Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
RayGannon
He Bo
Level 63
God Stats
6W - 8L
1,387 SR
Queue Stats
7W - 11L
1,390 Elo+
Solo
Rama
Rama
ZIMM0RTAL
Rama
Level 67
God Stats
1W - 0L
1,578 SR
Queue Stats
6W - 14L
1,355 Elo+
Solo
Team Averages
Level 93
1,488 SR
1,415 Elo+

VS

Team Averages
Level 118
1,500 SR
1,606 Elo+
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Aye Swervo
Achilles
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 27L
1,819 Elo+
Solo
Poseidon
Poseidon
SOLEDByNOob7
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
3 / 1 / 1
4,900
980
1,954
3,955
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
RayGannon
He Bo
6
0 / 2 / 2
4,030
806
2,352
2,416
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
9
3 / 2 / 3
5,483
1,097
2,748
3,262
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 2 / 2
4,875
975
3,580
4,521
1,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Aye Swervo
Achilles
8
3 / 3 / 2
4,946
989
3,236
5,223
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
SOLEDByNOob7
Poseidon
3
0 / 1 / 0
3,587
717
327
640
141
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
5
5
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
1
3.5
L
Bastet
 
Bastet
2
2
2
1.5
L
Achilles
Aye Swervo
Achilles
3
3
2
1.33
W
He Bo
RayGannon
He Bo
0
2
2
0.5
L
Poseidon
SOLEDByNOob7
Poseidon
0
1
0
0
W
Rama
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,054
Damage
7,143
9,633
Taken
10,384
3,742
Mitigated
5,358
1,492
Healing
2,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,954
821
0
454
3,955
2,355
156
0
3,903
7,252
0
L
Bastet
 
Bastet
3,580
1,390
0
835
4,521
1,569
0
2,547
1,974
0
12,698
L
Achilles
Aye Swervo
Achilles
3,236
835
126
1,218
5,223
3,648
0
1,729
3,494
0
7,367
W
He Bo
RayGannon
He Bo
2,352
65
0
23
2,416
604
147
561
1,745
8,241
0
L
Poseidon
SOLEDByNOob7
Poseidon
327
0
13
26
640
141
0
138
502
594
0
W
Rama
2,748
2,178
0
1,015
3,262
783
264
226
2,952
0
10,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,413
Gold Earned
13,408
51
Minions Killed
41
3
Camps Cleared
2
255,648
Distance Traveled
204,348
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,900
980
11
2
0
83,001
2
L
Bastet
4,875
975
31
6
1
106,837
1
L
Achilles
4,946
989
9
2
0
84,966
1
W
He Bo
4,030
806
15
3
2
81,382
1
L
Poseidon
3,587
717
1
0
1
12,545
0
W
Rama
5,483
1,097
25
5
1
91,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role