
God Stats
2W - 4L
1,750 SR
Queue Stats
223W - 188L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
thiago barbieri
Sun Wukong
Level 156
God Stats
1W - 1L
1,212 SR
Queue Stats
100W - 99L
1,558 Elo+
Party 2
Medusa
Medusa
wtfsmite121
Medusa
Level 84
God Stats
7W - 9L
1,632 SR
Queue Stats
19W - 27L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 2
9,108
1,012
13,171
8,168
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 11
7,333
815
3,119
6,301
6,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
SenpaiWulong
Cerberus
11
1 / 1 / 10
7,679
853
5,281
9,958
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 3 / 1
5,901
656
5,883
4,584
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
thiago barbieri
Sun Wukong
9
0 / 5 / 1
5,714
635
4,503
11,744
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
9
1 / 6 / 0
6,070
674
5,912
8,104
2,219
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
0
3
1
0.17
W
12
0
2
13
W
1
0
11
6.5
W
Cerberus
SenpaiWulong
Cerberus
1
1
10
6
L
Sun Wukong
thiago barbieri
Sun Wukong
0
5
1
0.1
L
Medusa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,571
Damage
16,298
24,427
Taken
24,432
17,954
Mitigated
10,623
9,508
Healing
1,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,883
537
0
488
4,584
1,294
0
3,569
1,015
20,374
0
W
13,171
6,658
0
5,282
8,168
3,541
2,894
2,323
5,585
46,664
4,815
W
3,119
782
0
386
6,301
6,173
0
1,319
4,708
0
14,469
W
Cerberus
SenpaiWulong
Cerberus
5,281
87
379
3,461
9,958
8,240
249
2,047
7,469
14,092
0
L
Sun Wukong
thiago barbieri
Sun Wukong
4,503
459
0
964
11,744
7,110
0
7,664
4,080
0
11,031
L
Medusa
5,912
1,827
144
206
8,104
2,219
0
6,069
2,035
0
22,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,120
Gold Earned
17,685
121
Minions Killed
86
5
Camps Cleared
2
529,251
Distance Traveled
462,378
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,901
656
43
5
2
164,867
3
W
Sol
9,108
1,012
78
9
2
162,517
1
W
Odin
7,333
815
19
2
1
185,177
0
W
Cerberus
7,679
853
24
3
2
181,557
4
L
Sun Wukong
5,714
635
19
2
0
150,582
1
L
Medusa
6,070
674
24
3
0
146,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role