Player Matchup

Neith
Neith
LaserOnYew
Neith
Level 38
God Stats
4W - 5L
1,308 SR
Queue Stats
71W - 100L
1,310 Elo+
Party 1
Hera
Hera
alexpr1champions
Hera
Level 81
God Stats
12W - 3L
1,769 SR
Queue Stats
49W - 46L
1,410 Elo+
Party 1
Chaac
Chaac
erici-_0
Chaac
Level 15
God Stats
4W - 7L
1,303 SR
Queue Stats
8W - 13L
1,417 Elo+
Party 1
Team Averages
Level 45
1,460 SR
1,379 Elo+

VS

Team Averages
Level 52
1,535 SR
1,446 Elo+
Hel
Hel
LINTLICKER7771
Hel
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Achilles
Achilles
TogaedCoder2433
Achilles
Level 58
God Stats
3W - 7L
1,337 SR
Queue Stats
75W - 122L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
YOSHIS TACO
Gilgamesh
Level 89
God Stats
12W - 8L
1,769 SR
Queue Stats
43W - 41L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 0 / 14
9,390
854
8,205
5,946
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 1 / 9
9,124
829
10,603
5,584
1,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
erici-_0
Chaac
12
6 / 2 / 10
8,650
786
6,405
7,832
6,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,663
606
645
8,192
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
11
2 / 4 / 1
7,861
715
4,365
9,831
7,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
YOSHIS TACO
Gilgamesh
11
0 / 7 / 3
7,168
652
6,336
13,665
7,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
19
Kills
3
3
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Neith
5
0
14
12
L
Achilles
2
4
1
0.63
L
Gilgamesh
YOSHIS TACO
Gilgamesh
0
7
3
0.21
W
8
1
9
12.5
W
Chaac
erici-_0
Chaac
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,213
Damage
11,346
19,362
Taken
31,688
9,732
Mitigated
15,895
6,469
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
645
33
676
581
8,192
1,561
0
1,869
6,323
7,236
0
W
Neith
8,205
4,431
216
3,092
5,946
1,790
752
90
5,806
0
36,133
L
Achilles
4,365
460
92
1,573
9,831
7,116
0
4,061
5,770
0
10,749
L
Gilgamesh
YOSHIS TACO
Gilgamesh
6,336
1,808
255
748
13,665
7,218
0
4,673
8,992
0
22,481
W
10,603
2,485
102
2,204
5,584
1,716
319
772
4,610
29,357
0
W
Chaac
erici-_0
Chaac
6,405
1,749
0
855
7,832
6,226
722
609
5,967
0
21,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
21,692
130
Minions Killed
56
7
Camps Cleared
1
584,605
Distance Traveled
460,208
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,663
606
8
1
0
134,127
0
W
Neith
9,390
854
63
6
1
181,089
1
L
Achilles
7,861
715
23
2
0
164,303
4
L
Gilgamesh
7,168
652
25
2
1
161,778
0
W
Hera
9,124
829
32
3
4
213,125
4
W
Chaac
8,650
786
35
3
2
190,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role