Player Matchup

Fenrir
Fenrir
LePingouinFou
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Scylla
Scylla
Mystique_Xego
Scylla
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 23L
1,500 Elo+
Party 2
Susano
Susano
xXfurrybottomXx
Susano
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,500 Elo+

VS

Team Averages
Level 39
1,527 SR
1,283 Elo+
Agni
Agni
 
Agni
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ganjagod420
Guan Yu
Level 44
God Stats
4W - 7L
1,581 SR
Queue Stats
25W - 63L
1,247 Elo+
Party 1
Neith
Neith
skralamt
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 39L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,117
612
2,455
13,131
5,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 5 / 3
6,691
669
5,219
9,859
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 9 / 1
7,496
750
2,967
10,422
2,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
12 / 1 / 9
9,492
949
17,061
8,732
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
ganjagod420
Guan Yu
12
8 / 1 / 10
8,880
888
2,936
7,096
8,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
skralamt
Neith
12
1 / 3 / 16
7,640
764
7,583
8,469
2,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
3
Kills
21
21
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
12
1
9
16.5
L
0
7
3
0.21
L
1
5
3
0.5
W
Guan Yu
ganjagod420
Guan Yu
8
1
10
13
W
Neith
skralamt
Neith
1
3
16
3
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,641
Damage
27,580
33,412
Taken
24,297
9,870
Mitigated
13,827
2,058
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,061
1,259
0
2,546
8,732
2,942
807
1,663
6,913
49,853
0
L
2,455
694
0
1,022
13,131
5,063
0
7,781
5,350
0
5,026
L
5,219
387
0
1,036
9,859
2,261
0
4,518
5,341
21,275
0
W
Guan Yu
ganjagod420
Guan Yu
2,936
247
1,298
2,732
7,096
8,102
244
1,960
4,950
0
8,273
W
Neith
skralamt
Neith
7,583
2,415
0
869
8,469
2,783
958
1,480
6,885
0
23,737
L
2,967
361
0
0
10,422
2,546
0
5,111
5,311
0
12,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,304
Gold Earned
26,012
63
Minions Killed
116
2
Camps Cleared
7
414,607
Distance Traveled
521,094
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,492
949
80
8
7
183,058
3
L
Fenrir
6,117
612
7
1
0
122,614
1
L
Scylla
6,691
669
38
4
2
159,269
0
W
Guan Yu
8,880
888
10
1
0
173,457
0
W
Neith
7,640
764
26
3
0
164,579
2
L
Susano
7,496
750
18
2
0
132,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role