Player Matchup

Nu Wa
Nu Wa
BigGirthy
Nu Wa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,689 Elo+
Party 2
Medusa
Medusa
GoneBallistic13
Medusa
Level 89
God Stats
32W - 12L
1,911 SR
Queue Stats
314W - 242L
1,588 Elo+
Party 2
Ares
Ares
Throughrelic59
Ares
Level 32
God Stats
14W - 4L
1,976 SR
Queue Stats
216W - 158L
1,596 Elo+
Party 2
Team Averages
Level 54
1,796 SR
1,624 Elo+

VS

Team Averages
Level 81
1,599 SR
1,573 Elo+
Anhur
Anhur
Hi_Im_VisitorQ
Anhur
Level 29
God Stats
1W - 2L
1,767 SR
Queue Stats
1W - 2L
1,634 Elo+
Party 1
Ravana
Ravana
MrMellonFarmer
Ravana
Level 86
God Stats
13W - 16L
1,648 SR
Queue Stats
341W - 344L
1,492 Elo+
Solo
Merlin
Merlin
MrSpringtime1
Merlin
Level 128
God Stats
1W - 1L
1,382 SR
Queue Stats
217W - 203L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigGirthy
Nu Wa
14
10 / 0 / 4
9,329
933
8,777
4,518
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 11
7,769
777
4,922
4,735
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 8
7,948
795
3,698
8,566
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,272
627
2,546
5,706
1,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 1
6,274
627
4,229
8,975
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 1
6,601
660
6,022
6,172
1,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
2
2
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BigGirthy
Nu Wa
10
0
4
12
W
2
1
11
7.5
L
1
2
0
0.5
L
0
7
1
0.07
L
1
5
1
0.3
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,397
Damage
12,797
17,819
Taken
20,853
11,154
Mitigated
9,016
2,701
Healing
1,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BigGirthy
Nu Wa
8,777
1,258
0
910
4,518
1,381
587
2,132
2,291
31,256
0
W
4,922
2,432
0
175
4,735
1,519
1,238
1,593
3,083
0
23,195
L
2,546
657
0
0
5,706
1,821
0
4,115
1,357
0
11,742
L
4,229
787
144
1,231
8,975
5,366
0
5,137
3,519
0
17,676
L
6,022
224
0
0
6,172
1,829
0
2,669
3,277
25,492
0
W
3,698
213
0
1,616
8,566
8,254
0
2,412
5,964
8,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,046
Gold Earned
19,147
125
Minions Killed
91
8
Camps Cleared
1
554,505
Distance Traveled
512,527
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,329
933
70
7
3
187,047
3
W
Medusa
7,769
777
40
4
4
187,265
1
L
Anhur
6,272
627
19
2
0
184,153
0
L
Ravana
6,274
627
26
3
0
157,701
5
L
Merlin
6,601
660
46
5
1
170,673
3
W
Ares
7,948
795
15
2
1
180,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role