Player Matchup

Cerberus
Cerberus
Silver II
Caturic
Cerberus
Silver II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,403 MMR
Party 2
Discordia
Discordia
Silver II
EKhan
Discordia
Silver II
Level 60
God Stats
6W - 6L
1,515 SR
Queue Stats
12W - 17L
1,403 MMR
Party 2
Cupid
Cupid
Silver II
Xezov
Cupid
Silver II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,403 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 76
1,505 SR
1,403 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,538 SR
1,682 MMR
Sol
Sol
Diamond V
 
Sol
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
GANADORGAMER
Ne Zha
Platinum IV
Level 160
God Stats
4W - 4L
1,614 SR
Queue Stats
110W - 116L
1,812 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
IDPFTW
Cabrakan
Gold IV
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
155W - 64L
1,734 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Caturic
Cerberus
11
2 / 2 / 2
8,283
753
4,708
14,923
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
EKhan
Discordia
12
1 / 3 / 3
7,368
670
9,740
7,662
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Xezov
Cupid
12
1 / 6 / 3
7,610
692
5,618
9,039
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneGilgameshBastetAh Muzen CabAchilles

VS

Bans
ThothAresSobekOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 2 / 3
9,566
870
10,667
7,367
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
14
5 / 0 / 4
9,356
851
8,399
11,399
8,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
IDPFTW
Cabrakan
13
0 / 2 / 9
8,502
773
6,660
13,697
14,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
11
11
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
3
3.75
L
Cerberus
Caturic
Cerberus
2
2
2
1.5
L
Discordia
EKhan
Discordia
1
3
3
0.83
W
Ne Zha
5
0
4
7
W
Cabrakan
IDPFTW
Cabrakan
0
2
9
2.25
L
Cupid
Xezov
Cupid
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
25,726
31,624
Taken
32,463
17,779
Mitigated
26,645
5,425
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,667
4,536
0
2,439
7,367
2,986
2,915
4,284
3,083
55,507
0
L
Cerberus
Caturic
Cerberus
4,708
239
358
3,713
14,923
12,544
0
8,644
6,279
9,503
0
L
Discordia
EKhan
Discordia
9,740
295
0
500
7,662
2,325
0
4,516
3,146
35,300
0
W
Ne Zha
8,399
1,782
389
5,408
11,399
8,801
498
4,941
6,458
0
30,072
W
Cabrakan
IDPFTW
Cabrakan
6,660
742
1,675
3,548
13,697
14,858
133
5,457
8,240
12,550
0
L
Cupid
Xezov
Cupid
5,618
2,283
188
666
9,039
2,910
0
4,463
4,576
0
33,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,261
Gold Earned
27,424
120
Minions Killed
128
3
Camps Cleared
8
639,554
Distance Traveled
702,977
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,566
870
80
7
6
219,774
4
L
Cerberus
8,283
753
10
1
2
222,664
3
L
Discordia
7,368
670
41
4
1
212,945
4
W
Ne Zha
9,356
851
32
3
1
256,682
3
W
Cabrakan
8,502
773
16
1
1
226,521
1
L
Cupid
7,610
692
69
6
0
203,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role