Player Matchup

Hercules
Hercules
ICEMAN4865
Hercules
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
107W - 99L
1,434 Elo+
Solo
Cupid
Cupid
Moistburger29
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,094 Elo+
Solo
Vamana
Vamana
Vladamier360
Vamana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,320 Elo+
Party 1
Charybdis
Charybdis
Yahllmyasmim
Charybdis
Level 138
God Stats
4W - 4L
1,500 SR
Queue Stats
276W - 289L
1,389 Elo+
Solo
Nox
Nox
ttwister11
Nox
Level 99
God Stats
6W - 2L
1,500 SR
Queue Stats
208W - 195L
1,365 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,320 Elo+

VS

Team Averages
Level 94
1,540 SR
1,427 Elo+
Freya
Freya
AbyssDrake666
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,463 Elo+
Party 2
Tiamat
Tiamat
Buzzed3unny
Tiamat
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 58L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
FatherWillhelm
Gilgamesh
Level 40
God Stats
0W - 5L
1,500 SR
Queue Stats
68W - 106L
1,344 Elo+
Solo
Olorun
Olorun
Stormdruid
Olorun
Level 135
God Stats
6W - 8L
1,702 SR
Queue Stats
377W - 393L
1,514 Elo+
Solo
Thanatos
Thanatos
blueroll17
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 299L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ICEMAN4865
Hercules
19
10 / 3 / 13
12,555
966
17,752
24,926
27,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 4 / 10
10,025
771
10,397
12,318
6,886
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
18
6 / 4 / 13
11,094
853
13,175
17,202
16,736
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Yahllmyasmim
Charybdis
15
4 / 4 / 13
10,116
778
12,451
8,792
3,328
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 4 / 16
10,907
839
18,225
11,751
4,299
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
9,065
697
10,524
14,493
5,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
6 / 6 / 9
10,039
772
19,490
16,169
10,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
FatherWillhelm
Gilgamesh
16
3 / 5 / 8
9,836
757
8,411
27,407
15,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Stormdruid
Olorun
16
2 / 5 / 8
9,462
728
10,066
14,943
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
blueroll17
Thanatos
17
6 / 4 / 8
10,026
771
10,282
14,487
6,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
57
26
Kills
19
19
Deaths
27
65
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Tiamat
6
6
9
1.75
L
Gilgamesh
FatherWillhelm
Gilgamesh
3
5
8
1.4
W
Hercules
ICEMAN4865
Hercules
10
3
13
5.5
W
2
4
10
1.75
L
Olorun
Stormdruid
Olorun
2
5
8
1.2
W
Vamana
6
4
13
3.13
W
Charybdis
Yahllmyasmim
Charybdis
4
4
13
2.63
L
Thanatos
blueroll17
Thanatos
6
4
8
2.5
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,000
Damage
58,773
74,989
Taken
87,499
58,915
Mitigated
45,274
24,341
Healing
44,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,524
4,390
394
3,580
14,493
5,723
193
3,028
11,465
15,971
0
L
Tiamat
19,490
1,462
3,486
5,039
16,169
10,938
330
4,642
11,527
32,669
0
L
Gilgamesh
FatherWillhelm
Gilgamesh
8,411
1,909
3,426
10,273
27,407
15,210
725
8,019
19,388
0
17,616
W
Hercules
ICEMAN4865
Hercules
17,752
4,355
394
9,314
24,926
27,666
746
13,167
11,418
10,097
21,506
W
10,397
4,906
2,197
1,990
12,318
6,886
1,395
8,020
3,956
0
25,238
L
Olorun
Stormdruid
Olorun
10,066
1,822
4,791
4,385
14,943
6,705
0
4,544
10,399
27,544
0
W
Vamana
13,175
6,161
655
4,907
17,202
16,736
730
5,955
10,947
0
25,516
W
Charybdis
Yahllmyasmim
Charybdis
12,451
2,770
1,422
828
8,792
3,328
1,029
4,539
4,095
0
23,308
L
Thanatos
blueroll17
Thanatos
10,282
694
1,162
7,833
14,487
6,698
158
3,347
11,140
0
18,956
W
18,225
3,333
620
2,014
11,751
4,299
1,016
7,000
4,493
31,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,697
Gold Earned
48,428
124
Minions Killed
107
0
Camps Cleared
0
1,124,179
Distance Traveled
1,172,590
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,065
697
18
1
0
192,584
0
L
Tiamat
10,039
772
27
2
0
224,510
0
L
Gilgamesh
9,836
757
23
2
0
260,761
0
W
Hercules
12,555
966
27
2
0
259,229
0
W
Cupid
10,025
771
32
2
0
241,952
0
L
Olorun
9,462
728
32
2
0
240,753
0
W
Vamana
11,094
853
14
1
0
234,520
1
W
Charybdis
10,116
778
15
1
0
173,275
0
L
Thanatos
10,026
771
7
1
0
253,982
0
W
Nox
10,907
839
36
3
0
215,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role