Player Matchup

King Arthur
King Arthur
Bigafrican222
King Arthur
Level 69
God Stats
10W - 25L
1,731 SR
Queue Stats
234W - 318L
1,527 Elo+
Party 2
Atlas
Atlas
C0oochiMessiah
Atlas
Level 63
God Stats
0W - 1L
1,927 SR
Queue Stats
7W - 5L
1,780 Elo+
Party 2
Jormungandr
Jormungandr
Hunter_BR17
Jormungandr
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 67L
1,304 Elo+
Solo
Danzaburou
Danzaburou
byzer2000
Danzaburou
Level 48
God Stats
4W - 7L
1,824 SR
Queue Stats
137W - 215L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
lucifer_pariston
Heimdallr
Level 69
God Stats
4W - 8L
1,492 SR
Queue Stats
94W - 153L
1,484 Elo+
Party 2
Team Averages
Level 56
1,695 SR
1,535 Elo+

VS

Team Averages
Level 47
1,710 SR
1,647 Elo+
Izanami
Izanami
ImLegion7
Izanami
Level 21
God Stats
16W - 13L
1,613 SR
Queue Stats
147W - 132L
1,657 Elo+
Party 1
Cliodhna
Cliodhna
NATEDOG00007
Cliodhna
Level 67
God Stats
6W - 2L
1,896 SR
Queue Stats
47W - 28L
1,644 Elo+
Party 1
Cabrakan
Cabrakan
Sacoa
Cabrakan
Level 89
God Stats
8W - 7L
1,686 SR
Queue Stats
129W - 117L
1,618 Elo+
Party 3
Sun Wukong
Sun Wukong
Young Drip4311
Sun Wukong
Level 40
God Stats
34W - 10L
1,855 SR
Queue Stats
127W - 74L
1,696 Elo+
Party 1
Poseidon
Poseidon
iSeIl
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 126L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigafrican222
King Arthur
20
4 / 8 / 3
13,089
503
19,018
24,259
22,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 7 / 4
10,341
398
8,181
21,609
23,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
Hunter_BR17
Jormungandr
15
4 / 2 / 3
11,024
424
11,046
21,759
27,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
byzer2000
Danzaburou
14
0 / 6 / 2
9,626
370
3,933
14,661
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
15
6 / 10 / 2
10,739
413
9,681
18,697
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImLegion7
Izanami
20
2 / 3 / 9
13,648
525
11,440
11,185
4,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
NATEDOG00007
Cliodhna
20
14 / 3 / 12
15,869
610
27,916
25,116
11,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Sacoa
Cabrakan
19
6 / 0 / 15
12,922
497
13,458
13,851
16,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Young Drip4311
Sun Wukong
18
5 / 5 / 12
12,675
488
9,042
23,769
20,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
iSeIl
Poseidon
19
6 / 5 / 12
12,974
499
11,805
12,865
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
15
Kills
33
33
Deaths
16
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bigafrican222
King Arthur
4
8
3
0.69
L
1
7
4
0.43
L
Jormungandr
Hunter_BR17
Jormungandr
4
2
3
2.75
W
Izanami
ImLegion7
Izanami
2
3
9
2.17
W
Cliodhna
NATEDOG00007
Cliodhna
14
3
12
6.67
W
Cabrakan
Sacoa
Cabrakan
6
0
15
13.5
W
Sun Wukong
Young Drip4311
Sun Wukong
5
5
12
2.2
L
Danzaburou
byzer2000
Danzaburou
0
6
2
0.17
W
Poseidon
iSeIl
Poseidon
6
5
12
2.4
L
Heimdallr
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,859
Damage
73,661
100,985
Taken
86,786
85,807
Mitigated
58,796
15,258
Healing
30,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bigafrican222
King Arthur
19,018
4,593
0
5,371
24,259
22,726
1,995
2,211
22,048
0
102,003
L
8,181
1,894
0
1,242
21,609
23,458
773
7,132
14,477
39,994
0
L
Jormungandr
Hunter_BR17
Jormungandr
11,046
1,600
326
1,915
21,759
27,840
11
7,809
13,950
51,555
0
W
Izanami
ImLegion7
Izanami
11,440
9,518
0
1,350
11,185
4,911
7,449
2,870
8,173
0
130,904
W
Cliodhna
NATEDOG00007
Cliodhna
27,916
1,571
0
19,192
25,116
11,767
617
4,129
20,987
0
153,548
W
Cabrakan
Sacoa
Cabrakan
13,458
1,796
0
1,901
13,851
16,325
0
4,197
9,654
41,938
0
W
Sun Wukong
Young Drip4311
Sun Wukong
9,042
1,538
0
5,942
23,769
20,888
796
2,670
21,099
0
49,496
L
Danzaburou
byzer2000
Danzaburou
3,933
424
260
2,687
14,661
5,095
318
3,916
10,745
0
49,747
W
Poseidon
iSeIl
Poseidon
11,805
2,875
70
2,462
12,865
4,905
258
5,659
7,204
61,483
0
L
Heimdallr
9,681
2,207
379
3,078
18,697
6,688
0
4,195
14,502
0
48,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,819
Gold Earned
68,088
458
Minions Killed
630
0
Camps Cleared
0
2,408,147
Distance Traveled
2,841,787
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,089
503
170
7
0
477,846
1
L
Atlas
10,341
398
54
2
0
466,109
3
L
Jormungandr
11,024
424
77
3
0
480,827
1
W
Izanami
13,648
525
215
8
0
483,275
0
W
Cliodhna
15,869
610
168
6
0
654,354
3
W
Cabrakan
12,922
497
46
2
0
621,339
0
W
Sun Wukong
12,675
488
97
4
0
503,604
7
L
Danzaburou
9,626
370
79
3
0
482,715
0
W
Poseidon
12,974
499
104
4
0
579,215
0
L
Heimdallr
10,739
413
78
3
0
500,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role