Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Der_Wahre_ICE94
Thoth
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 20L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
OneEightSeven02
Gilgamesh
Level 115
God Stats
3W - 2L
1,350 SR
Queue Stats
125W - 139L
1,459 Elo+
Party 2
Cliodhna
Cliodhna
Redghosthunter77
Cliodhna
Level 157
God Stats
15W - 16L
1,807 SR
Queue Stats
520W - 492L
1,545 Elo+
Party 2
Medusa
Medusa
xGarnIxGemachtx
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Party 2
Team Averages
Level 109
1,531 SR
1,414 Elo+

VS

Team Averages
Level 33
1,467 SR
1,338 Elo+
Ymir
Ymir
AUD-Aaron
Ymir
Level 14
God Stats
17W - 18L
1,399 SR
Queue Stats
110W - 128L
1,182 Elo+
Party 3
Arachne
Arachne
BxW17
Arachne
Level 45
God Stats
15W - 6L
1,733 SR
Queue Stats
65W - 71L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
IBW ZeTa Sh
Gilgamesh
Level 38
God Stats
1W - 2L
1,648 SR
Queue Stats
6W - 17L
1,310 Elo+
Party 1
Chiron
Chiron
Sandro77122
Chiron
Level 21
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 1L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
banksyrpaul101
Kukulkan
Level 49
God Stats
31W - 37L
1,243 SR
Queue Stats
114W - 141L
1,182 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 2 / 5
4,941
706
3,493
5,266
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 2 / 1
4,884
698
1,269
2,510
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
OneEightSeven02
Gilgamesh
9
2 / 0 / 2
5,355
765
1,339
3,954
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 1 / 2
4,738
677
2,734
4,563
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
4 / 3 / 1
4,785
684
3,309
4,802
1,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
3 / 4 / 2
4,497
642
1,727
6,101
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
BxW17
Arachne
8
5 / 1 / 1
4,910
701
4,329
5,745
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
IBW ZeTa Sh
Gilgamesh
2
0 / 2 / 0
2,939
420
276
1,400
533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
3
0 / 2 / 2
3,167
452
1,298
2,032
325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
7
0 / 1 / 1
3,725
532
631
2,370
565
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
8
8
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
5
2.25
L
Ymir
3
4
2
1
L
Arachne
BxW17
Arachne
5
1
1
5.5
W
1
2
1
0.75
L
Gilgamesh
IBW ZeTa Sh
Gilgamesh
0
2
0
0
W
Gilgamesh
OneEightSeven02
Gilgamesh
2
0
2
3
W
1
1
2
2
L
Chiron
0
2
2
0.5
L
Kukulkan
0
1
1
0.5
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,144
Damage
8,261
21,095
Taken
17,648
7,292
Mitigated
6,217
8,345
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,493
1,214
799
1,774
5,266
2,394
240
706
4,560
14,613
5,424
L
Ymir
1,727
999
0
220
6,101
2,928
0
1,970
4,131
8,119
0
L
Arachne
BxW17
Arachne
4,329
2,191
0
1,955
5,745
1,866
0
1,094
4,651
0
20,466
W
1,269
48
0
500
2,510
631
0
414
2,096
19,466
0
L
Gilgamesh
IBW ZeTa Sh
Gilgamesh
276
160
0
0
1,400
533
0
0
1,400
0
1,695
W
Gilgamesh
OneEightSeven02
Gilgamesh
1,339
359
0
1,973
3,954
1,533
845
470
3,484
0
23,332
W
2,734
275
0
2,435
4,563
1,251
0
0
4,563
0
24,041
L
Chiron
1,298
536
40
360
2,032
325
0
548
1,484
0
5,021
L
Kukulkan
631
46
0
815
2,370
565
0
579
1,791
12,947
0
W
3,309
1,558
0
864
4,802
1,483
726
768
4,034
0
19,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
19,238
204
Minions Killed
83
0
Camps Cleared
0
743,080
Distance Traveled
510,044
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,941
706
34
5
0
137,017
1
L
Ymir
4,497
642
13
2
0
135,882
1
L
Arachne
4,910
701
38
5
0
150,420
0
W
Thoth
4,884
698
43
6
0
134,568
1
L
Gilgamesh
2,939
420
2
0
0
40,276
0
W
Gilgamesh
5,355
765
47
7
0
156,020
2
W
Cliodhna
4,738
677
55
8
0
177,320
1
L
Chiron
3,167
452
6
1
0
54,982
0
L
Kukulkan
3,725
532
24
3
0
128,484
3
W
Medusa
4,785
684
25
4
0
138,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role