Player Matchup

Nu Wa
Nu Wa
Gold IV
CryStalniGhT234
Nu Wa
Gold IV
Level 153
God Stats
31W - 15L
1,759 SR
Queue Stats
219W - 220L
1,479 MMR
Solo
Xbalanque
Xbalanque
Gold IV
DanchoYami
Xbalanque
Gold IV
Level 146
God Stats
36W - 25L
1,470 SR
Queue Stats
296W - 292L
1,497 MMR
Solo
Bellona
Bellona
Gold V
NickelbackLover
Bellona
Gold V
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 99L
1,658 MMR
Party 2
Atlas
Atlas
Bronze III
RWBY Rose2604
Atlas
Bronze III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,477 MMR
Solo
Fenrir
Fenrir
Silver I
bobby22713
Fenrir
Silver I
Level 126
God Stats
14W - 11L
1,528 SR
Queue Stats
144W - 138L
1,318 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,551 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,604 SR
1,486 MMR
Scylla
Scylla
Gold V
Battuosaii
Scylla
Gold V
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
141W - 130L
1,282 MMR
Party 1
Hercules
Hercules
Bronze III
OverlordFriezaa
Hercules
Bronze III
Level 125
God Stats
0W - 2L
1,835 SR
Queue Stats
29W - 44L
1,499 MMR
Solo
Xing Tian
Xing Tian
Silver I
Trojan_Madness
Xing Tian
Silver I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 106L
1,499 MMR
Solo
Awilix
Awilix
Platinum V
Yeiisonm
Awilix
Platinum V
Level 160
God Stats
3W - 5L
1,685 SR
Queue Stats
202W - 200L
1,692 MMR
Party 1
Skadi
Skadi
Silver I
magicdecent
Skadi
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,761
752
886
1,547
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
DanchoYami
Xbalanque
6
0 / 0 / 2
3,342
668
3,582
2,394
498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 0
4,432
886
1,920
1,912
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 0 / 0
3,613
723
1,870
3,125
1,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
bobby22713
Fenrir
6
1 / 1 / 0
3,533
707
765
3,813
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebArachneKing ArthurThothCliodhna

VS

Bans
ChaacMorgan Le FayMulanAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Battuosaii
Scylla
6
0 / 0 / 0
3,516
703
541
1,284
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
3
0 / 2 / 0
2,855
571
481
2,361
1,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Trojan_Madness
Xing Tian
5
0 / 0 / 0
3,307
661
1,074
3,821
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Yeiisonm
Awilix
6
1 / 0 / 0
3,326
665
1,508
2,666
619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,021
604
1,772
3,219
585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
Battuosaii
Scylla
0
0
0
0
W
0
0
0
0
W
Xbalanque
DanchoYami
Xbalanque
0
0
2
1
W
2
0
0
2
L
Hercules
0
2
0
0
W
1
0
0
1
L
Xing Tian
Trojan_Madness
Xing Tian
0
0
0
0
L
Awilix
Yeiisonm
Awilix
1
0
0
1
W
Fenrir
bobby22713
Fenrir
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,023
Damage
5,376
12,791
Taken
13,351
4,028
Mitigated
4,030
6,461
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Battuosaii
Scylla
541
163
0
398
1,284
294
0
506
754
18,188
0
W
886
440
0
375
1,547
345
74
336
1,211
16,936
0
W
Xbalanque
DanchoYami
Xbalanque
3,582
1,361
0
1,220
2,394
498
0
409
1,985
0
14,829
W
1,920
1,465
0
1,314
1,912
978
0
0
1,912
0
18,824
L
Hercules
481
248
0
500
2,361
1,155
0
0
2,361
0
4,383
W
1,870
876
94
1,952
3,125
1,033
0
538
2,587
10,437
0
L
Xing Tian
Trojan_Madness
Xing Tian
1,074
353
0
1,564
3,821
1,377
0
790
3,031
3,673
0
L
Awilix
Yeiisonm
Awilix
1,508
607
0
250
2,666
619
0
475
2,129
0
10,955
W
Fenrir
bobby22713
Fenrir
765
73
0
1,506
3,813
1,174
0
332
3,481
0
11,906
L
1,772
779
0
1,110
3,219
585
0
899
2,320
0
14,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,681
Gold Earned
16,025
178
Minions Killed
109
0
Camps Cleared
0
484,500
Distance Traveled
437,444
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,516
703
38
8
0
93,013
3
W
Nu Wa
3,761
752
40
8
0
92,407
4
W
Xbalanque
3,342
668
28
6
0
90,581
0
W
Bellona
4,432
886
54
11
0
99,699
1
L
Hercules
2,855
571
11
2
0
45,515
0
W
Atlas
3,613
723
18
4
0
95,546
2
L
Xing Tian
3,307
661
4
1
0
97,516
1
L
Awilix
3,326
665
24
5
0
114,652
1
W
Fenrir
3,533
707
38
8
0
106,267
0
L
Skadi
3,021
604
32
6
0
86,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role