Player Matchup

Tsukuyomi
Tsukuyomi
Diamond IV
 
Tsukuyomi
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond IV
BsideU
Thoth
Diamond IV
Level 157
God Stats
9W - 9L
1,711 SR
Queue Stats
82W - 75L
2,243 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Fluejakt
Cernunnos
Platinum III
Level 79
God Stats
2W - 1L
1,666 SR
Queue Stats
19W - 8L
2,099 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
OgiBre
Gilgamesh
Diamond III
Level 160
God Stats
31W - 16L
1,573 SR
Queue Stats
457W - 383L
2,121 MMR
Solo
Athena
Athena
Diamond IV
Xalvia
Athena
Diamond IV
Level 160
God Stats
12W - 0L
1,880 SR
Queue Stats
102W - 82L
2,112 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,666 SR
2,015 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,580 SR
2,039 MMR
Camazotz
Camazotz
Diamond V
 
Camazotz
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum I
CryonicYT
Heimdallr
Platinum I
Level 160
God Stats
3W - 3L
1,890 SR
Queue Stats
268W - 252L
2,074 MMR
Solo
Ymir
Ymir
Diamond V
Dsqoo
Ymir
Diamond V
Level 129
God Stats
2W - 3L
1,765 SR
Queue Stats
213W - 192L
2,154 MMR
Solo
Apollo
Apollo
Diamond III
Modí
Apollo
Diamond III
Level 160
God Stats
10W - 12L
1,500 SR
Queue Stats
300W - 281L
2,272 MMR
Solo
Agni
Agni
Diamond V
Rarchet
Agni
Diamond V
Level 111
God Stats
0W - 4L
1,244 SR
Queue Stats
60W - 49L
2,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
5 / 2 / 3
9,678
645
8,296
9,827
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Thoth
BsideU
Thoth
16
6 / 2 / 6
9,944
663
10,001
7,825
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Fluejakt
Cernunnos
16
10 / 2 / 6
10,134
676
14,597
12,377
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
OgiBre
Gilgamesh
17
2 / 1 / 1
10,254
684
10,851
11,916
11,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Athena
Xalvia
Athena
12
3 / 4 / 8
8,591
573
6,387
14,351
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
OlorunCliodhnaArtioFenrir

VS

Bans
OdinBastetAh Muzen CabZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
1 / 2 / 0
7,699
513
9,169
15,094
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
CryonicYT
Heimdallr
10
1 / 8 / 3
6,534
436
7,061
12,162
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Dsqoo
Ymir
9
0 / 7 / 5
6,357
424
2,016
15,267
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Modí
Apollo
14
5 / 4 / 2
8,354
557
8,173
12,129
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Agni
Rarchet
Agni
14
4 / 5 / 2
8,769
585
8,186
8,279
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
26
Kills
11
11
Deaths
26
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
2
3
3.25
L
Camazotz
 
Camazotz
1
2
0
0.5
W
Thoth
BsideU
Thoth
6
2
6
4.5
L
Heimdallr
CryonicYT
Heimdallr
1
8
3
0.31
L
Ymir
Dsqoo
Ymir
0
7
5
0.36
W
Cernunnos
Fluejakt
Cernunnos
10
2
6
6.5
L
Apollo
Modí
Apollo
5
4
2
1.5
W
Gilgamesh
OgiBre
Gilgamesh
2
1
1
2.5
L
Agni
Rarchet
Agni
4
5
2
1
W
Athena
Xalvia
Athena
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,132
Damage
34,605
56,296
Taken
62,931
33,156
Mitigated
20,731
13,767
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,296
2,158
0
844
9,827
4,176
0
2,385
7,442
0
73,129
L
Camazotz
 
Camazotz
9,169
3,719
0
10,041
15,094
7,006
0
0
15,094
0
52,938
W
Thoth
BsideU
Thoth
10,001
155
0
858
7,825
2,249
0
3,534
4,291
69,290
0
L
Heimdallr
CryonicYT
Heimdallr
7,061
2,866
0
1,592
12,162
2,028
0
1,291
10,871
0
38,459
L
Ymir
Dsqoo
Ymir
2,016
684
0
1,610
15,267
6,571
0
8,189
7,078
17,418
0
W
Cernunnos
Fluejakt
Cernunnos
14,597
7,413
0
4,753
12,377
4,007
1,167
491
11,886
0
72,548
L
Apollo
Modí
Apollo
8,173
3,788
0
1,095
12,129
3,364
0
3,058
9,071
0
63,259
W
Gilgamesh
OgiBre
Gilgamesh
10,851
3,509
0
4,096
11,916
11,238
0
0
11,916
0
68,194
L
Agni
Rarchet
Agni
8,186
1,239
0
938
8,279
1,762
0
3,449
4,830
57,923
0
W
Athena
Xalvia
Athena
6,387
2,170
577
2,639
14,351
11,486
0
3,792
10,352
21,977
3,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
37,713
514
Minions Killed
423
0
Camps Cleared
0
1,582,451
Distance Traveled
1,471,402
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,678
645
110
7
0
342,364
2
L
Camazotz
7,699
513
104
7
0
310,567
6
W
Thoth
9,944
663
129
9
0
290,876
7
L
Heimdallr
6,534
436
72
5
0
269,350
3
L
Ymir
6,357
424
19
1
0
282,502
4
W
Cernunnos
10,134
676
98
7
0
310,477
4
L
Apollo
8,354
557
111
7
0
327,739
1
W
Gilgamesh
10,254
684
150
10
0
310,653
3
L
Agni
8,769
585
117
8
0
281,244
2
W
Athena
8,591
573
27
2
0
328,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role