Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
AlfiRaptor
Agni
Level 87
God Stats
6W - 8L
1,622 SR
Queue Stats
90W - 90L
1,486 Elo+
Solo
Serqet
Serqet
BRDEX99
Serqet
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 206L
1,486 Elo+
Party 3
Olorun
Olorun
TrollBearZ
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 164L
1,510 Elo+
Party 2
Odin
Odin
irkske
Odin
Level 67
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 10L
1,401 Elo+
Party 2
Team Averages
Level 102
1,568 SR
1,477 Elo+

VS

Team Averages
Level 110
1,624 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
Soultaker155
Tsukuyomi
Level 82
God Stats
4W - 4L
1,874 SR
Queue Stats
56W - 63L
1,381 Elo+
Party 1
Khepri
Khepri
TheAustrianAngel
Khepri
Level 120
God Stats
18W - 11L
1,609 SR
Queue Stats
57W - 71L
1,455 Elo+
Party 1
Anubis
Anubis
frukts
Anubis
Level 85
God Stats
43W - 31L
1,495 SR
Queue Stats
53W - 41L
1,517 Elo+
Solo
Nike
Nike
llTAURUSl
Nike
Level 146
God Stats
7W - 6L
1,311 SR
Queue Stats
592W - 615L
1,391 Elo+
Solo
Artemis
Artemis
monlom
Artemis
Level 117
God Stats
11W - 9L
1,833 SR
Queue Stats
73W - 89L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 5 / 3
8,859
422
8,576
18,146
18,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 7 / 2
8,959
427
9,025
13,626
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
BRDEX99
Serqet
15
4 / 5 / 3
9,809
467
8,699
18,976
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
TrollBearZ
Olorun
11
1 / 8 / 4
7,346
350
5,893
18,350
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
irkske
Odin
12
2 / 6 / 2
8,291
395
8,255
19,018
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Soultaker155
Tsukuyomi
16
6 / 2 / 7
10,968
522
12,747
12,083
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 16
10,539
502
5,403
10,012
11,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
frukts
Anubis
19
5 / 1 / 6
12,260
584
10,690
15,901
7,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nike
20
5 / 2 / 5
12,443
593
13,386
17,824
15,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
monlom
Artemis
18
13 / 3 / 9
12,049
574
24,381
13,842
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
9
Kills
31
31
Deaths
9
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
3
0.3
L
2
7
2
0.43
L
Serqet
BRDEX99
Serqet
4
5
3
1.1
W
Tsukuyomi
Soultaker155
Tsukuyomi
6
2
7
4.75
W
2
1
16
10
L
Olorun
TrollBearZ
Olorun
1
8
4
0.38
W
Anubis
frukts
Anubis
5
1
6
8
L
Odin
irkske
Odin
2
6
2
0.5
W
Nike
5
2
5
3.75
W
Artemis
monlom
Artemis
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,448
Damage
66,607
88,116
Taken
69,662
42,863
Mitigated
44,910
30,772
Healing
26,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,576
3,761
1,678
7,016
18,146
18,728
168
4,882
13,264
0
43,368
L
9,025
221
0
1,957
13,626
3,063
190
3,784
9,842
50,297
0
L
Serqet
BRDEX99
Serqet
8,699
1,610
0
6,069
18,976
6,064
0
3,688
15,288
0
62,759
W
Tsukuyomi
Soultaker155
Tsukuyomi
12,747
2,422
0
4,271
12,083
3,734
0
4,210
7,495
0
64,086
W
5,403
352
0
1,521
10,012
11,543
426
1,714
8,185
24,701
0
L
Olorun
TrollBearZ
Olorun
5,893
1,375
1,789
6,241
18,350
3,881
0
2,980
15,370
24,947
0
W
Anubis
frukts
Anubis
10,690
490
0
10,937
15,901
7,935
51
3,508
12,191
111,355
0
L
Odin
irkske
Odin
8,255
1,847
241
5,781
19,018
11,127
0
3,672
15,346
0
28,145
W
Nike
13,386
1,209
0
3,825
17,824
15,253
308
1,725
15,034
17,420
69,955
W
Artemis
monlom
Artemis
24,381
11,036
0
6,029
13,842
6,445
3,858
3,761
9,764
0
75,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,264
Gold Earned
58,259
340
Minions Killed
551
0
Camps Cleared
0
1,900,089
Distance Traveled
1,985,912
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,859
422
78
4
0
385,557
1
L
Agni
8,959
427
88
4
0
362,665
3
L
Serqet
9,809
467
107
5
0
428,395
3
W
Tsukuyomi
10,968
522
92
4
0
474,427
0
W
Khepri
10,539
502
25
1
0
377,773
5
L
Olorun
7,346
350
36
2
0
326,772
0
W
Anubis
12,260
584
166
8
0
402,100
5
L
Odin
8,291
395
31
1
0
396,700
5
W
Nike
12,443
593
162
8
0
370,251
0
W
Artemis
12,049
574
106
5
0
361,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role