Player Matchup

Atlas
Atlas
Gold III
Burnchy
Atlas
Gold III
Level 145
God Stats
1W - 1L
1,150 SR
Queue Stats
14W - 20L
1,277 MMR
Party 4
Mulan
Mulan
Gold II
Crupy
Mulan
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,829 MMR
Party 2
Fenrir
Fenrir
Gold IV
Dèano
Fenrir
Gold IV
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
132W - 114L
1,713 MMR
Solo
Hou Yi
Hou Yi
Gold V
Psymer
Hou Yi
Gold V
Level 157
God Stats
4W - 7L
1,500 SR
Queue Stats
61W - 57L
1,633 MMR
Party 2
Ra
Ra
Gold III
TunaMayo
Ra
Gold III
Level 156
God Stats
2W - 1L
1,853 SR
Queue Stats
17W - 10L
1,837 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,501 SR
1,658 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,500 SR
1,634 MMR
Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold II
 
Geb
Gold II
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Benchester08
Sun Wukong
Gold II
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 182L
1,658 MMR
Party 3
Eset
Eset
Platinum V
Lordnr1
Eset
Platinum V
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 115L
1,823 MMR
Party 3
Thor
Thor
Gold II
oljan773
Thor
Gold II
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
337W - 327L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Burnchy
Atlas
15
4 / 0 / 9
9,701
606
8,128
15,011
14,413
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Crupy
Mulan
16
3 / 3 / 3
10,315
645
17,113
18,960
16,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
Dèano
Fenrir
14
5 / 5 / 6
9,177
574
8,742
12,912
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
Psymer
Hou Yi
16
5 / 1 / 7
9,937
621
12,030
12,408
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 3
10,641
665
11,619
6,360
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CliodhnaGilgameshThothKali

VS

Bans
BastetHeimdallrArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 7 / 0
7,829
489
6,565
13,613
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
11
0 / 2 / 2
6,793
425
3,922
12,821
8,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Benchester08
Sun Wukong
15
1 / 4 / 2
8,586
537
10,028
20,373
15,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Lordnr1
Eset
14
4 / 4 / 4
9,265
579
12,166
11,562
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
5 / 6 / 2
9,102
569
8,057
14,614
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
23
Kills
11
11
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
0
0.14
L
Geb
 
Geb
0
2
2
0.5
L
Sun Wukong
Benchester08
Sun Wukong
1
4
2
0.5
W
Atlas
Burnchy
Atlas
4
0
9
8.5
W
Mulan
Crupy
Mulan
3
3
3
1.5
W
Fenrir
Dèano
Fenrir
5
5
6
1.6
L
Eset
Lordnr1
Eset
4
4
4
1.5
W
Hou Yi
Psymer
Hou Yi
5
1
7
8.5
W
6
2
3
3.75
L
Thor
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,632
Damage
40,738
65,651
Taken
72,983
42,194
Mitigated
36,413
26,943
Healing
20,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,565
4,063
0
4,174
13,613
2,609
0
2,288
11,325
0
67,230
L
Geb
 
Geb
3,922
706
323
2,305
12,821
8,432
0
5,843
6,978
14,297
0
L
Sun Wukong
Benchester08
Sun Wukong
10,028
1,728
0
10,835
20,373
15,879
0
632
19,741
0
64,492
W
Atlas
Burnchy
Atlas
8,128
2,829
2,516
2,911
15,011
14,413
207
6,135
8,876
24,038
7,616
W
Mulan
Crupy
Mulan
17,113
5,252
0
8,614
18,960
16,497
146
1,274
17,686
0
78,677
W
Fenrir
Dèano
Fenrir
8,742
1,721
0
3,579
12,912
4,518
0
4,255
8,657
0
51,041
L
Eset
Lordnr1
Eset
12,166
1,753
494
1,806
11,562
3,693
0
5,039
6,523
65,394
0
W
Hou Yi
Psymer
Hou Yi
12,030
6,368
0
4,166
12,408
4,448
648
2,237
10,171
0
75,077
W
11,619
894
2,561
2,596
6,360
2,318
332
2,187
4,173
95,622
0
L
Thor
8,057
2,718
0
323
14,614
5,800
0
4,888
9,726
0
61,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,771
Gold Earned
41,575
588
Minions Killed
537
0
Camps Cleared
0
1,627,812
Distance Traveled
1,568,999
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,829
489
129
8
0
288,054
3
L
Geb
6,793
425
27
2
0
350,961
3
L
Sun Wukong
8,586
537
141
9
0
334,412
5
W
Atlas
9,701
606
49
3
0
319,031
4
W
Mulan
10,315
645
159
10
0
297,243
7
W
Fenrir
9,177
574
88
6
0
354,040
6
L
Eset
9,265
579
142
9
0
296,294
5
W
Hou Yi
9,937
621
127
8
0
296,486
6
W
Ra
10,641
665
165
10
0
361,012
8
L
Thor
9,102
569
98
6
0
299,278
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role