Player Matchup

Skadi
Skadi
DriestPants10
Skadi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,278 Elo+
Party 1
Merlin
Merlin
Driestpants11
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,278 Elo+
Party 1
Atlas
Atlas
InsidiousNyx103
Atlas
Level 15
God Stats
0W - 3L
1,345 SR
Queue Stats
2W - 14L
1,274 Elo+
Party 1
Team Averages
Level 80
1,448 SR
1,276 Elo+

VS

Team Averages
Level 88
1,469 SR
1,441 Elo+
Medusa
Medusa
I YxsminLy I
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,224 Elo+
Solo
Chaac
Chaac
Sexy Adapedo
Chaac
Level 18
God Stats
7W - 5L
1,406 SR
Queue Stats
8W - 7L
1,548 Elo+
Party 2
Olorun
Olorun
X4Iceman4X
Olorun
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 71L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,611
585
6,052
9,230
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 2
8,248
634
11,384
5,117
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 2
8,471
652
4,250
12,422
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 1 / 6
9,611
739
8,707
9,249
3,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 10
8,845
680
8,269
11,305
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
X4Iceman4X
Olorun
15
6 / 0 / 6
9,854
758
8,139
9,142
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
2
2
2
1.5
W
Medusa
5
1
6
8
L
1
4
2
0.5
W
1
3
10
2
W
Olorun
X4Iceman4X
Olorun
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,686
Damage
25,115
26,769
Taken
29,696
15,182
Mitigated
16,822
3,517
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,052
2,595
0
1,191
9,230
3,571
0
3,600
5,525
0
25,150
L
11,384
66
63
493
5,117
1,512
0
837
4,280
38,664
0
W
Medusa
8,707
1,911
255
1,923
9,249
3,533
530
6,705
2,544
0
35,123
L
4,250
1,432
393
1,377
12,422
10,099
0
3,810
8,219
11,974
0
W
8,269
302
195
3,352
11,305
9,527
63
5,070
6,235
0
29,614
W
Olorun
X4Iceman4X
Olorun
8,139
3,935
1,902
6,423
9,142
3,762
2,205
4,520
4,622
42,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,330
Gold Earned
28,310
119
Minions Killed
178
2
Camps Cleared
9
657,717
Distance Traveled
645,472
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,611
585
46
4
2
195,209
6
L
Merlin
8,248
634
62
5
0
232,830
5
W
Medusa
9,611
739
64
5
2
246,131
3
L
Atlas
8,471
652
11
1
0
229,678
2
W
Chaac
8,845
680
40
3
2
203,224
0
W
Olorun
9,854
758
74
6
5
196,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role