Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Thiffany_Wilson
Hera
Level 122
God Stats
5W - 5L
1,447 SR
Queue Stats
193W - 210L
1,383 Elo+
Solo
Susano
Susano
VoltaSharK
Susano
Level 124
God Stats
1W - 0L
1,702 SR
Queue Stats
78W - 77L
1,566 Elo+
Solo
Cerberus
Cerberus
iLoveDemocracy_I
Cerberus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,639 Elo+
Solo
Nike
Nike
xxLiEUTENANTxx_
Nike
Level 116
God Stats
69W - 61L
1,382 SR
Queue Stats
1,391W - 1,506L
1,489 Elo+
Solo
Team Averages
Level 118
1,506 SR
1,516 Elo+

VS

Team Averages
Level 126
1,415 SR
1,497 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AlphaKingEDS
Gilgamesh
Level 121
God Stats
3W - 3L
1,320 SR
Queue Stats
171W - 170L
1,302 Elo+
Solo
Scylla
Scylla
MermaidMama219
Scylla
Level 147
God Stats
11W - 20L
1,576 SR
Queue Stats
1,507W - 1,749L
1,364 Elo+
Solo
Jing Wei
Jing Wei
NemesisSquid
Jing Wei
Level 103
God Stats
2W - 1L
1,234 SR
Queue Stats
4W - 2L
1,664 Elo+
Solo
Loki
Loki
whxre9870
Loki
Level 128
God Stats
24W - 19L
1,446 SR
Queue Stats
297W - 278L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 4 / 4
6,036
464
2,140
7,510
1,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 4 / 2
7,711
593
6,032
7,940
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
VoltaSharK
Susano
11
2 / 3 / 4
6,987
537
5,716
9,884
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 3
5,567
428
1,978
6,627
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 3 / 2
7,297
561
6,735
10,624
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 5
7,331
564
8,070
10,231
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
AlphaKingEDS
Gilgamesh
10
2 / 1 / 1
6,568
505
4,083
6,063
2,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 3
6,397
492
3,934
5,990
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
NemesisSquid
Jing Wei
13
3 / 1 / 5
7,843
603
4,214
6,797
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
12
7 / 5 / 4
7,956
612
9,299
8,149
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
15
16
Deaths
12
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
4
4
0.5
L
Neith
 
Neith
2
1
5
4.5
L
Gilgamesh
AlphaKingEDS
Gilgamesh
2
1
1
2.5
L
1
4
3
0.63
L
Jing Wei
NemesisSquid
Jing Wei
3
1
5
5.5
W
5
4
2
1.5
W
Susano
VoltaSharK
Susano
2
3
4
1.33
W
1
2
3
1.25
L
Loki
7
5
4
1.8
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,601
Damage
29,600
42,585
Taken
37,230
15,863
Mitigated
12,785
11,678
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,140
1,488
0
1,595
7,510
1,687
228
734
6,776
0
23,000
L
Neith
 
Neith
8,070
1,983
132
3,201
10,231
3,062
0
1,656
8,328
0
51,509
L
Gilgamesh
AlphaKingEDS
Gilgamesh
4,083
1,275
0
682
6,063
2,908
841
422
5,304
0
24,765
L
3,934
354
0
780
5,990
1,745
114
2,630
3,090
25,511
2,478
L
Jing Wei
NemesisSquid
Jing Wei
4,214
3,429
0
3,533
6,797
2,198
1,570
1,963
4,695
0
41,051
W
6,032
825
0
2,331
7,940
1,916
541
713
7,227
42,406
0
W
Susano
VoltaSharK
Susano
5,716
1,637
0
3,176
9,884
2,934
0
686
9,198
0
40,825
W
1,978
172
346
1,483
6,627
3,566
0
501
6,126
8,396
0
L
Loki
9,299
3,280
41
1,307
8,149
2,872
0
1,909
6,155
0
31,047
W
6,735
1,043
0
2,747
10,624
5,760
644
1,193
8,927
4,383
31,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
36,095
292
Minions Killed
312
0
Camps Cleared
0
1,195,173
Distance Traveled
1,194,862
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,036
464
48
4
0
221,325
0
L
Neith
7,331
564
88
7
0
259,466
4
L
Gilgamesh
6,568
505
53
4
0
171,704
2
L
Scylla
6,397
492
58
4
0
234,695
2
L
Jing Wei
7,843
603
72
6
0
262,039
2
W
Hera
7,711
593
81
6
0
247,790
5
W
Susano
6,987
537
76
6
0
272,444
6
W
Cerberus
5,567
428
16
1
0
196,928
3
L
Loki
7,956
612
41
3
0
266,958
0
W
Nike
7,297
561
71
5
0
256,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role