Player Matchup

Gilgamesh
Gilgamesh
DishonoredRamen
Gilgamesh
Level 58
God Stats
13W - 9L
1,741 SR
Queue Stats
632W - 605L
1,449 Elo+
Solo
Yemoja
Yemoja
ReVoDub
Yemoja
Level 85
God Stats
10W - 6L
1,537 SR
Queue Stats
306W - 282L
1,601 Elo+
Solo
Kali
Kali
VOID_Darktalon
Kali
Level 91
God Stats
6W - 3L
1,509 SR
Queue Stats
263W - 245L
1,448 Elo+
Solo
Skadi
Skadi
kordronsolin
Skadi
Level 128
God Stats
37W - 19L
1,859 SR
Queue Stats
165W - 176L
1,527 Elo+
Solo
Agni
Agni
whitefamousdex
Agni
Level 120
God Stats
3W - 6L
1,500 SR
Queue Stats
291W - 285L
1,582 Elo+
Solo
Team Averages
Level 96
1,629 SR
1,521 Elo+

VS

Team Averages
Level 81
1,653 SR
1,580 Elo+
Fenrir
Fenrir
PaperGreens
Fenrir
Level 64
God Stats
1W - 6L
1,776 SR
Queue Stats
60W - 69L
1,749 Elo+
Solo
Cerberus
Cerberus
Robbie_in_black
Cerberus
Level 56
God Stats
1W - 1L
1,771 SR
Queue Stats
6W - 3L
1,702 Elo+
Solo
Thoth
Thoth
Rogue HiveMind
Thoth
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 198L
1,482 Elo+
Party 1
Neith
Neith
Traaaacy96
Neith
Level 57
God Stats
22W - 23L
1,688 SR
Queue Stats
180W - 164L
1,522 Elo+
Solo
Atlas
Atlas
lx Solace
Atlas
Level 125
God Stats
19W - 21L
1,531 SR
Queue Stats
401W - 417L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DishonoredRamen
Gilgamesh
16
6 / 0 / 0
10,206
680
6,327
8,885
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Yemoja
ReVoDub
Yemoja
12
0 / 2 / 4
7,808
521
3,294
9,066
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 0 / 3
9,644
643
3,919
8,414
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 2
8,412
561
4,821
7,938
2,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 0 / 4
9,055
604
7,673
7,199
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 3 / 1
7,376
492
4,949
8,934
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
8
0 / 5 / 0
5,398
360
2,858
7,559
5,031
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 5 / 1
5,752
383
2,639
6,258
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
2 / 2 / 2
7,496
500
3,484
7,964
2,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Atlas
lx Solace
Atlas
9
1 / 1 / 3
6,398
427
3,728
7,735
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
5
5
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DishonoredRamen
Gilgamesh
6
0
0
6
L
Fenrir
2
3
1
0.83
W
Yemoja
ReVoDub
Yemoja
0
2
4
1
L
Cerberus
0
5
0
0
L
0
5
1
0.1
L
Neith
2
2
2
1.5
W
6
0
3
7.5
W
0
3
2
0.33
L
Atlas
lx Solace
Atlas
1
1
3
2.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,034
Damage
17,658
41,502
Taken
38,450
19,498
Mitigated
16,898
11,876
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DishonoredRamen
Gilgamesh
6,327
2,644
0
2,849
8,885
4,494
2,314
2,858
6,027
3,403
51,983
L
Fenrir
4,949
1,521
0
1,009
8,934
3,226
0
2,453
6,427
0
45,144
W
Yemoja
ReVoDub
Yemoja
3,294
885
1,183
2,429
9,066
6,940
410
2,132
6,840
18,655
0
L
Cerberus
2,858
445
0
550
7,559
5,031
0
269
7,290
14,508
0
L
2,639
135
0
1,189
6,258
1,648
391
2,965
3,029
20,588
0
L
Neith
3,484
1,743
0
1,478
7,964
2,217
536
1,324
6,596
0
54,729
W
3,919
1,426
0
1,787
8,414
3,299
1,054
379
8,035
0
60,770
W
4,821
1,435
0
955
7,938
2,208
2,546
2,207
5,699
0
55,056
L
Atlas
lx Solace
Atlas
3,728
1,169
176
2,073
7,735
4,776
0
3,701
3,872
14,001
0
W
7,673
515
86
2,587
7,199
2,557
1,254
1,313
5,676
54,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
32,420
474
Minions Killed
314
0
Camps Cleared
0
1,482,603
Distance Traveled
1,149,252
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,206
680
116
8
0
280,923
4
L
Fenrir
7,376
492
91
6
0
262,708
2
W
Yemoja
7,808
521
25
2
0
286,677
2
L
Cerberus
5,398
360
32
2
0
225,241
0
L
Thoth
5,752
383
53
4
0
198,742
4
L
Neith
7,496
500
113
8
0
243,463
1
W
Kali
9,644
643
111
7
0
340,227
1
W
Skadi
8,412
561
103
7
0
279,970
0
L
Atlas
6,398
427
25
2
0
219,098
3
W
Agni
9,055
604
119
8
0
294,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role