Player Matchup

Hades
Hades
LoF Egg9468
Hades
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 37L
1,500 Elo+
Party 1
Chaac
Chaac
LoF Penguini
Chaac
Level 128
God Stats
12W - 7L
1,608 SR
Queue Stats
179W - 144L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
LoF Zero
Cthulhu
Level 21
God Stats
5W - 8L
1,512 SR
Queue Stats
13W - 14L
1,595 Elo+
Party 1
Skadi
Skadi
LoFZelos
Skadi
Level 62
God Stats
20W - 17L
1,784 SR
Queue Stats
92W - 86L
1,530 Elo+
Party 1
Thanatos
Thanatos
TheSupremo352
Thanatos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,351 Elo+
Solo
Team Averages
Level 55
1,581 SR
1,500 Elo+

VS

Team Averages
Level 36
1,561 SR
1,404 Elo+
Atlas
Atlas
Cadeus98
Atlas
Level 26
God Stats
12W - 17L
1,583 SR
Queue Stats
16W - 31L
1,239 Elo+
Party 2
Ra
Ra
Rolancim
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
cchance1
Olorun
Level 27
God Stats
22W - 34L
1,588 SR
Queue Stats
23W - 39L
1,406 Elo+
Party 2
Mulan
Mulan
cosnixo
Mulan
Level 117
God Stats
4W - 10L
1,632 SR
Queue Stats
527W - 623L
1,375 Elo+
Solo
Skadi
Skadi
rainofblood90
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 9
5,413
773
3,099
6,611
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
8 / 2 / 6
6,890
984
6,848
8,008
5,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
LoF Zero
Cthulhu
12
4 / 0 / 11
6,505
929
5,162
4,141
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
LoFZelos
Skadi
13
6 / 0 / 7
6,982
997
9,109
3,576
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
TheSupremo352
Thanatos
13
3 / 0 / 10
6,692
956
5,067
2,592
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cadeus98
Atlas
10
1 / 5 / 5
5,643
806
4,983
9,009
4,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 1
4,646
664
1,285
2,924
672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
cchance1
Olorun
11
2 / 8 / 3
5,856
837
3,007
9,827
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
cosnixo
Mulan
11
3 / 2 / 2
5,514
788
4,471
7,831
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,587
655
0
2,813
868

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
21
Kills
6
7
Deaths
22
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
Cadeus98
Atlas
1
5
5
0.7
W
0
5
9
0.9
W
8
2
6
5.5
W
Cthulhu
LoF Zero
Cthulhu
4
0
11
9.5
W
Skadi
LoFZelos
Skadi
6
0
7
9.5
L
0
4
1
0.13
W
Thanatos
TheSupremo352
Thanatos
3
0
10
8
L
Olorun
cchance1
Olorun
2
8
3
0.44
L
Mulan
cosnixo
Mulan
3
2
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,285
Damage
13,746
24,928
Taken
32,404
14,533
Mitigated
13,916
8,539
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Cadeus98
Atlas
4,983
2,442
128
1,283
9,009
4,905
0
2,145
6,478
9,421
0
W
3,099
1,106
28
632
6,611
3,271
64
3,142
3,285
4,418
0
W
6,848
1,571
280
3,102
8,008
5,343
0
2,072
5,813
0
15,882
W
Cthulhu
LoF Zero
Cthulhu
5,162
171
0
498
4,141
3,439
389
2,186
1,927
11,827
0
W
Skadi
LoFZelos
Skadi
9,109
4,921
0
480
3,576
1,369
4,978
1,667
1,874
0
27,941
L
1,285
462
108
23
2,924
672
0
443
2,394
2,223
0
W
Thanatos
TheSupremo352
Thanatos
5,067
1,795
0
3,519
2,592
1,111
71
208
2,352
0
21,018
L
Olorun
cchance1
Olorun
3,007
1,238
515
1,096
9,827
3,271
0
2,539
7,075
8,562
0
L
Mulan
cosnixo
Mulan
4,471
1,126
0
541
7,831
4,200
0
1,945
5,710
0
6,612
L
0
0
0
0
2,813
868
0
299
2,486
0
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
26,246
127
Minions Killed
37
0
Camps Cleared
0
726,897
Distance Traveled
504,541
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,643
806
9
1
0
132,012
1
W
Hades
5,413
773
2
0
0
137,211
0
W
Chaac
6,890
984
23
3
0
124,311
0
W
Cthulhu
6,505
929
16
2
0
172,832
0
W
Skadi
6,982
997
36
5
0
129,939
1
L
Ra
4,646
664
4
1
0
63,869
0
W
Thanatos
6,692
956
50
7
0
162,604
1
L
Olorun
5,856
837
13
2
0
113,057
2
L
Mulan
5,514
788
11
2
0
130,146
1
L
Skadi
4,587
655
0
0
0
65,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role