Player Matchup

Izanami
Izanami
MaliceEulogy
Izanami
Level 57
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 57L
1,497 Elo+
Party 2
Ra
Ra
Radkiller79
Ra
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 35L
1,497 Elo+
Party 2
Cu Chulainn
Cu Chulainn
StewedT_
Cu Chulainn
Level 73
God Stats
12W - 11L
1,595 SR
Queue Stats
33W - 52L
1,374 Elo+
Solo
Team Averages
Level 48
1,532 SR
1,456 Elo+

VS

Team Averages
Level 124
1,500 SR
1,440 Elo+
Mulan
Mulan
MAG1KILLA
Mulan
Level 160
God Stats
16W - 14L
1,500 SR
Queue Stats
217W - 231L
1,447 Elo+
Party 1
Anhur
Anhur
kinglew89
Anhur
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
163W - 183L
1,481 Elo+
Party 1
Merlin
Merlin
marsCP3
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 213L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MaliceEulogy
Izanami
20
8 / 6 / 8
16,123
768
12,981
19,804
6,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
3 / 10 / 10
14,452
688
7,384
18,698
4,311
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
StewedT_
Cu Chulainn
20
13 / 3 / 5
16,681
794
24,288
28,262
35,709
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MAG1KILLA
Mulan
19
9 / 5 / 6
15,585
742
18,336
29,234
26,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
kinglew89
Anhur
20
7 / 9 / 10
15,585
742
21,021
19,186
9,691
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
marsCP3
Merlin
17
2 / 10 / 12
13,452
641
15,183
17,042
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
24
Kills
18
19
Deaths
24
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
MAG1KILLA
Mulan
9
5
6
2.4
W
Izanami
MaliceEulogy
Izanami
8
6
8
2
W
3
10
10
0.8
W
Cu Chulainn
StewedT_
Cu Chulainn
13
3
5
5.17
L
Anhur
kinglew89
Anhur
7
9
10
1.33
L
Merlin
marsCP3
Merlin
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,653
Damage
54,540
66,764
Taken
65,462
46,075
Mitigated
42,378
18,027
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
MAG1KILLA
Mulan
18,336
2,730
0
8,468
29,234
26,232
477
3,175
25,386
0
60,745
W
Izanami
MaliceEulogy
Izanami
12,981
7,314
370
3,674
19,804
6,055
1,649
4,009
15,439
0
74,456
W
7,384
289
2,179
2,166
18,698
4,311
384
2,031
16,429
40,500
0
W
Cu Chulainn
StewedT_
Cu Chulainn
24,288
3,872
0
9,638
28,262
35,709
283
9,239
18,381
0
63,005
L
Anhur
kinglew89
Anhur
21,021
11,283
578
950
19,186
9,691
1,286
2,615
16,224
0
68,675
L
Merlin
marsCP3
Merlin
15,183
253
255
2,046
17,042
6,455
787
1,973
14,497
38,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,256
Gold Earned
44,622
220
Minions Killed
192
8
Camps Cleared
10
1,075,767
Distance Traveled
969,070
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
15,585
742
64
3
3
358,324
1
W
Izanami
16,123
768
114
5
5
338,584
0
W
Ra
14,452
688
45
2
3
333,413
2
W
Cu Chulainn
16,681
794
61
3
0
403,770
3
L
Anhur
15,585
742
81
4
5
299,669
1
L
Merlin
13,452
641
47
2
2
311,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role