Player Matchup

Cu Chulainn
Cu Chulainn
Bluewatch
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 214L
1,519 Elo+
Party 2
Sol
Sol
HaythosGames
Sol
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
MtnDewChugger
Charybdis
Level 21
God Stats
36W - 39L
1,362 SR
Queue Stats
70W - 54L
1,599 Elo+
Party 3
Scylla
Scylla
ZaddyMat3046
Scylla
Level 25
God Stats
6W - 5L
1,829 SR
Queue Stats
42W - 44L
1,590 Elo+
Party 2
Arachne
Arachne
cluelesscarl
Arachne
Level 138
God Stats
3W - 1L
1,729 SR
Queue Stats
147W - 119L
1,635 Elo+
Party 3
Team Averages
Level 50
1,584 SR
1,569 Elo+

VS

Team Averages
Level 37
1,530 SR
1,551 Elo+
Medusa
Medusa
A_Pink_Shy_Guy
Medusa
Level 44
God Stats
2W - 4L
1,504 SR
Queue Stats
128W - 85L
1,631 Elo+
Solo
Horus
Horus
CammyWammy907
Horus
Level 61
God Stats
6W - 4L
1,786 SR
Queue Stats
13W - 19L
1,582 Elo+
Party 1
Ganesha
Ganesha
Jhamster3
Ganesha
Level 35
God Stats
6W - 6L
1,563 SR
Queue Stats
7W - 10L
1,562 Elo+
Party 1
Ravana
Ravana
Stewie4FG
Ravana
Level 29
God Stats
1W - 2L
1,529 SR
Queue Stats
32W - 33L
1,510 Elo+
Solo
Ra
Ra
Uwuga
Ra
Level 14
God Stats
0W - 4L
1,270 SR
Queue Stats
11W - 22L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bluewatch
Cu Chulainn
19
2 / 8 / 11
11,477
765
13,042
19,245
16,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 4 / 12
14,048
937
27,545
19,985
6,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
MtnDewChugger
Charybdis
18
0 / 4 / 9
11,365
758
6,031
12,247
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
20
14 / 3 / 4
14,696
980
18,625
9,698
2,414
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
cluelesscarl
Arachne
19
5 / 6 / 15
12,636
842
13,112
21,140
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 5
11,683
779
18,790
15,320
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 7 / 11
10,891
726
11,976
20,900
9,736
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Jhamster3
Ganesha
18
0 / 4 / 18
10,474
698
8,059
24,029
23,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
Stewie4FG
Ravana
16
1 / 7 / 6
10,098
673
9,678
17,865
8,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
19
10 / 7 / 9
12,129
809
18,554
14,374
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
74
30
Kills
25
25
Deaths
30
51
Assists
49
Player
Kills
Deaths
Assists
KDA
L
8
5
5
2.1
W
Cu Chulainn
Bluewatch
Cu Chulainn
2
8
11
0.94
L
6
7
11
1.64
W
9
4
12
3.75
L
Ganesha
Jhamster3
Ganesha
0
4
18
2.25
W
Charybdis
MtnDewChugger
Charybdis
0
4
9
1.13
L
Ravana
Stewie4FG
Ravana
1
7
6
0.57
L
Ra
10
7
9
2.07
W
Scylla
14
3
4
5.33
W
Arachne
cluelesscarl
Arachne
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,355
Damage
67,057
82,315
Taken
92,488
36,087
Mitigated
54,157
22,249
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,790
5,560
0
2,191
15,320
5,865
483
8,187
7,023
0
64,266
W
Cu Chulainn
Bluewatch
Cu Chulainn
13,042
2,676
0
2,140
19,245
16,290
0
8,896
10,075
0
38,201
L
11,976
6,806
1,413
3,589
20,900
9,736
968
10,582
10,210
0
31,314
W
27,545
12,651
0
10,380
19,985
6,431
4,514
4,222
15,643
80,793
0
L
Ganesha
Jhamster3
Ganesha
8,059
39
426
1,472
24,029
23,971
383
12,895
10,705
30,829
0
W
Charybdis
MtnDewChugger
Charybdis
6,031
2,767
0
2,847
12,247
4,218
5,280
4,189
7,807
0
33,681
L
Ravana
Stewie4FG
Ravana
9,678
3,023
0
1,200
17,865
8,313
258
8,931
8,857
0
32,736
L
Ra
18,554
2,562
2,520
2,850
14,374
6,272
1,365
5,251
9,011
46,232
0
W
Scylla
18,625
1,467
0
1,635
9,698
2,414
858
2,678
6,948
49,316
0
W
Arachne
cluelesscarl
Arachne
13,112
8,566
0
5,247
21,140
6,734
2,211
5,716
15,229
0
37,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,222
Gold Earned
55,275
340
Minions Killed
295
0
Camps Cleared
0
1,533,631
Distance Traveled
1,425,276
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,683
779
84
6
0
284,142
1
W
Cu Chulainn
11,477
765
45
3
0
284,062
0
L
Horus
10,891
726
51
3
0
273,951
0
W
Sol
14,048
937
105
7
0
320,626
2
L
Ganesha
10,474
698
15
1
0
302,707
3
W
Charybdis
11,365
758
61
4
0
305,289
0
L
Ravana
10,098
673
53
4
0
309,885
6
L
Ra
12,129
809
92
6
0
254,591
0
W
Scylla
14,696
980
92
6
0
296,810
3
W
Arachne
12,636
842
37
2
0
326,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role