Player Matchup

Cthulhu
Cthulhu
Silver II
Caturic
Cthulhu
Silver II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,457 MMR
Party 1
Thoth
Thoth
Silver II
EKhan
Thoth
Silver II
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,457 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Xezov
Xbalanque
Silver II
Level 105
God Stats
5W - 5L
1,519 SR
Queue Stats
12W - 17L
1,457 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 76
1,506 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,548 SR
1,477 MMR
Fenrir
Fenrir
Silver I
Ju4n503xd
Fenrir
Silver I
Level 72
God Stats
5W - 3L
1,500 SR
Queue Stats
129W - 175L
1,149 MMR
Solo
Scylla
Scylla
Platinum V
TheMóði
Scylla
Platinum V
Level 121
God Stats
12W - 13L
1,600 SR
Queue Stats
45W - 51L
1,794 MMR
Solo
Chiron
Chiron
Gold V
trigliceridhos
Chiron
Gold V
Level 111
God Stats
22W - 26L
1,545 SR
Queue Stats
59W - 95L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caturic
Cthulhu
15
5 / 4 / 4
11,044
736
9,489
17,268
18,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
EKhan
Thoth
15
3 / 9 / 4
10,465
698
5,205
12,074
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
Xezov
Xbalanque
16
2 / 5 / 6
10,659
711
11,385
15,673
5,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
PersephoneAh Muzen CabBastetSobekAchilles

VS

Bans
SolAtlasGilgameshAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ju4n503xd
Fenrir
14
5 / 5 / 11
11,253
750
6,137
15,990
16,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
TheMóði
Scylla
17
8 / 2 / 7
12,313
821
17,077
8,994
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 10
11,433
762
14,370
13,079
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
18
18
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Caturic
Cthulhu
5
4
4
1.75
L
Thoth
EKhan
Thoth
3
9
4
0.56
W
Fenrir
Ju4n503xd
Fenrir
5
5
11
2.1
W
Scylla
TheMóði
Scylla
8
2
7
5.75
L
Xbalanque
Xezov
Xbalanque
2
5
6
1
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,079
Damage
37,584
45,015
Taken
38,063
27,301
Mitigated
25,203
2,672
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Caturic
Cthulhu
9,489
998
253
893
17,268
18,557
0
6,854
9,874
27,424
0
L
Thoth
EKhan
Thoth
5,205
187
0
711
12,074
3,731
0
3,563
8,180
30,809
0
W
Fenrir
Ju4n503xd
Fenrir
6,137
700
321
4,904
15,990
16,743
320
6,472
9,110
0
11,940
W
Scylla
TheMóði
Scylla
17,077
1,119
0
3,792
8,994
3,281
998
4,403
4,345
51,053
0
L
Xbalanque
Xezov
Xbalanque
11,385
5,004
0
815
15,673
5,013
0
5,919
9,179
0
48,123
W
14,370
4,323
569
4,024
13,079
5,179
2,073
3,830
8,988
0
61,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
34,999
166
Minions Killed
163
4
Camps Cleared
10
803,111
Distance Traveled
834,228
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,044
736
38
3
1
287,434
5
L
Thoth
10,465
698
40
3
1
244,920
3
W
Fenrir
11,253
750
16
1
0
259,136
5
W
Scylla
12,313
821
72
5
6
294,341
5
L
Xbalanque
10,659
711
88
6
2
270,757
3
W
Chiron
11,433
762
75
5
4
280,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role