Player Matchup

Agni
Agni
ThrustSlinky22
Agni
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,593 Elo+
Party 1
Skadi
Skadi
maelstromii7
Skadi
Level 113
God Stats
4W - 3L
1,656 SR
Queue Stats
16W - 20L
1,457 Elo+
Solo
Loki
Loki
soupyson
Loki
Level 6
God Stats
1W - 4L
1,508 SR
Queue Stats
6W - 8L
1,469 Elo+
Party 1
Team Averages
Level 89
1,555 SR
1,506 Elo+

VS

Team Averages
Level 74
1,636 SR
1,548 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Baki Hanma9626
Chiron
Level 95
God Stats
1W - 0L
1,647 SR
Queue Stats
141W - 110L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
D1ZZYH1PPY
Gilgamesh
Level 23
God Stats
19W - 7L
1,762 SR
Queue Stats
46W - 32L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
10,060
719
15,539
12,914
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 5
10,082
720
16,235
14,544
4,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
12
2 / 5 / 2
8,660
619
5,327
9,558
4,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 3 / 9
9,920
709
9,247
12,890
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 1 / 9
10,678
763
9,783
11,894
3,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
D1ZZYH1PPY
Gilgamesh
16
9 / 4 / 5
11,895
850
14,091
19,502
20,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
8
Kills
16
16
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
9
2.17
W
5
1
9
9.5
W
Gilgamesh
D1ZZYH1PPY
Gilgamesh
9
4
5
2.88
L
3
6
5
0.92
L
3
5
5
1.1
L
Loki
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,101
Damage
33,121
37,016
Taken
44,286
13,936
Mitigated
28,263
2,776
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,247
3,293
0
5,047
12,890
4,074
1,439
6,924
5,966
41,559
3,115
W
9,783
2,279
671
3,053
11,894
3,583
1,519
3,945
7,949
0
40,578
W
Gilgamesh
D1ZZYH1PPY
Gilgamesh
14,091
4,384
323
4,626
19,502
20,606
100
5,019
14,483
275
29,983
L
15,539
1,444
0
555
12,914
4,235
0
3,843
9,071
48,245
0
L
16,235
7,430
95
2,126
14,544
4,834
370
2,627
11,917
0
41,412
L
Loki
5,327
822
0
0
9,558
4,867
0
2,702
6,856
0
14,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
32,493
153
Minions Killed
155
5
Camps Cleared
8
709,796
Distance Traveled
782,536
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,920
709
77
6
4
248,350
0
W
Chiron
10,678
763
52
4
2
269,303
4
W
Gilgamesh
11,895
850
26
2
2
264,883
1
L
Agni
10,060
719
74
5
3
228,268
0
L
Skadi
10,082
720
53
4
1
243,556
4
L
Loki
8,660
619
26
2
1
237,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role