Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Arch9n
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,641 Elo+
Solo
Rama
Rama
Ethernalblu
Rama
Level 102
God Stats
7W - 3L
1,528 SR
Queue Stats
86W - 95L
1,510 Elo+
Party 1
Ratatoskr
Ratatoskr
TheMindKillerTTV
Ratatoskr
Level 160
God Stats
6W - 14L
1,307 SR
Queue Stats
847W - 880L
1,496 Elo+
Party 1
Janus
Janus
brambram14
Janus
Level 145
God Stats
0W - 5L
1,511 SR
Queue Stats
232W - 225L
1,478 Elo+
Party 1
Team Averages
Level 103
1,469 SR
1,525 Elo+

VS

Team Averages
Level 70
1,574 SR
1,601 Elo+
Bacchus
Bacchus
Billy3pc69
Bacchus
Level 87
God Stats
5W - 2L
1,653 SR
Queue Stats
247W - 240L
1,555 Elo+
Party 3
Mulan
Mulan
GabriellaMontez
Mulan
Level 23
God Stats
3W - 1L
1,716 SR
Queue Stats
13W - 8L
1,632 Elo+
Party 2
Chiron
Chiron
H7HL
Chiron
Level 86
God Stats
7W - 2L
1,500 SR
Queue Stats
92W - 106L
1,546 Elo+
Solo
Arachne
Arachne
Mateopiers
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,635 Elo+
Party 2
Freya
Freya
heimbot369
Freya
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 4 / 1
5,221
522
2,680
7,357
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
Arch9n
Hera
8
0 / 3 / 0
4,918
492
1,331
4,646
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 2
5,704
570
3,786
6,325
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
8
3 / 3 / 3
6,194
619
4,793
8,933
4,306
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
8
0 / 5 / 2
4,980
498
5,291
5,935
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Billy3pc69
Bacchus
8
1 / 3 / 4
5,422
542
4,244
8,108
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 3
6,374
637
5,150
6,481
3,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
H7HL
Chiron
11
0 / 1 / 1
5,890
589
3,366
4,699
995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Mateopiers
Arachne
11
3 / 1 / 2
6,176
618
2,864
6,799
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
11
8 / 1 / 2
6,890
689
7,487
7,275
2,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
17
17
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
1
0.63
L
Hera
Arch9n
Hera
0
3
0
0
W
Bacchus
Billy3pc69
Bacchus
1
3
4
1
L
2
2
2
1.5
W
5
1
3
6.5
W
Chiron
H7HL
Chiron
0
1
1
0.5
W
Arachne
Mateopiers
Arachne
3
1
2
4
L
Ratatoskr
3
3
3
1.5
L
Janus
0
5
2
0.2
W
Freya
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,881
Damage
23,111
33,196
Taken
33,362
11,287
Mitigated
13,861
8,243
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,680
404
0
1,153
7,357
2,529
0
2,611
4,684
0
20,910
L
Hera
Arch9n
Hera
1,331
546
0
935
4,646
993
280
0
4,468
24,894
0
W
Bacchus
Billy3pc69
Bacchus
4,244
978
234
1,829
8,108
4,990
261
1,040
6,990
15,693
0
L
3,786
3,050
0
2,955
6,325
1,725
0
1,726
4,599
0
30,288
W
5,150
1,308
75
1,809
6,481
3,064
178
1,967
4,428
0
25,136
W
Chiron
H7HL
Chiron
3,366
2,211
245
1,610
4,699
995
799
0
4,699
0
40,845
W
Arachne
Mateopiers
Arachne
2,864
1,628
0
2,809
6,799
2,151
0
779
5,964
0
33,020
L
Ratatoskr
4,793
1,616
151
2,717
8,933
4,306
0
4,564
4,334
0
19,377
L
Janus
5,291
847
0
332
5,935
1,734
0
2,830
3,070
23,070
0
W
Freya
7,487
3,119
0
3,946
7,275
2,661
298
2,436
4,659
34,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
30,752
250
Minions Killed
270
0
Camps Cleared
0
887,142
Distance Traveled
944,750
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,221
522
39
4
0
188,710
1
L
Hera
4,918
492
58
6
0
177,988
3
W
Bacchus
5,422
542
20
2
0
205,117
3
L
Rama
5,704
570
65
7
0
166,369
1
W
Mulan
6,374
637
42
4
0
193,760
0
W
Chiron
5,890
589
86
9
0
168,622
0
W
Arachne
6,176
618
62
6
0
206,986
1
L
Ratatoskr
6,194
619
32
3
0
197,639
3
L
Janus
4,980
498
56
6
0
156,436
2
W
Freya
6,890
689
60
6
0
170,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role