Player Matchup

Heimdallr
Heimdallr
MorgenTheGreat
Heimdallr
Level 60
God Stats
3W - 6L
1,468 SR
Queue Stats
257W - 256L
1,522 Elo+
Party 1
Janus
Janus
SketchyNoodles
Janus
Level 103
God Stats
73W - 58L
1,631 SR
Queue Stats
1,547W - 1,417L
1,600 Elo+
Party 1
Bakasura
Bakasura
ThePhantomSnake
Bakasura
Level 157
God Stats
0W - 1L
1,279 SR
Queue Stats
55W - 53L
1,600 Elo+
Solo
Hades
Hades
caxios
Hades
Level 147
God Stats
7W - 10L
1,283 SR
Queue Stats
227W - 234L
1,489 Elo+
Solo
Fenrir
Fenrir
cripkiller69
Fenrir
Level 81
God Stats
24W - 24L
1,558 SR
Queue Stats
134W - 135L
1,533 Elo+
Solo
Team Averages
Level 110
1,444 SR
1,549 Elo+

VS

Team Averages
Level 103
1,502 SR
1,605 Elo+
Zeus
Zeus
GabrielMM2001
Zeus
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
320W - 339L
1,489 Elo+
Solo
Rama
Rama
Linerbacker
Rama
Level 128
God Stats
3W - 2L
1,437 SR
Queue Stats
217W - 192L
1,613 Elo+
Party 2
Ymir
Ymir
MrRedsRampage
Ymir
Level 83
God Stats
3W - 0L
1,573 SR
Queue Stats
51W - 39L
1,635 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iTrollNow
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,650 Elo+
Solo
Aphrodite
Aphrodite
jaboipatty
Aphrodite
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 125L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MorgenTheGreat
Heimdallr
8
0 / 5 / 3
6,312
395
2,014
6,502
1,968
16
5 / 0 / 0
9,598
600
5,464
5,517
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
17
4 / 4 / 3
9,939
621
9,670
13,349
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
caxios
Hades
13
3 / 4 / 5
8,234
515
8,533
14,253
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
4 / 4 / 5
8,708
544
7,540
15,621
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
8,838
552
7,406
7,270
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 5
8,907
557
9,470
10,299
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 3 / 5
8,489
531
5,409
13,955
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
iTrollNow
Cu Chulainn
13
4 / 3 / 5
8,328
521
8,726
10,092
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
jaboipatty
Aphrodite
16
2 / 4 / 3
9,735
608
7,590
10,456
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
16
Kills
17
17
Deaths
16
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
5
3
5
2.5
L
Heimdallr
MorgenTheGreat
Heimdallr
0
5
3
0.3
W
4
3
5
2.17
L
5
0
0
5
L
Bakasura
4
4
3
1.38
L
Hades
caxios
Hades
3
4
5
1.38
L
Fenrir
4
4
5
1.63
W
Cu Chulainn
iTrollNow
Cu Chulainn
4
3
5
2.17
W
Aphrodite
jaboipatty
Aphrodite
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,221
Damage
38,601
55,242
Taken
52,072
24,659
Mitigated
24,623
14,670
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,406
563
158
1,888
7,270
1,849
0
4,225
3,045
60,915
0
W
9,470
6,138
0
3,908
10,299
3,035
4,872
2,389
7,910
0
58,111
L
Heimdallr
MorgenTheGreat
Heimdallr
2,014
1,435
0
500
6,502
1,968
13
2,256
4,246
0
14,001
W
5,409
1,117
519
1,971
13,955
9,971
369
4,223
9,137
23,983
0
L
5,464
415
0
633
5,517
1,950
0
1,534
3,983
68,675
0
L
Bakasura
9,670
4,965
0
5,189
13,349
6,605
1,571
7,250
6,099
0
55,101
L
Hades
caxios
Hades
8,533
806
376
5,013
14,253
6,313
0
5,058
9,195
52,424
0
L
Fenrir
7,540
1,709
445
2,514
15,621
7,823
0
4,307
11,314
0
25,518
W
Cu Chulainn
iTrollNow
Cu Chulainn
8,726
2,285
0
2,512
10,092
4,617
0
1,464
8,190
0
41,933
W
Aphrodite
jaboipatty
Aphrodite
7,590
1,498
760
4,617
10,456
5,151
830
1,696
7,577
69,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,791
Gold Earned
44,297
459
Minions Killed
499
0
Camps Cleared
0
1,403,463
Distance Traveled
1,536,934
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,838
552
123
8
0
289,904
2
W
Rama
8,907
557
101
6
0
287,055
1
L
Heimdallr
6,312
395
36
2
0
154,923
2
W
Ymir
8,489
531
49
3
0
318,936
2
L
Janus
9,598
600
151
9
0
331,697
5
L
Bakasura
9,939
621
145
9
0
318,121
3
L
Hades
8,234
515
92
6
0
305,780
3
L
Fenrir
8,708
544
35
2
0
292,942
1
W
Cu Chulainn
8,328
521
65
4
0
354,998
3
W
Aphrodite
9,735
608
161
10
0
286,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role