Player Matchup

Hachiman
Hachiman
Jeonome
Hachiman
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,499 Elo+
Party 3
Janus
Janus
Myth1cs
Janus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,631 Elo+
Party 3
Mercury
Mercury
Old_Man_Ronan
Mercury
Level 160
God Stats
7W - 6L
1,430 SR
Queue Stats
329W - 328L
1,446 Elo+
Party 3
Vamana
Vamana
duhitsdrais
Vamana
Level 140
God Stats
6W - 3L
1,500 SR
Queue Stats
268W - 271L
1,582 Elo+
Party 3
Athena
Athena
estravon
Athena
Level 29
God Stats
2W - 0L
1,733 SR
Queue Stats
19W - 16L
1,486 Elo+
Party 3
Team Averages
Level 103
1,533 SR
1,529 Elo+

VS

Team Averages
Level 89
1,509 SR
1,552 Elo+
Chernobog
Chernobog
BMD5
Chernobog
Level 155
God Stats
0W - 1L
1,481 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 2
Bellona
Bellona
BrohamBroski
Bellona
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 86L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Buttershukks
Zhong Kui
Level 157
God Stats
1W - 1L
1,498 SR
Queue Stats
5W - 7L
1,555 Elo+
Party 2
Geb
Geb
TG931_
Geb
Level 28
God Stats
10W - 5L
1,568 SR
Queue Stats
37W - 36L
1,546 Elo+
Party 1
Arachne
Arachne
even Xibalba
Arachne
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jeonome
Hachiman
11
3 / 1 / 2
6,415
583
8,586
6,570
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Myth1cs
Janus
13
2 / 2 / 2
7,265
660
4,233
4,848
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
10
0 / 0 / 2
5,884
535
360
6,472
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
12
4 / 0 / 0
7,416
674
4,766
8,717
6,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
estravon
Athena
7
0 / 2 / 3
5,237
476
1,687
7,154
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BMD5
Chernobog
10
0 / 2 / 2
5,692
517
5,027
5,991
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
BrohamBroski
Bellona
9
0 / 3 / 0
5,409
492
3,341
5,767
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Buttershukks
Zhong Kui
11
2 / 2 / 1
6,291
572
3,996
6,629
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
TG931_
Geb
8
1 / 2 / 4
5,567
506
2,422
7,737
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Arachne
even Xibalba
Arachne
10
2 / 0 / 2
6,015
547
2,400
6,715
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
5
5
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BMD5
Chernobog
0
2
2
0.5
L
Bellona
BrohamBroski
Bellona
0
3
0
0
L
Zhong Kui
Buttershukks
Zhong Kui
2
2
1
1.25
W
Hachiman
Jeonome
Hachiman
3
1
2
4
W
Janus
Myth1cs
Janus
2
2
2
1.5
W
Mercury
0
0
2
1
L
Geb
TG931_
Geb
1
2
4
1.5
W
Vamana
4
0
0
4
W
Athena
estravon
Athena
0
2
3
0.75
L
Arachne
even Xibalba
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,632
Damage
17,186
33,761
Taken
32,839
14,604
Mitigated
15,814
12,746
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BMD5
Chernobog
5,027
2,858
0
1,940
5,991
1,506
0
664
5,327
0
42,090
L
Bellona
BrohamBroski
Bellona
3,341
1,055
0
646
5,767
4,513
0
0
5,767
0
22,192
L
Zhong Kui
Buttershukks
Zhong Kui
3,996
365
0
1,828
6,629
3,834
497
1,924
4,541
36,179
0
W
Hachiman
Jeonome
Hachiman
8,586
5,427
0
4,559
6,570
1,560
1,364
1,336
5,234
0
45,967
W
Janus
Myth1cs
Janus
4,233
240
0
1,136
4,848
1,400
0
2,007
2,841
47,488
0
W
Mercury
360
117
0
3,182
6,472
1,780
0
425
6,047
0
30,438
L
Geb
TG931_
Geb
2,422
182
64
2,005
7,737
3,821
0
1,959
5,692
10,931
0
W
Vamana
4,766
1,932
0
2,198
8,717
6,081
129
763
7,954
0
44,685
W
Athena
estravon
Athena
1,687
630
49
1,622
7,154
3,783
0
1,887
5,267
6,795
0
L
Arachne
even Xibalba
Arachne
2,400
1,972
0
1,291
6,715
2,140
0
993
5,592
0
34,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
28,974
378
Minions Killed
291
0
Camps Cleared
0
1,146,000
Distance Traveled
1,120,136
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,692
517
88
8
0
217,572
2
L
Bellona
5,409
492
51
5
0
216,212
3
L
Zhong Kui
6,291
572
83
8
0
208,099
3
W
Hachiman
6,415
583
93
8
0
193,261
3
W
Janus
7,265
660
109
10
0
228,898
3
W
Mercury
5,884
535
69
6
0
245,665
0
L
Geb
5,567
506
7
1
0
218,190
2
W
Vamana
7,416
674
93
8
0
247,976
0
W
Athena
5,237
476
14
1
0
230,200
5
L
Arachne
6,015
547
62
6
0
260,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role