Player Matchup

Atlas
Atlas
As5ethtic
Atlas
Level 20
God Stats
3W - 4L
1,355 SR
Queue Stats
235W - 253L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
BirdSeedKing
Sun Wukong
Level 157
God Stats
4W - 14L
1,175 SR
Queue Stats
197W - 219L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Boyqa44
Morgan Le Fay
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 97L
1,225 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RaginMasian
Ah Muzen Cab
Level 46
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 3L
1,284 Elo+
Solo
Nemesis
Nemesis
daddyykenna
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Team Averages
Level 51
1,358 SR
1,351 Elo+

VS

Team Averages
Level 50
1,448 SR
1,420 Elo+
Medusa
Medusa
CreepyK
Medusa
Level 125
God Stats
67W - 70L
1,508 SR
Queue Stats
318W - 350L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
DarkMaditon
Gilgamesh
Level 28
God Stats
7W - 6L
1,298 SR
Queue Stats
66W - 65L
1,564 Elo+
Solo
Chiron
Chiron
Gates1312
Chiron
Level 29
God Stats
5W - 5L
1,465 SR
Queue Stats
65W - 84L
1,387 Elo+
Solo
Agni
Agni
aquu234
Agni
Level 24
God Stats
15W - 24L
1,161 SR
Queue Stats
502W - 535L
1,345 Elo+
Solo
Fenrir
Fenrir
lunna-arin
Fenrir
Level 46
God Stats
10W - 2L
1,807 SR
Queue Stats
155W - 181L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
As5ethtic
Atlas
18
4 / 6 / 2
10,733
767
10,974
21,869
23,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
BirdSeedKing
Sun Wukong
16
1 / 4 / 4
9,961
712
9,781
14,793
9,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Boyqa44
Morgan Le Fay
17
3 / 5 / 3
9,884
706
11,280
12,183
6,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
RaginMasian
Ah Muzen Cab
16
1 / 6 / 2
9,296
664
9,270
11,889
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
daddyykenna
Nemesis
11
0 / 4 / 0
7,813
558
729
4,444
1,446
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CreepyK
Medusa
19
6 / 1 / 7
11,352
811
10,662
11,328
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
DarkMaditon
Gilgamesh
19
8 / 3 / 7
11,811
844
13,698
13,433
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Gates1312
Chiron
18
4 / 3 / 15
10,894
778
8,596
10,876
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
aquu234
Agni
17
1 / 0 / 14
10,248
732
9,961
7,718
2,720
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
lunna-arin
Fenrir
17
5 / 2 / 11
10,857
776
12,518
20,685
10,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
9
Kills
24
25
Deaths
9
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Atlas
As5ethtic
Atlas
4
6
2
0.83
L
Sun Wukong
BirdSeedKing
Sun Wukong
1
4
4
0.75
L
Morgan Le Fay
Boyqa44
Morgan Le Fay
3
5
3
0.9
W
Medusa
CreepyK
Medusa
6
1
7
9.5
W
Gilgamesh
DarkMaditon
Gilgamesh
8
3
7
3.83
W
Chiron
Gates1312
Chiron
4
3
15
3.83
L
Ah Muzen Cab
RaginMasian
Ah Muzen Cab
1
6
2
0.33
W
Agni
aquu234
Agni
1
0
14
8
L
Nemesis
daddyykenna
Nemesis
0
4
0
0
W
Fenrir
lunna-arin
Fenrir
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,034
Damage
55,435
65,178
Taken
64,040
46,039
Mitigated
32,721
8,730
Healing
20,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
As5ethtic
Atlas
10,974
4,351
235
2,168
21,869
23,351
0
2,424
18,863
28,309
0
L
Sun Wukong
BirdSeedKing
Sun Wukong
9,781
1,133
0
2,624
14,793
9,899
809
4,256
9,930
0
35,186
L
Morgan Le Fay
Boyqa44
Morgan Le Fay
11,280
3,209
170
1,463
12,183
6,011
0
1,932
10,118
24,941
0
W
Medusa
CreepyK
Medusa
10,662
4,208
0
5,487
11,328
4,943
2,025
3,959
7,369
0
56,953
W
Gilgamesh
DarkMaditon
Gilgamesh
13,698
4,276
0
2,905
13,433
10,580
297
3,903
9,530
0
46,724
W
Chiron
Gates1312
Chiron
8,596
4,732
1,411
4,283
10,876
4,254
2,095
4,357
6,519
0
34,260
L
Ah Muzen Cab
RaginMasian
Ah Muzen Cab
9,270
4,302
198
1,635
11,889
5,332
0
457
11,120
0
34,519
W
Agni
aquu234
Agni
9,961
1,086
0
1,207
7,718
2,720
1,739
2,962
4,756
34,858
0
L
Nemesis
daddyykenna
Nemesis
729
590
0
237
4,444
1,446
0
717
3,727
0
2,489
W
Fenrir
lunna-arin
Fenrir
12,518
3,119
0
5,287
20,685
10,224
270
7,073
13,612
0
25,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,687
Gold Earned
55,162
175
Minions Killed
318
0
Camps Cleared
0
1,042,007
Distance Traveled
1,481,999
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,733
767
38
3
0
252,455
3
L
Sun Wukong
9,961
712
61
4
0
254,155
8
L
Morgan Le Fay
9,884
706
26
2
0
213,049
0
W
Medusa
11,352
811
80
6
0
275,306
2
W
Gilgamesh
11,811
844
83
6
0
300,598
2
W
Chiron
10,894
778
68
5
0
290,232
1
L
Ah Muzen Cab
9,296
664
47
3
0
250,913
0
W
Agni
10,248
732
66
5
0
298,293
0
L
Nemesis
7,813
558
3
0
0
71,435
0
W
Fenrir
10,857
776
21
2
0
317,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role