Player Matchup

Anubis
Anubis
BiggerBenis
Anubis
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 68L
1,464 Elo+
Party 2
Neith
Neith
CaleyRally
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,710 Elo+
Party 2
Set
Set
DiggertonDoug
Set
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,464 Elo+
Party 2
Zeus
Zeus
MightyMonk17
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,415 Elo+
Party 2
Thoth
Thoth
wurmington
Thoth
Level 100
God Stats
3W - 0L
1,824 SR
Queue Stats
14W - 12L
1,449 Elo+
Party 2
Team Averages
Level 81
1,565 SR
1,500 Elo+

VS

Team Averages
Level 64
1,495 SR
1,484 Elo+
Discordia
Discordia
Cmonftw
Discordia
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,495 Elo+
Party 1
Medusa
Medusa
ErnestoIslas
Medusa
Level 128
God Stats
9W - 11L
1,259 SR
Queue Stats
746W - 805L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hawk7O1
Cu Chulainn
Level 21
God Stats
2W - 2L
1,715 SR
Queue Stats
25W - 22L
1,464 Elo+
Party 1
Hades
Hades
Zuke0123456789
Hades
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,497 Elo+
Party 1
Ratatoskr
Ratatoskr
thesimmer11
Ratatoskr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 5 / 10
10,904
991
13,175
13,805
7,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
17
2 / 1 / 19
9,870
897
10,865
7,261
2,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 5 / 8
10,207
928
9,808
12,362
6,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 15
8,714
792
8,374
8,578
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
16
3 / 2 / 11
10,068
915
8,459
6,803
2,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cmonftw
Discordia
15
3 / 4 / 6
8,600
782
15,185
7,396
2,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
5 / 5 / 6
9,521
866
9,543
9,957
3,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Hawk7O1
Cu Chulainn
14
1 / 6 / 7
8,291
754
4,661
13,771
4,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 6 / 5
8,297
754
5,785
11,663
8,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ratatoskr
thesimmer11
Ratatoskr
15
3 / 4 / 6
8,987
817
6,251
13,662
8,867
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
25
Kills
15
16
Deaths
25
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
5
10
2.8
W
Neith
2
1
19
11.5
L
Discordia
Cmonftw
Discordia
3
4
6
1.5
W
9
5
8
2.6
L
Medusa
5
5
6
1.6
L
Cu Chulainn
Hawk7O1
Cu Chulainn
1
6
7
0.75
W
2
3
15
3.17
L
3
6
5
0.92
L
Ratatoskr
thesimmer11
Ratatoskr
3
4
6
1.5
W
Thoth
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,681
Damage
41,425
48,809
Taken
56,449
21,532
Mitigated
27,856
20,626
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,175
1,344
831
5,864
13,805
7,428
717
5,332
8,473
32,663
0
W
Neith
10,865
5,886
1,973
2,889
7,261
2,842
533
3,646
3,615
0
23,240
L
Discordia
Cmonftw
Discordia
15,185
761
875
1,279
7,396
2,567
198
4,416
2,952
24,007
0
W
9,808
4,630
1,049
1,989
12,362
6,126
1,661
4,409
7,953
0
16,187
L
Medusa
9,543
3,225
481
1,507
9,957
3,133
1,268
5,721
4,100
0
29,636
L
Cu Chulainn
Hawk7O1
Cu Chulainn
4,661
536
681
692
13,771
4,952
0
7,127
6,601
0
10,269
W
8,374
506
707
1,924
8,578
2,504
0
4,462
4,116
14,040
0
L
5,785
378
721
1,882
11,663
8,337
0
5,373
6,163
9,485
0
L
Ratatoskr
thesimmer11
Ratatoskr
6,251
618
346
3,975
13,662
8,867
405
7,371
6,184
0
13,818
W
Thoth
8,459
91
1,919
1,481
6,803
2,632
2,406
3,121
3,682
28,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,763
Gold Earned
43,696
135
Minions Killed
99
0
Camps Cleared
0
1,050,051
Distance Traveled
1,062,434
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,904
991
31
3
0
181,167
0
W
Neith
9,870
897
36
3
0
227,089
0
L
Discordia
8,600
782
22
2
0
214,908
0
W
Set
10,207
928
10
1
0
183,024
0
L
Medusa
9,521
866
50
5
0
229,788
2
L
Cu Chulainn
8,291
754
11
1
0
188,183
0
W
Zeus
8,714
792
10
1
0
235,883
0
L
Hades
8,297
754
12
1
0
183,450
0
L
Ratatoskr
8,987
817
4
0
0
246,105
0
W
Thoth
10,068
915
48
4
0
222,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role