Player Matchup

Vamana
Vamana
 
Vamana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ButterscotchBuns
Agni
Level 84
God Stats
9W - 4L
1,693 SR
Queue Stats
240W - 235L
1,511 Elo+
Solo
Cliodhna
Cliodhna
CyberDWolf93
Cliodhna
Level 82
God Stats
3W - 4L
1,362 SR
Queue Stats
245W - 240L
1,512 Elo+
Party 1
Ymir
Ymir
Lhomer99
Ymir
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 72L
1,863 Elo+
Solo
Hachiman
Hachiman
deividvil
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,349 Elo+
Solo
Team Averages
Level 97
1,511 SR
1,547 Elo+

VS

Team Averages
Level 71
1,491 SR
1,489 Elo+
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DruDragon11
Izanami
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 136L
1,362 Elo+
Party 2
Bacchus
Bacchus
IronSide99
Bacchus
Level 89
God Stats
8W - 8L
1,670 SR
Queue Stats
92W - 105L
1,630 Elo+
Solo
Thor
Thor
NOOBTEOFIS
Thor
Level 104
God Stats
11W - 20L
1,287 SR
Queue Stats
276W - 278L
1,486 Elo+
Solo
Amaterasu
Amaterasu
Negativespace201
Amaterasu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 107L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 5 / 0
6,151
513
6,371
9,600
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 2 / 1
7,381
615
5,570
4,595
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
CyberDWolf93
Cliodhna
10
1 / 4 / 2
6,342
529
4,953
7,618
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
0 / 3 / 2
5,447
454
1,273
7,821
2,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
deividvil
Hachiman
11
1 / 4 / 1
6,445
537
3,921
8,124
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 1 / 1
8,116
676
3,163
6,009
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
DruDragon11
Izanami
12
2 / 2 / 6
7,703
642
6,159
7,012
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
IronSide99
Bacchus
12
6 / 0 / 3
8,029
669
4,881
6,945
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 5
7,468
622
2,203
7,750
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
15
6 / 0 / 1
8,748
729
9,462
9,358
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
18
18
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
0
0
W
Janus
 
Janus
2
1
1
2.5
L
4
2
1
2.25
L
Cliodhna
CyberDWolf93
Cliodhna
1
4
2
0.5
W
Izanami
DruDragon11
Izanami
2
2
6
2.5
W
Bacchus
IronSide99
Bacchus
6
0
3
7.5
L
Ymir
0
3
2
0.33
W
2
3
5
1.5
W
Amaterasu
6
0
1
6.5
L
Hachiman
deividvil
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,088
Damage
25,868
37,758
Taken
37,074
14,002
Mitigated
20,759
9,101
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,371
4,622
0
3,147
9,600
5,588
0
0
9,600
0
37,539
W
Janus
 
Janus
3,163
523
0
2,478
6,009
1,404
480
3,284
2,725
51,699
0
L
5,570
633
0
767
4,595
1,543
0
1,983
2,612
43,444
0
L
Cliodhna
CyberDWolf93
Cliodhna
4,953
448
0
100
7,618
2,451
0
1,432
6,186
0
36,342
W
Izanami
DruDragon11
Izanami
6,159
4,317
0
2,848
7,012
1,971
846
489
6,523
0
61,254
W
Bacchus
IronSide99
Bacchus
4,881
942
480
3,227
6,945
6,343
0
913
6,032
16,327
2,406
L
Ymir
1,273
186
881
1,840
7,821
2,311
0
2,451
5,370
14,090
0
W
2,203
481
0
3,396
7,750
2,212
54
2,157
5,593
0
37,721
W
Amaterasu
9,462
5,723
0
5,825
9,358
8,829
0
0
9,358
0
53,558
L
Hachiman
deividvil
Hachiman
3,921
2,015
0
2,366
8,124
2,109
0
2,095
6,029
0
41,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
40,064
358
Minions Killed
450
0
Camps Cleared
0
1,142,036
Distance Traveled
1,236,638
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,151
513
84
7
0
237,923
4
W
Janus
8,116
676
111
9
0
238,553
4
L
Agni
7,381
615
93
8
0
234,900
3
L
Cliodhna
6,342
529
67
6
0
261,323
3
W
Izanami
7,703
642
110
9
0
235,381
0
W
Bacchus
8,029
669
33
3
0
252,164
2
L
Ymir
5,447
454
26
2
0
200,015
2
W
Thor
7,468
622
82
7
0
250,123
4
W
Amaterasu
8,748
729
114
10
0
260,417
4
L
Hachiman
6,445
537
88
7
0
207,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role